File tree 2 files changed +10
-6
lines changed
2 files changed +10
-6
lines changed Original file line number Diff line number Diff line change @@ -1915,16 +1915,18 @@ emergequeue_limit_diskonly (Limit of emerge queues on disk) int 64
1915
1915
emergequeue_limit_generate (Limit of emerge queues to generate) int 64
1916
1916
1917
1917
# Number of emerge threads to use.
1918
+ # WARNING: Currently there are multiple bugs that may cause crashes when
1919
+ # 'num_emerge_threads' is larger than 1. Until this warning is removed it is
1920
+ # strongly recommended this value is set to the default '1'.
1918
1921
# Empty or 0 value:
1919
1922
# - Automatic selection. The number of emerge threads will be
1920
1923
# - 'number of processors - 2', with a lower limit of 1.
1921
1924
# Any other value:
1922
1925
# - Specifies the number of emerge threads, with a lower limit of 1.
1923
- # Warning : Increasing the number of emerge threads increases engine mapgen
1926
+ # WARNING : Increasing the number of emerge threads increases engine mapgen
1924
1927
# speed, but this may harm game performance by interfering with other
1925
1928
# processes, especially in singleplayer and/or when running Lua code in
1926
- # 'on_generated'.
1927
- # For many users the optimum setting may be '1'.
1929
+ # 'on_generated'. For many users the optimum setting may be '1'.
1928
1930
num_emerge_threads (Number of emerge threads) int 1
1929
1931
1930
1932
[Online Content Repository]
Original file line number Diff line number Diff line change 2994
2994
# emergequeue_limit_generate = 64
2995
2995
2996
2996
# Number of emerge threads to use.
2997
+ # WARNING: Currently there are multiple bugs that may cause crashes when
2998
+ # 'num_emerge_threads' is larger than 1. Until this warning is removed it is
2999
+ # strongly recommended this value is set to the default '1'.
2997
3000
# Empty or 0 value:
2998
3001
# - Automatic selection. The number of emerge threads will be
2999
3002
# - 'number of processors - 2', with a lower limit of 1.
3000
3003
# Any other value:
3001
3004
# - Specifies the number of emerge threads, with a lower limit of 1.
3002
- # Warning : Increasing the number of emerge threads increases engine mapgen
3005
+ # WARNING : Increasing the number of emerge threads increases engine mapgen
3003
3006
# speed, but this may harm game performance by interfering with other
3004
3007
# processes, especially in singleplayer and/or when running Lua code in
3005
- # 'on_generated'.
3006
- # For many users the optimum setting may be '1'.
3008
+ # 'on_generated'. For many users the optimum setting may be '1'.
3007
3009
# type: int
3008
3010
# num_emerge_threads = 1
3009
3011
You can’t perform that action at this time.
0 commit comments