Created
April 1, 2019 15:20
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Rimworld output log published using HugsLib
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Log uploaded on Monday, April 01, 2019, 11:20:24 AM | |
Loaded mods: | |
RIMMSLoadUp: 0Harmony(1.2.0.1), RIMMSLoadUp(1.0.7024.41104) | |
Core: (no assemblies) | |
HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1) | |
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0) | |
Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0) | |
Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0) | |
RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0) | |
Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0) | |
Therapy: $HugsLibChecker(0.5.0.0), Therapy(1.0.2.0) | |
[1.0] Dire Raids[ov:1.0.0]: DireRaids(0.18.2.0) | |
Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0) | |
Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0) | |
Shield Generators by Frontier Developments: 0Harmony(1.2.0.1), FrontierDevelopments-Shields(1.1.3.2096) | |
Faction Discovery: Faction Discovery(1.0.3.0) | |
Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0) | |
GeneticRim Alpha Animals Patch: (no assemblies) | |
GeneticRim Megafauna Patch: (no assemblies) | |
Androids: Androids(1.0.0.0) | |
Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6985.20208), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.0.0), NewAlphaAnimalSubproducts(1.0.0.0) | |
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.14.0) | |
Glitter Tech: (no assemblies) | |
Feed The Colonists: (no assemblies) | |
Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.7007.6750) | |
Rimefeller: 0Harmony(1.2.0.1), Rimefeller(1.2.6979.37296) | |
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0) | |
Medieval Times: (no assemblies) | |
Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.5.7021.57) | |
Rah's Bionics and Surgery Expansion: ScarRemoving(1.0.0.0) | |
Door Mat R1.0: RimWorld-DoorMat(1.0.0.0) | |
Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0) | |
[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0) | |
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0) | |
Let's Trade! [1.0]: (no assemblies) | |
Field Medic [1.0]: 0Harmony(1.0.9.1), FieldMedic(1.0.0.0) | |
Reasonable Components V1: (no assemblies) | |
More Furniture [1.0]: (no assemblies) | |
GloomyFurniture: Gloomylynx(1.0.4.0) | |
Roads of the Rim: 0Harmony(1.2.0.1), RoadsOfTheRim(1.0.7013.22096), UnityEngine(0.0.0.0) | |
Misc. MapGenerator: MapGenerator(1.0.0.0) | |
Misc. Training: TrainingFacility(1.0.0.0) | |
ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0) | |
ED-Laser Drill: ED-LaserDrill(1.0.0.0) | |
Misc. MAI: AIPawn(1.0.2.0) | |
RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0) | |
RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0) | |
Extended Storage: 0Harmony(1.2.0.1), ExtendedStorage(3.4.1.8646), _harmonycheck(1.0.0.0) | |
MendAndRecycle: MendAndRecycle(1.0.6913.27770) | |
[sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941) | |
Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6912.6017) | |
Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0) | |
Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0) | |
Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.3.0) | |
Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0) | |
Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135) | |
[SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0) | |
Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130) | |
[RF] Advanced Bridges [1.0]: Rainbeau's Advanced Bridges(1.0.6889.23495) | |
[RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6909.28204) | |
Additional Joy Objects Classic: AdditionalJoyObjects(1.0.0.0) | |
Quarry 1.0: Quarry(0.19.0.0) | |
[T] MoreFloors: (no assemblies) | |
Outdoor Lighting: (no assemblies) | |
Real Ruins: 0Harmony(1.2.0.1), RealRuins(1.4.2.23439) | |
Death Rattle: DeathRattle(18.10.30.0) | |
More Vanilla Turrets 1.0: (no assemblies) | |
Roof Support 1.0: (no assemblies) | |
BioReactor: 0Harmony(1.2.0.1), BioReactor(1.0.0.0) | |
Misc. Robots: AIRobot(1.0.4.0) | |
More Trade Ships: (no assemblies) | |
Tilled Soil: (no assemblies) | |
Misc. Robots++: (no assemblies) | |
Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0) | |
Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.6974.29534) | |
Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0) | |
Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.6.0) | |
[KV] Trading Spot - 1.0: TradingSpot(1.0.0.0) | |
Electric Stonecutting Table: (no assemblies) | |
RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0) | |
[1.0] Wild Animal Sex V4.1: WildAnimalSex(1.0.0.0) | |
Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726) | |
Safely Hidden Away: 0Harmony(1.2.0.1), Safely_Hidden_Away(1.0.0.0) | |
TD Enhancement Pack: 0Harmony(1.2.0.1), TD_Enhancement_Pack(av:1.0.0.0,fv:1.2.5.0) | |
What Is My Purpose: 0Harmony(1.2.0.1), What_Is_My_Purpose(1.0.0.0) | |
Dubs Mint Minimap: 0Harmony(1.2.0.1), DubsMintMinimap(1.0.6998.34681) | |
Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0) | |
Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0) | |
Hunt for Me: 0Harmony(1.2.0.1), aRandomKiwi_HuntForMe(3.3.0.0) | |
Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.6.435) | |
Prisoner Harvesting: (no assemblies) | |
Realistic Rooms: (no assemblies) | |
Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0) | |
Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6996.7931) | |
Hardcore Armors: Rim2(1.0.0.0) | |
Variable Population: $HugsLibChecker(0.5.0.0), VariablePopulation(1.1.0.0) | |
Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0) | |
[KV] Configurable Maps - 1.0: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6917.22550) | |
ZiTools: 0Harmony(1.2.0.1), ZiTools(1.9.1.0) | |
RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0) | |
Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0) | |
[RF] Pawns are Capable! [1.0]: 0Harmony(1.2.0.1), Pawns are Capable!(1.0.6916.16774) | |
[1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.6932.39793) | |
Plasteel Surgery: PlasteelSurgery(1.0.0.0) | |
DermalRegenerator 1.0: DermalRegenerator(0.6.0.0) | |
[PS] Reconditioning Pod: PS_ReconPod(1.0.0.0) | |
Dub's Paint Shop: 0Harmony(1.2.0.1), Dubs Paint Shop(1.0.6975.2515) | |
Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39) | |
Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.4.69) | |
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1) | |
Moody: Moody(2.4.2.0) | |
ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0) | |
Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.4.0) | |
Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0) | |
Selling prisoners with no guilt: (no assemblies) | |
EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0) | |
Age Morphosis Cells: AgeMorphosisCells(0.15.1.0) | |
RimJobWorld: $HugsLibChecker(0.5.0.0), 0Harmony(1.2.0.1), RJW(1.0.0.0) | |
Active Harmony patches: | |
<ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<DoDebugOptions>c__AnonStoreyA.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<DoDebugOptions>c__AnonStoreyA.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<DoDebugOptions>c__AnonStoreyA.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<DoDebugOptions>c__AnonStoreyA.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<DoDebugOptions>c__AnonStoreyA.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<DoDebugOptions>c__AnonStoreyA.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix | |
<FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler | |
<FinishRecipeAndStartStoringProduct>c__AnonStorey2.<>m__0: TRANS: TD_Enhancement_Pack.ColorVariation.Toils_Recipe_Transpiler | |
<FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
<MakeRecipeProducts>c__Iterator0.MoveNext: TRANS: TD_Enhancement_Pack.ColorVariation.GenRecipe_Transpiler | |
<PotentialWorkCellsGlobal>c__Iterator0.MoveNext: TRANS: TD_Enhancement_Pack.DoNotHarvest_Building.Transpiler | |
<Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler | |
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix | |
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix | |
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix | |
Alert_Boredom.GetReport: PRE: Androids.HarmonyPatches.CompatPatch_Boredom_GetReport | |
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Alert_LowFood.GetExplanation: post: TD_Enhancement_Pack.Alerts.AlertPatchNameMap_Food.Postfix | |
Alert_LowMedicine.GetExplanation: post: TD_Enhancement_Pack.Alerts.AlertPatchNameMap_Medicine.Postfix | |
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler | |
ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler | |
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether | |
AreaAllowedGUI.DoAreaSelector: TRANS: TD_Enhancement_Pack.DoAreaSelector_Patch.Transpiler | |
AreaManager.NotifyEveryoneAreaRemoved: post: TD_Enhancement_Pack.NotifyEveryoneAreaRemoved_Patch.Postfix | |
AreaManager.TryMakeNewAllowed: post: TD_Enhancement_Pack.TryMakeNewAllowed_Patch.Postfix | |
Area_Allowed.get_ListPriority: post: TD_Enhancement_Pack.AreaOrder.Postfix | |
Area_Home.Set: PRE: TD_Enhancement_Pack.NeverHomeArea.Prefix | |
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage | |
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage | |
AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix | |
AttackTargetFinder.GetShootingTargetScore: post: FrontierDevelopments.Shields.Harmony.Harmony_AttackTargetFinder+Patch_GetShootingTargetScore.Postfix | |
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick | |
BackCompatibility.BackCompatibleDefName: PRE: Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix, Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix | |
BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix, Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix | |
BaseGenUtility.RandomCheapWallStuff: PRE: ConfigurableMaps.BaseGenUtility_RandomCheapWallStuff.Prefix | |
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix | |
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix | |
Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix | |
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler | |
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix | |
Bombardment.CreateRandomExplosion: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_CreateRandomExplosion.Transpiler | |
Bombardment.StartRandomFire: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_StartRandomFire.Transpiler | |
Bombardment.Tick: post: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_Tick.Postfix | |
Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix | |
Building_Bed.DeSpawn: PRE: UseBedrolls.BedDeSpawnRemove.Prefix | |
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix | |
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler | |
Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix | |
Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix | |
Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix | |
Building_Bed.get_DrawColorTwo: post: DubRoss.Harmony_BedColour.Postfix | |
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix | |
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler | |
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler | |
Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass | |
Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix | |
Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen | |
Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose | |
Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix | |
Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler | |
Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching | |
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler | |
Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose | |
Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen | |
Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage | |
Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix | |
Building_PlantGrower.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest_Building_Gizmo.Postfix | |
Building_Storage.GetGizmos: post: TD_Enhancement_Pack.BuildingStorage_GetGizmos_Patch.InsertUrgentRefillGizmos | |
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix | |
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix | |
CameraDriver.OnGUI: PRE: TD_Enhancement_Pack.FixOnGUI.Prefix TRANS: TD_Enhancement_Pack.FixOnGUI.Transpiler | |
CameraDriver.Update: post: TD_Enhancement_Pack.FixUpdate.Postfix, TD_Enhancement_Pack.FixUpdate.Postfix TRANS: TD_Enhancement_Pack.FixUpdate.Transpiler, TD_Enhancement_Pack.ZoomToMouse.Transpiler, TD_Enhancement_Pack.FixUpdate.Transpiler | |
CameraMapConfig_Normal..ctor: post: TD_Enhancement_Pack.CameraDragFixes.Postfix | |
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan | |
Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, RoadsOfTheRim.Patch_Caravan_GetGizmos.Postfix | |
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix, RoadsOfTheRim.Patch_Caravan_GetInspectString.Postfix | |
CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, CompVehicle.HarmonyCompVehicle.Enter_PreFix | |
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix | |
CaravanInventoryUtility.TakeThings: TRANS: TD_Enhancement_Pack.TradeRequestWorstFirst.Transpiler | |
CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix | |
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix | |
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds | |
CastPositionFinder.CastPositionPreference: TRANS: FrontierDevelopments.Shields.Harmony_CastPositionFinder+Patch_CastPositionPreference.Transpiler | |
CharacterCardUtility.DrawCharacterCard: TRANS: PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler, rjw.SexcardPatch.Transpiler | |
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix | |
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon | |
CompDeepDrill.TryProducePortion: TRANS: TD_Enhancement_Pack.ClearDDDB.Transpiler | |
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix | |
CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons | |
CompLaunchable.TryLaunch: TRANS: TD_Enhancement_Pack.RebuildTransportPod.Transpiler | |
CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix | |
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix | |
CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix | |
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer | |
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix | |
CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans | |
CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompressibilityDeciderUtility.IsSaveCompressible: post: ExtendedStorage.Patches.CompressibilityDeciderUtility_IsSaveCompressible.Postfix | |
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix | |
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants | |
DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Androids.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood | |
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow | |
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons | |
DeepDrillUtility.GetBaseResource: PRE: TD_Enhancement_Pack.DeepDrillRandomRock.Prefix | |
DeepDrillUtility.GetNextResource: PRE: TD_Enhancement_Pack.DeepDrillDatabase.Prefix post: TD_Enhancement_Pack.DeepDrillDatabase.Postfix | |
DefGenerator.GenerateImpliedDefs_PostResolve: post: FrontierDevelopments.Shields.Mod+Patch_GenerateImpliedDefs_PostResolve.Postfix, RTMadSkills.ModSettingsDefJockey.Postfix, [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix | |
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix, Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix | |
DefOfHelper.EnsureInitializedInCtor: PRE: Safely_Hidden_Away.Mod.EnsureInitializedInCtorPrefix, What_Is_My_Purpose.Mod.EnsureInitializedInCtorPrefix | |
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration | |
DesignationDragger.UpdateDragCellsIfNeeded: PRE: TD_Enhancement_Pack.DesignationSpamKiller.Prefix | |
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix | |
DesignatorManager.ProcessInputEvents: PRE: DubRoss.Harmony_ProcessInputEvents.Prefix | |
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix | |
Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler | |
Designator_Build.GizmoOnGUI: post: TD_Enhancement_Pack.RightClick.Postfix | |
Designator_Build.ProcessInput: TRANS: TD_Enhancement_Pack.BlueprintAnyStuff.Transpiler | |
Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix, MassGraves.Harmony_Designator_Build.Prefix post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix | |
Designator_Deconstruct.CanDesignateThing: post: TD_Enhancement_Pack.NoFrameDeconstruct.Postfix | |
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix | |
Designator_Dropdown.Add: post: TD_Enhancement_Pack.DesignatorDropdownOrder.Postfix | |
Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler | |
Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon | |
Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel | |
Designator_RemoveBridge.CanDesignateCell: post: RoadsOfTheRim.Patch_Designator_RemoveBridge_CanDesignateCell.Postfix | |
DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix | |
Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Dialog_DebugActionsMenu.DoListingItems_MapTools: post: DubsBadHygiene.HarmonyPatches+Patch_DoListingItems_MapTools.Postfix | |
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix | |
Dialog_FormCaravan.PostClose: PRE: TD_Enhancement_Pack.SaveManifest.Prefix | |
Dialog_FormCaravan.PostOpen: TRANS: TD_Enhancement_Pack.LoadManifest.Transpiler | |
Dialog_LoadTransporters.PostOpen: post: TD_Enhancement_Pack.PodsLoadManifest.Postfix | |
Dialog_ManageAreas..cctor: post: TD_Enhancement_Pack.Dialog_ManageAreas_Patch.Postfix | |
Dialog_ManageAreas.DoAreaRow: TRANS: TD_Enhancement_Pack.AreaRowPatch.Transpiler | |
Dialog_ManageAreas.get_InitialSize: post: TD_Enhancement_Pack.InitialSize_Patch.Postfix | |
Dialog_ManageFoodRestrictions.DoWindowContents: post: TD_Enhancement_Pack.CopyFoodRestriction.Postfix | |
Dialog_ManageOutfits.DoWindowContents: post: TD_Enhancement_Pack.CopyOutfit.Postfix | |
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton | |
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles | |
Dialog_Trade.Close: post: TD_Enhancement_Pack.PauseAfterTrader.Postfix | |
DropCellFinder.CanPhysicallyDropInto: TRANS: FrontierDevelopments.Shields.Harmony_DropCellFinder+Patch_CanPhysicallyDropInto.Transpiler | |
EdificeGrid.DeRegister: post: TD_Enhancement_Pack.EdificeGrid_DeRegister_SetDirty.Postfix | |
EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded post: TD_Enhancement_Pack.EdificeGrid_Register_SetDirty.Postfix | |
EditWindow_DebugInspector.CurrentDebugString: post: DubsBadHygiene.MapComponent_Hygiene+Harmony_AmountCanAccept.Postfix | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler | |
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix | |
Explosion.AffectCell: TRANS: FrontierDevelopments.Shields.Harmony_Explosion+Patch_AffectCell.Transpiler | |
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler | |
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied | |
Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged | |
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix | |
FactionDialogMaker.FactionDialogFor: post: RoadsOfTheRim.Patch_FactionDialogMaker_FactionDialogFor.Postfix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix | |
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix | |
FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HarmonyPatches+Patch_CalculateFertilityAt.Postfix | |
Fire.DoFireDamage: PRE: Gloomylynx.LockerPatch.DoFireDamagePrefix | |
FloatMenuMakerMap.AddHumanlikeOrders: PRE: BioReactor.FloatMenuMakerMapPatches.Prefix_AddHumanlikeOrders post: ExtendedStorage.Patches.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, RimQuest.HarmonyPatches.AddHumanlikeOrders, FieldMedic.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, AMCells.Patches+FloatMenuMakerCarryAdder.AddFloatMenuOption TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler, PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler | |
FloatMenuMakerMap.AddJobGiverWorkOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler | |
FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable | |
FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix | |
FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler | |
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix | |
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix | |
FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf | |
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement | |
ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix | |
ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix | |
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix | |
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler | |
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix | |
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix | |
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix | |
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, TD_Enhancement_Pack.MapRemover.Postfix | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix, ExpandedRoofing.HarmonyPatches.GameInited, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix | |
Game.InitNewGame: PRE: ConfigurableMaps.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix | |
Game.set_CurrentMap: post: TD_Enhancement_Pack.ChangeMapResetOverlays.Postfix, ZiTools.StaticConstructor+Patch_CurrentMap.Postfix | |
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix | |
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix | |
GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix, RealRuins.RealRuins+SaveGame_Patch.Postfix | |
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame | |
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix | |
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix | |
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering, Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix | |
GenConstruct.BlocksConstruction: PRE: UseBedrolls.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler, ExpandedRoofing.HarmonyPatches.FixClearBuildingArea | |
GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.HarmonyPatches+Patch_CanBuildOnTerrain.Prefix post: RoadsOfTheRim.Patch_GenConstruct_CanBuildOnTerrain.Postfix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler | |
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix | |
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, RoadsOfTheRim.Patch_GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler | |
GenConstruct.CanPlaceBlueprintOver: PRE: Gloomylynx.TantrumPatch.CanPlaceBlueprintOverPrefix post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler | |
GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler, Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler | |
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix | |
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix | |
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix | |
GenDraw.DrawFieldEdges: PRE: TD_Enhancement_Pack.DrawFieldEdgesCorners.Prefix | |
GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix, RealRuins.RealRuins+GameOver_Patch.Postfix | |
GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver | |
GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_Vector3.Prefix | |
GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_IntVec3.Prefix | |
GenHostility.AnyHostileActiveThreatToPlayer: PRE: RealRuins.RealRuins+PlayerThreat_Patch.Prefix, RealRuins.RealRuins+PlayerThreat_Patch.Prefix | |
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix | |
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors | |
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler | |
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix TRANS: ExtendedStorage.Patches.GenSpawn_Spawn.Transpiler | |
GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible | |
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix, Gloomylynx.TantrumPatch.SpawningWipesPrefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe | |
GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings | |
GenStep_ElevationFertility.Generate: PRE: ConfigurableMaps.GenStep_ElevationFertility_Generate.Prefix | |
GenStep_RockChunks.GrowLowRockFormationFrom: PRE: ConfigurableMaps.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix | |
GenStep_ScatterLumpsMineable.ScatterAt: PRE: [800]ConfigurableMaps.GenStep_ScatterLumpsMineable_ScatterAt.Prefix post: [0]ConfigurableMaps.GenStep_ScatterLumpsMineable_ScatterAt.Postfix | |
GenStep_ScatterRuinsSimple.ScatterAt: PRE: ConfigurableMaps.GenStep_ScatterRuinsSimple_ScatterAt.Prefix | |
GenStep_Scatterer.CountFromPer10kCells: PRE: ConfigurableMaps.GenStep_Scatterer_CountFromPer10kCells.Prefix | |
GenTypes.GetTypeInAnyAssembly: PRE: RIMMSLoadUp.GetTypeInAnyAssemblyPatch.Prefix post: RIMMSLoadUp.GetTypeInAnyAssemblyPatch.Postfix | |
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler | |
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler | |
GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix | |
GlowGrid.MarkGlowGridDirty: post: TD_Enhancement_Pack.GlowGridDirty_Patch.Postfix | |
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix | |
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix | |
HaulDestinationManager.RemoveHaulDestination: post: TD_Enhancement_Pack.UrgentRefill_Deletion_Patches.Postfix | |
HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, Androids.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine | |
HealthCardUtility.DrawHediffRow: TRANS: TD_Enhancement_Pack.GoodHediff.Transpiler | |
HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix | |
HealthUtility.AdjustSeverity: PRE: Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity | |
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel | |
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix | |
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain | |
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix | |
Hediff_Injury.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff_Injury.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff_MissingPart.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff_Pregnant.DoBirthSpawn: PRE: rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn | |
Hediff_Pregnant.Tick: PRE: rjw.PATCH_Hediff_Pregnant_Tick.on_begin_Tick | |
ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix | |
ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix | |
ITab_Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix | |
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler | |
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix | |
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix | |
ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix | |
ITab_Storage.FillTab: post: ExtendedStorage.Patches.ITab_Storage_FillTab.Postfix | |
IncidentWorker_ResourcePodCrash.TryExecuteWorker: TRANS: TD_Enhancement_Pack.ResourcePodCrashContents.Transpiler | |
IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler | |
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: post: RimQuest.HarmonyPatches.AddQuestGiver | |
InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix | |
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair | |
InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix | |
InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix | |
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix | |
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix | |
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix | |
InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick | |
InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction | |
InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction | |
ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix | |
JobDriver.Cleanup: PRE: rjw.PATCH_JobDriver_Cleanup.on_cleanup_driver | |
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix | |
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix | |
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix | |
JobDriver_Flee.MakeNewToils: post: TD_Enhancement_Pack.StopFlee.Postfix | |
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix | |
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix | |
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix | |
JobDriver_Lovin.MakeNewToils: PRE: rjw.PATCH_JobDriver_Lovin_MakeNewToils.on_begin_lovin | |
JobDriver_Vomit.MakeNewToils: PRE: Androids.HarmonyPatches.CompatPatch_VomitJob | |
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting | |
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix, AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix | |
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: TD_Enhancement_Pack.NotSoHostile.Transpiler | |
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix | |
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix | |
JobGiver_EatInPartyArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob | |
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix | |
JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob | |
JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler | |
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix | |
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix | |
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix | |
JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix, AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler | |
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError | |
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix | |
JobGiver_PrisonerGetDressed.FindGarmentCoveringPart: PRE: rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict | |
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix | |
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix | |
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix | |
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler | |
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix | |
ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix | |
LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler | |
LoadedModManager.ParseAndProcessXML: PRE: [0]RIMMSLoadUp.ParseAndProcessXMLPatch.Prefix | |
LordJob_AssaultColony.CreateGraph: post: rjw.Patches_AssaultColonyForRape.Postfix | |
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties | |
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil | |
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties | |
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties | |
MainButtonWorker.DoButton: post: TD_Enhancement_Pack.ResearchingIndicator.Postfix | |
MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix | |
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix | |
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix | |
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler | |
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook | |
Map.FinalizeLoading: TRANS: ExtendedStorage.Patches.Map_FinalizeLoading.Transpiler | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapDrawer.DrawMapMesh: post: FrontierDevelopments.Shields.Harmony.Harmony_MapDrawer+Patch_DrawMapMesh.Postfix | |
MapDrawer.MapMeshDirty: PRE: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_MapMeshDirty.Prefix | |
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix | |
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: PRE: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_MapInterfaceOnGUI_BeforeMainTabs.Prefix post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix | |
MapInterface.MapInterfaceUpdate: post: TD_Enhancement_Pack.MapInterfaceUpdate_Patch.Postfix, HeatMap.MapInterface_Detour.Postfix | |
MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix | |
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore | |
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix | |
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix post: ZiTools.StaticConstructor+Patch_ClearAllMapsAndWorld.Postfix | |
MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix | |
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix | |
MinifyUtility.MakeMinified: PRE: ExtendedStorage.Patches.MinifyUtility_MakeMinified.Prefix | |
ModContentPack.LoadPatches: PRE: [0]RIMMSLoadUp.LoadPatchesPatch.Prefix | |
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement | |
ModMetaData.get_PreviewImagePath: PRE: RIMMSLoadUp.DelayLoadingModPreviewImages.Prefix | |
ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Postfix TRANS: TD_Enhancement_Pack.MouseoverOnTopRight.Transpiler | |
Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get | |
NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon | |
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix | |
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix | |
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix | |
Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler | |
Page_ModsConfig.PostClose: post: RIMMSLoadUp.ForbidLoadingModPreviewImages.Postfix, CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix | |
Page_ModsConfig.PreOpen: PRE: RIMMSLoadUp.AllowLoadingModPreviewImages.Prefix | |
PartyUtility.EnoughPotentialGuestsToStartParty: PRE: Androids.HarmonyPatches.Patch_PartyUtility_EnoughPotentialGuestsToStartParty | |
PartyUtility.ShouldPawnKeepPartying: PRE: Androids.HarmonyPatches.Patch_PartyUtility_ShouldPawnKeepPartying | |
PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix | |
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix | |
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix | |
Pawn.CheckForDisturbedSleep: PRE: Gloomylynx.TantrumPatch.CheckForDisturbedSleepPrefix | |
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles | |
Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix | |
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix | |
Pawn.GetGizmos: post: TD_Enhancement_Pack.StopGizmo.Postfix, UseBedrolls.PickBackUpBedGizmo.Postfix, AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo, Androids.HarmonyPatches.Patch_Pawn_GetGizmos, rjw.Rjw_buttons.this_is_postfix, rjw.submit_button.this_is_postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix | |
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix | |
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix | |
Pawn.Kill: post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix | |
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix | |
Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix | |
Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix | |
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick | |
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix | |
Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix, AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix | |
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix | |
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled | |
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix | |
PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix | |
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix | |
PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler | |
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix | |
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix | |
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnColumnWorker_Label.DoCell: post: TD_Enhancement_Pack.LabelAddSelection.Postfix TRANS: TD_Enhancement_Pack.LabelAddSelection.Transpiler | |
PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability | |
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike | |
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle | |
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix | |
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor | |
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix | |
PawnGenerator.GenerateNewPawnInternal: PRE: rjw.Patch_PawnGenerator_GenerateNewNakedPawn.OnBegin_GenerateNewNakedPawn | |
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn | |
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix | |
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix | |
PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix | |
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: rjw.PawnGenerator_GenitaliaPatch.AddGenitalia, rjw.Patch_PawnGenerator_GenerateTraits.After_GenerateTraits TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler | |
PawnGenerator.TryGenerateNewPawnInternal: PRE: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal | |
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix | |
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix | |
PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo | |
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns | |
PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix | |
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix post: AvoidFriendlyFire.PawnNameColorUtility_PawnNameColorOf_Patch.Postfix | |
PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix | |
PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix | |
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix | |
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix | |
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix | |
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix | |
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix | |
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix | |
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix | |
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix | |
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix | |
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix | |
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix | |
PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement TRANS: AlienRace.HarmonyPatches.PostureTranspiler | |
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, RimQuest.HarmonyPatches.RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler | |
PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HarmonyPatches+Patch_PawnRenderer.Prefix post: Androids.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler | |
PawnUIOverlay.DrawPawnGUIOverlay: PRE: AvoidFriendlyFire.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: RimQuest.HarmonyPatches.DrawPawnGUIOverlay | |
PawnUtility.HumanFilthChancePerCell: PRE: Androids.HarmonyPatches.Patch_PawnUtility_HumanFilthChancePerCell | |
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction | |
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix | |
PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix | |
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset | |
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix | |
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix | |
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix | |
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix | |
Pawn_ApparelTracker.Remove: post: rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove | |
Pawn_ApparelTracker.TryDrop: PRE: rjw.PATCH_Pawn_ApparelTracker_TryDrop.prevent_locked_apparel_drop, Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement | |
Pawn_ApparelTracker.Wear: PRE: rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear post: rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix | |
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix | |
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment | |
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix | |
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix | |
Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HarmonyPatches+Patch_TryPickupFilth.Postfix | |
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix | |
Pawn_HealthTracker.AddHediff: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_AddHediff | |
Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix | |
Pawn_HealthTracker.DropBloodFilth: PRE: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_DropBloodFilth | |
Pawn_HealthTracker.HealthTick: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_HealthTick | |
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage | |
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException | |
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned | |
Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith | |
Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick | |
Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance | |
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement | |
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix | |
Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler | |
Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix | |
Pawn_MindState.GetGizmos: post: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+GetGizmos.Listener | |
Pawn_MindState.Notify_DamageTaken: PRE: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+Notify_DamageTaken.Replacement | |
Pawn_NeedsTracker.BindDirectNeedFields: post: rjw.CnPcompatibility+jfpk.postfix | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed, DubsBadHygiene.HarmonyPatches+Patch_ShouldHaveNeed.Postfix | |
Pawn_PathFollower.CostToMoveIntoCell: post: DoorsExpanded.HarmonyPatches.CostToMoveIntoCell_PostFix_ChangeDoorPathCost | |
Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix | |
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix | |
Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler | |
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick | |
Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix | |
Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix | |
Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix | |
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix | |
Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler | |
Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix | |
Pawn_WorkSettings.ExposeData: post: Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix, Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix | |
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix | |
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler | |
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix | |
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler | |
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix | |
Plant.PlantCollected: post: TD_Enhancement_Pack.PlantCollected_PlantHarvest.Postfix, TD_Enhancement_Pack.PlantCollected.Postfix | |
PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix | |
PlaySettings..ctor: post: TD_Enhancement_Pack.DefaultAutomaticRebuild.Postfix | |
PlaySettings.DoPlaySettingsGlobalControls: post: TD_Enhancement_Pack.PlaySettings_Patch.AddButton, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, ZiTools.StaticConstructor+Patch_DoPlaySettingsGlobalControls.Postfix, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, rjw.RJW_corner_toggle.adding_RJW_toggle, HeatMap.PlaySettings_Detour.PostFix TRANS: TD_Enhancement_Pack.RemoveUnusedToggles.Transpiler | |
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix | |
PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler | |
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix | |
Projectile.Launch: post: Rimatomics.HarmonyPatches+Harmony_Projectile_Launch.Postfix | |
Projectile.Tick: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Projectile+Patch_Tick.Transpiler | |
RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HarmonyPatches+Patch_CanWanderToCell.Prefix | |
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat | |
Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix | |
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix | |
RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix | |
RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow | |
ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix | |
ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: TD_Enhancement_Pack.ResearchPerformed.Postfix, ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix | |
ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Share_The_Load.CanReserve_Patch_ES.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix | |
ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Share_The_Load.Release_Patch_ES.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix | |
ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix, Share_The_Load.ReleaseClaimedBy_Patch_ES.Prefix | |
ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Share_The_Load.Reserve_Patch_ES.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix | |
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles | |
RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown | |
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators | |
RoadDefGenStep_Place.Place: post: RoadsOfTheRim.Patch_RoadDefGenStep_Place_Place.Postfix | |
RockNoises.Init: PRE: ConfigurableMaps.RockNoises_Init.Prefix | |
RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour | |
RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings post: TD_Enhancement_Pack.SetRoofSetDirty.Postfix TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler | |
RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour | |
RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HarmonyPatches+Patch_GetScore.Postfix | |
Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings | |
SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix | |
SectionLayer_Terrain.Regenerate: PRE: DubRoss.HarmonyPatches.Regenerate | |
SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix | |
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix | |
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch | |
Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix | |
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix | |
SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix, rjw.Patches_SkillRecordDebug.Prefix | |
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix, Androids.HarmonyPatches.Patch_SkillRecord_Interval | |
SkillRecord.Learn: post: TD_Enhancement_Pack.Learn_Patch.Postfix | |
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix | |
SkillUI.DrawSkill: TRANS: TD_Enhancement_Pack.SkillLearningIndicator.Transpiler | |
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix | |
SkyManager.UpdateOverlays: post: TD_Enhancement_Pack.SkyManagerDirty_Patch.Postfix | |
Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Skyfaller+Patch_Tick.Prefix | |
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix | |
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement | |
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling | |
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick | |
StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix | |
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix | |
StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized | |
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized | |
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix | |
StorageSettings.set_Priority: post: ExtendedStorage.Patches.StorageSettings_set_Priority.Postfix | |
StoryState.Notify_IncidentFired: post: Safely_Hidden_Away.CycleDampener.Postfix, MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix | |
StoryState.get_LastThreatBigTick: PRE: Safely_Hidden_Away.CycleDampenerTick.Prefix | |
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient | |
TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix, RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix | |
TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix, RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix | |
TantrumMentalStateUtility.CanSmash: post: Gloomylynx.TantrumPatch.CanSmashPostfix | |
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid | |
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix | |
Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix | |
TerrainGrid.DoTerrainChangedEffects: post: TD_Enhancement_Pack.TerrainChangedSetDirty.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Fertility.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Smoothable.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_WalkSpeed.Postfix, TD_Enhancement_Pack.Overlays.DoTerrainChangedEffects_Patch.Postfix, TD_Enhancement_Pack.Overlays.DoTerrainChangedEffects_Coverage_Patch.Postfix | |
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix, DubRoss.HarmonyPatches.RemoveTopLayer | |
TerrainGrid.SetTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer | |
TerrainGrid.SetUnderTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer | |
TerrainThreshold.TerrainAtValue: PRE: ConfigurableMaps.TerrainThreshold_TerrainAtValue.Prefix | |
Thing.ButcherProducts: post: NewAlphaAnimalSubproducts.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge | |
Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix | |
Thing.DrawAt: PRE: ExtendedStorage.Patches.Thing_DrawAt.Prefix | |
Thing.DrawGUIOverlay: PRE: ExtendedStorage.Patches.Thing_DrawGUIOverlay.Prefix | |
Thing.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder_Thing.Postfix | |
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix | |
Thing.Print: PRE: ExtendedStorage.Patches.Thing_Print.Prefix | |
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix | |
Thing.SpawnSetup: TRANS: ExtendedStorage.Patches.Thing_SpawnSetup.Transpiler | |
Thing.SplitOff: post: ExtendedStorage.Patches.Thing_SplitOff.Postfix | |
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix | |
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler | |
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix | |
ThingGrid.Deregister: post: TD_Enhancement_Pack.BeautyDirtierDeregister.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_PlantHarvest.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_TreeGrowth.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_WindBlocker.Postfix, TD_Enhancement_Pack.Overlays.BuildingDirtierDeregister.Postfix | |
ThingGrid.Register: post: TD_Enhancement_Pack.BeautyDirtierRegister.Postfix, TD_Enhancement_Pack.ThingDirtierRegister_WindBlocker.Postfix, TD_Enhancement_Pack.Overlays.BuildingDirtierRegister.Postfix | |
ThingOwnerUtility.ContentsSuspended: PRE: BioReactor.ThingOwnerUtilityPatches.Prefix_ContentsSuspended | |
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix | |
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix | |
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix | |
ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler | |
ThingWithComps.DeSpawn: PRE: Rimatomics.HarmonyPatches+Harmony_Projectile_DeSpawn.Prefix | |
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted | |
ThingWithComps.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder.Postfix | |
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix | |
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix | |
ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied | |
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix | |
ThoughtWorker_NeedFood.CurrentStateInternal: PRE: Androids.HarmonyPatches.Patch_ThoughtWorker_NeedFood_CurrentStateInternal | |
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal | |
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal | |
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler | |
ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HarmonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix | |
TickList.Tick: post: TD_Enhancement_Pack.TickGrow_PlantHarvest.Postfix, TD_Enhancement_Pack.TickGrow.Postfix | |
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently | |
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement | |
Toils_Recipe.CalculateDominantIngredient: TRANS: TD_Enhancement_Pack.Dominate.Transpiler | |
Toils_Tend.FinalizeTend: PRE: Androids.HarmonyPatches.Patch_Toils_Tend_FinalizeTend | |
TooltipUtility.ShotCalculationTipString: PRE: AvoidFriendlyFire.TooltipUtility_ShotCalculationTipString_Patch.Prefix | |
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix | |
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix | |
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix | |
Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh | |
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix | |
TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler | |
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix | |
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler | |
TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler | |
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler | |
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix | |
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix | |
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix | |
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix | |
Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook | |
UIRoot_Entry.Init: post: RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix, RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix | |
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix | |
Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Verb+Patch_CanHitTargetFrom.Transpiler | |
Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler | |
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix | |
Verb.WarmupComplete: post: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_WarmupComplete.Postfix | |
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix | |
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon | |
VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix | |
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix | |
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix | |
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix | |
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix | |
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix | |
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot | |
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix | |
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot | |
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume | |
WITab_Caravan_Gear.TryEquipDraggedItem: PRE: rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
WidgetRow.FillableBar: TRANS: TD_Enhancement_Pack.FillableBar_Patch.Transpiler | |
WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix | |
WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix | |
Window.Close: post: TD_Enhancement_Pack.PauseAfterNegotiation.Postfix | |
WindowStack.TryRemove: TRANS: TD_Enhancement_Pack.PodsSaveManifest.Transpiler | |
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler | |
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler | |
WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix | |
WorkGiver_GrowerHarvest.HasJobOnCell: PRE: TD_Enhancement_Pack.NoHarvestJob.Prefix post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix | |
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix | |
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix | |
WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler | |
WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix | |
WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler | |
WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix | |
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix | |
WorkGiver_Slaughter.HasJobOnThing: post: TD_Enhancement_Pack.HighwayToTheSlaughterZone.Postfix | |
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix | |
Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix | |
WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix | |
World.NaturalRockTypesIn: PRE: [600]ConfigurableMaps.World_NaturalRockTypesIn.Prefix | |
WorldGrid.GetRoadMovementDifficultyMultiplier: post: RoadsOfTheRim.Patch_WorldGrid_GetRoadMovementDifficultyMultiplier.Postifx | |
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix | |
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs | |
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler | |
WorldTargeter.StopTargeting: PRE: RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.Prefix | |
XmlInheritance.RecursiveNodeCopyOverwriteElements: PRE: [0]RIMMSLoadUp.RecursiveNodeCopyOverwriteElementsPatch.Prefix | |
XmlInheritance.TryRegisterAllFrom: PRE: [0]RIMMSLoadUp.TryRegisterAllFromPatch.Prefix | |
Zone.GetInspectString: post: TD_Enhancement_Pack.ZoneSizeCount.Postfix | |
Zone_Growing.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest.Postfix | |
Zone_Growing.GetInspectString: post: TD_Enhancement_Pack.ZoneGrowingSizeCount.Postfix | |
Zone_Growing.GetZoneAddGizmos: post: TD_Enhancement_Pack.SelectedZoneMatchGizmo.Postfix | |
Zone_Stockpile.GetGizmos: post: TD_Enhancement_Pack.ZoneStockpile_GetGizmos_Patch.InsertUrgentRefillGizmos | |
Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main, chjees.androids; 1.2.0.1: RIMMSLoadUp, brrainz-crosspromotion, UnlimitedHugs.HugsLib, Uuugggg.rimworld.TD_Enhancement_Pack.main, net.pardeike.rimworld.mod.just-ignore-me-passing, rimworld.whyisthat.expandedroofing.main, RimHUD, Dubwise.Rimatomics, HugsLib.AvoidFriendlyFire, com.rimworld.modcheck, frontierdevelopment.shields, io.github.ratysz.madskills, Dubwise.Rimefeller, fluffy.medicaltab, io.github.ratysz.rt_solarflareshield, com.extendedstorage.patches, Uuugggg.rimworld.Replace_Stuff.main, com.BioReactor.rimworld.mod, HugsLib.SimpleSidearms, HugsLib.AgeMorphosisCells, rainbeau.pawnsAreCapable, mehni.rimworld.pickupandhaul.main, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, Uuugggg.rimworld.UseBedrolls.main, HugsLib.Hospitality, fluffy.rimworld.pharmacist, Syrchalis.Rimworld.SetUpCamp, Loconeko.Rimworld.RoadsOfTheRim, uuugggg.rimworld.SafelyHiddenAway.main, Uuugggg.rimworld.What_Is_My_Purpose.main, mehni.rimworld.MFI.main, Dubwise.DubsBadHygiene, rimworld.maxzicode.zitools.mainconstructor, HugsLib.HeatMap, Bubbles, rjw, rimworld.whyisthat.expandedroofing.roofmaintenance, rimworld.ResearchPal, HugsLib.AllowTool, com.geneticrim, HugsLib.RunAndGun, Dubwise.DubsMintMinimap, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.Share_The_Load-ES.main, fluffy.colonymanager, com.Gloomylynx.rimworld.mod, MassGraves.Harmony, Dubwise.DubsPaintShop, HugsLib.Therapy, com.github.rimworld.mod.AnimalRangeAttack, com.github.rimworld.mod.AlphaAnimalRangeAttack, HugsLib.DeathRattle, com.alphaanimals, mehni.rimworld.shipchunks.main, multiversionmodfix, rimworld.whyisthat.expandedroofing.fixbuildorder, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, com.woolstrand.realruins, HugsLib.RealRuins, rimworld.randomKiwi.hfm, Dubwise.DubsMintMenus, com.github.restive2k12.rimworld.mod.moodbar, com.configurablemaps.rimworld.mod; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.vehicle, rimworld.rimquest, FieldMedic, rimworld.jecrell.caravanjobs, rimworld.jecrell.doorsexpanded, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, chjees.shields, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, Harmony_Locks | |
Platform information: (hidden, hold Shift while publishing to include) | |
Log file contents: | |
Initialize engine version: 5.6.5f1 (2cac56bf7bb6) | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0 | |
RimWorld 1.0.2150 rev801 | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod Age Morphosis Cells from TheSleeplessSorclock "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod Age Morphosis Cells from TheSleeplessSorclock "1.0.0" - parsed as "1.0" | |
[HugsLib] version 6.1.1 | |
Frontier Developments Shields :: Loaded | |
Rimatomics 1.6.741 | |
Rimefeller 1.2.341 | |
BadHygiene 2.5.716 | |
Extended Storage 3.4.1.8646 - Harmony patches successful | |
DubsMintMinimap 1.0.8 | |
DubsMintMenus 1.0.219 | |
Dubs Paint Shop 1.0.66 | |
XML error: Could not find parent node named "AA_EggFertBaseHot" for node "ThingDef". Full node: <ThingDef ParentName="AA_EggFertBaseHot"><defName>GR_BoomaliskEggFertilized</defName><label>boomalisk egg (fert.)</label><description>Fertilized boomalisk egg. It can be eaten raw, but it's much, much better cooked. Actually, it's a spider egg, it is disgusting either way... If all goes well, it should hatch into a boomalisk.</description><tradeability>None</tradeability><statBases><MarketValue>9.0</MarketValue></statBases><graphicData><texPath>Things/Item/Resource/AnimalProductRaw/EggRound</texPath><color>(208,207,162)</color></graphicData><comps><li Class="CompProperties_Hatcher"><hatcherDaystoHatch>18</hatcherDaystoHatch><hatcherPawn>GR_Boomalisk</hatcherPawn></li></comps></ThingDef> | |
BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1. | |
BodyDef Lancer has BodyPartRecord of MechanicalThorax whose children have more coverage than 1. | |
BodyDef Scyther has BodyPartRecord of MechanicalThorax whose children have more coverage than 1. | |
BodyDef AA_Squid has BodyPartRecord of SnakeBody whose children have more coverage than 1. | |
[MadSkills]: changed behavior of Great Memory trait. | |
Frontier Developments Shields :: Invalid def found GR_BoomaliskEggFertilized | |
Config error in GR_BoomaliskEggFertilized: graphicClass is null | |
Config error in GR_BoomaliskEggFertilized: has null thingClass. | |
Config error in GR_BoomaliskEggFertilized: has components but it's thingClass is not a ThingWithComps | |
Config error in GR_BoomaliskEggFertilized: graphicClass is null | |
Config error in GR_BoomaliskEggFertilized: has null thingClass. | |
Config error in GR_BoomaliskEggFertilized: has components but it's thingClass is not a ThingWithComps | |
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9. | |
d3d: failed to create 2D texture id=4707 w=4 h=125 mips=8 d3dfmt=21 [invalid call] | |
Translation data for language English has 5 errors. Generate translation report for more info. | |
Alien race successfully completed 144 patches with harmony. | |
Removed Log Error from Manhunter Job | |
Removed Log Error from Manhunter Job | |
Androids: Fixing surgery recipes for Droids. | |
Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'. | |
Removed Log Error from Manhunter Job | |
RimFridge Harmony Patches: | |
Prefix: | |
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge | |
ReachabilityUtility.CanReach | |
Postfix: | |
GameComponentUtility.StartedNewGame | |
GameComponentUtility.LoadedGame | |
FieldMedic inited | |
EnhancedDevelopment.Embrasures.Patcher(): Starting. | |
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures | |
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures | |
EnhancedDevelopment.Embrasures.Patcher(): Complete. | |
ExpandedRoofing: generating dynamic defs | |
RealRuins started patching at 4/1/2019 11:12:48 AM | |
RealRuins finished patching at 4/1/2019 11:12:48 AM (53.9997 msec) | |
Loading some snapshots... | |
Dubs Rimkit 1.4.762 | |
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam. | |
[ColorCodedMoodBar] initialized | |
[RimHUD v1.3.2] Integrated with HugsLib | |
[RimHUD v1.3.2] Initialized | |
[Bubbles v1.5] Initialized | |
Medical Tab :: Capacity Reproduction does not have any bodyPartTags associated with it. This may be intentional. | |
Medical Tab :: Tag RJW_FertilitySource is not associated with any pawnCapacity. This may be intentional. | |
[RJW]RomanceDiversified is not detected | |
[RJW]Humanoid Alien Races 2.0 is detected. Xenophile and Xenophobe traits active. | |
[RJW]Children&Pregnancy is not detected | |
Loaded list of 50 elements... | |
Loading 50 files... | |
Loading snapshot 3A552B0B-8EE3-49C1-9717-51155423CD0F | |
Exception during loading map by link 3A552B0B-8EE3-49C1-9717-51155423CD0F: System.Exception: timed out | |
at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0 | |
Loading snapshot AF69EED0-A7E6-4E07-ABC3-E01CDABD4565 | |
ResearchPal :: Preparing research nodes | |
ResearchPal :: redundant prerequisites for Advanced solar power: Electricity | |
ResearchPal :: redundant prerequisites for Arcade construction: Electricity | |
ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites | |
ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites | |
ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites | |
ResearchPal :: Reducing crossings | |
ResearchPal :: Finalizing layout | |
ResearchPal :: Restoring queue | |
Loading snapshot F9940B8C-67E5-4859-936D-FBF307507DF7 | |
Exception during loading map by link F9940B8C-67E5-4859-936D-FBF307507DF7: System.Exception: timed out | |
at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0 | |
Loading snapshot FCA0AC97-2A22-4896-AEB2-9F6D511FFAC3 | |
[HugsLib] initializing Therapy, DireRaids, SimpleSidearms, FactionDiscovery, Hospitality, MURWallLight, RealRuins, DeathRattle, AvoidFriendlyFire, RunAndGun, VariablePopulation, AllowTool, HeatMap, AgeMorphosisCells, RJW | |
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, RGK_Dresser, RGK_EndTable, RGK_EndTableWithLamp, RGK_EndTableWithLampE, WardrobeA, WardrobeB, GL_Teddy | |
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, MedTimes_Cot, MedTimes_CotDouble, RGK_bedSingle, RGK_bedSingleB, RGK_bedDouble, RGK_bedDoubleB, GL_ClassyDoubleBed, AIPawn_RechargeStation, AIPawn_RechargeStation2x, GlitterworldHospitalBedSW, ImprovedSleepingSpot, RJW_Bed, RJW_DoubleBed, RJW_RoyalBed | |
[AllowTool] Applied compatibility patch for "Pick Up And Haul" | |
[DireRaids] Settings loaded: | |
pointMultiplier: 3 | |
baseChange: 1.8 | |
minRefireDays: 60 | |
minThreatPoints: 2000 | |
minPopulation: 1 | |
Exception during loading map by link FCA0AC97-2A22-4896-AEB2-9F6D511FFAC3: System.Exception: timed out | |
at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0 | |
Loading snapshot 860F3D0D-77AD-494F-AE02-48496AC2B1C5 | |
Loading snapshot 346B8F67-FACA-443C-975F-39634B6D8198 | |
Loading snapshot E55AE44E-56A4-46EA-A7B3-454A179770E9 | |
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Loading snapshot 5C619086-DF38-44EB-A6C8-35C68BE82828 | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 0) | |
[RimHUD v1.3.2] Integrated with Interaction Bubbles | |
Loading snapshot A970BCF2-54EE-48CE-94AF-7B538D008E7F | |
Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 18253. | |
Total: 166.666290 ms (FindLiveObjects: 1.500322 ms CreateObjectMapping: 2.468892 ms MarkObjects: 162.553787 ms DeleteObjects: 0.142111 ms) | |
Loading game from file 12g with mods RIMMSLoadUp, Core, HugsLib, JecsTools, Miscellaneous 'CORE', Humanoid Alien Races 2.0, RimQuest, Doors Expanded, Therapy, [1.0] Dire Raids, Simple sidearms, Megafauna, Shield Generators by Frontier Developments, Faction Discovery, Genetic Rim, GeneticRim Alpha Animals Patch, GeneticRim Megafauna Patch, Androids, Alpha Animals, Hospitality, Glitter Tech, Feed The Colonists, Rimatomics, Rimefeller, More Faction Interaction, Medieval Times, Dubs Bad Hygiene, Rah's Bionics and Surgery Expansion, Door Mat R1.0, Various Space Ship Chunk, [KV] RimFridge - 1.0, Wall Light, Let's Trade! [1.0], Field Medic [1.0], Reasonable Components V1, More Furniture [1.0], GloomyFurniture, Roads of the Rim, Misc. MapGenerator, Misc. Training, ED-Embrasures, ED-Laser Drill, Misc. MAI, RT Fuse, RT Solar Flare Shield, Extended Storage, MendAndRecycle, [sd] advanced powergeneration, Animals Logic, Sparkling Worlds - Full Mod, Locks, Just Ignore Me Passing, Snap Out!, Pharmacist, [SYR] Set Up Camp, Expanded Roofing, [RF] Advanced Bridges [1.0], [RF] Fishing [1.0], Additional Joy Objects Classic, Quarry 1.0, [T] MoreFloors, Outdoor Lighting, Real Ruins, Death Rattle, More Vanilla Turrets 1.0, Roof Support 1.0, BioReactor, Misc. Robots, More Trade Ships, Tilled Soil, Misc. Robots++, Industrial Rollers, Dubs Rimkit, Mass Graves, Avoid Friendly Fire, [KV] Trading Spot - 1.0, Electric Stonecutting Table, RunAndGun, [1.0] Wild Animal Sex V4.1, Pick Up And Haul, Safely Hidden Away, TD Enhancement Pack, What Is My Purpose, Dubs Mint Minimap, Use Bedrolls, Share The Load, Hunt for Me, Colony Manager, Prisoner Harvesting, Realistic Rooms, Replace Stuff, Dubs Mint Menus, Hardcore Armors, Variable Population, Color Coded Mood Bar, [KV] Configurable Maps - 1.0, ZiTools, RimHUD, Interaction Bubbles, [RF] Pawns are Capable! [1.0], [1.0] RPG Style Inventory, Plasteel Surgery, DermalRegenerator 1.0, [PS] Reconditioning Pod, Dub's Paint Shop, Blueprints, Medical Tab, Allow Tool, Moody, ResearchPal, Heat Map, Mad Skills, Selling prisoners with no guilt, EdB Prepare Carefully, Age Morphosis Cells, RimJobWorld | |
Loading snapshot 99C90D0C-50BB-4B96-8A9C-141851270D86 | |
loading seed grids | |
Tried to register the same load ID twice: null, pathRelToParent=/instigator, parent=CMissileTurret888010 | |
Tried to register the same load ID twice: null, pathRelToParent=/instigator, parent=MissileTurret2086029 | |
Tried to register the same load ID twice: null, pathRelToParent=/instigator, parent=CMissileTurret2280117 | |
Could not get load ID. We're asking for something which was never added during LoadingVars. pathRelToParent=/instigator, parent=CMissileTurret888010 | |
Could not get load ID. We're asking for something which was never added during LoadingVars. pathRelToParent=/instigator, parent=MissileTurret2086029 | |
Could not get load ID. We're asking for something which was never added during LoadingVars. pathRelToParent=/instigator, parent=CMissileTurret2280117 | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml | |
Not enough squares to get to radius 64. Max is 56.40036 | |
Not enough squares to get to radius 504. Max is 56.40036 | |
Not enough squares to get to radius 504. Max is 56.40036 | |
Not enough squares to get to radius 504. Max is 56.40036 | |
Not enough squares to get to radius 504. Max is 56.40036 | |
Not enough squares to get to radius 504. Max is 56.40036 | |
Not enough squares to get to radius 504. Max is 56.40036 | |
[AllowTool] Injected 6 designators | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml | |
Coalition of Comboa are coming after 15.19343 days. | |
The Purple Opossum Trañoba are coming after 36.8957 days. | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml | |
Exception during loading map by link 99C90D0C-50BB-4B96-8A9C-141851270D86: System.Exception: timed out | |
at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0 | |
Loading snapshot 3BF9D6E2-3C23-42CE-9F51-A21354AA1D76 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(483) : Error executing m_FMODChannel->setPaused(paused) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(324) : Error executing m_FMODChannel->isVirtual(isVirtual) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(483) : Error executing m_FMODChannel->setPaused(paused) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(324) : Error executing m_FMODChannel->isVirtual(isVirtual) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 34055. | |
Total: 487.463623 ms (FindLiveObjects: 1.286864 ms CreateObjectMapping: 3.534145 ms MarkObjects: 482.465576 ms DeleteObjects: 0.176183 ms) | |
Loading snapshot 8B9D7F55-BD68-4DEE-9E64-870E09721425 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(483) : Error executing m_FMODChannel->setPaused(paused) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(324) : Error executing m_FMODChannel->isVirtual(isVirtual) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Exception during loading map by link 8B9D7F55-BD68-4DEE-9E64-870E09721425: System.Exception: timed out | |
at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0 | |
Loading snapshot E4EF227A-CBAD-4777-9D0F-0D861DBDAE00 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 76E0B6C8-BC55-498F-A9BE-5A8A80E87089 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 69E20349-EB7B-4893-9E98-3D32081AB193 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot B77C6997-4EA3-4007-96B9-02273941811B | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 96DB183C-09AE-42F4-A50E-D837FDDF74F2 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 55133E5D-5EAE-4960-BEDF-0624C2566B7C | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 921B19E0-B795-4D60-A1CB-BB9640E44A1F | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot DDD48BB0-9E37-462F-A479-D84DB327EC49 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 9BC744E4-264A-4E54-934D-074B083841DC | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot F5E1B9FB-4124-4C9B-B826-5FB02C4F3AB5 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 6C0BB552-09DB-407D-8B24-94F2839B5A8B | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot CCDCDC71-DE5B-4BBE-92D8-7A69C873DB8F | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 702D7115-F4FB-4255-AC44-374176637BE7 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 17620EC2-7351-4A86-8B20-84AF6E5970B4 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 38AF32D3-618A-4ACD-8118-9325F34684E3 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 5C9DD0F8-DD79-4B9A-85CB-08A9D97593AB | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 873CB660-1DC3-4D49-88E2-698F670F89E3 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot DFCD3820-ABDD-41AE-B7D7-BF55AA955C3D | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot EBA36CA4-14BD-4FC7-B06F-BE0499FA61EC | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 0DFE7BE7-C8FC-4B56-8DF7-8AA3A9E75731 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Getting random element from empty collection. | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot BDD381BD-B28E-459E-AB6F-79E3CE30BA0D | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot DE567620-0D1B-42DD-AA6B-72FA72B77581 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 780E9F14-5C56-451A-A8BF-C1C7AD92272E | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
Loading snapshot 1108176C-E3A6-4A3F-9E3C-D5967BED0823 | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. ) | |
(Filename: Line: 16) | |
C |
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