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OpenTTD company HQ graphics bug in x-ray mode #7650
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Nah that's just how the graphics is designed to look. OpenGFX is means to be exactly compatible with the original graphics from Transport Tycoon Deluxe, and that means it clips sprites the same way too. The bottom of the house you see is part of the "ground sprite" and only the part that gets hidden is part of the "house sprite". It looks bad but it's unfortunately intentional and I'm not sure it can be fixed. (Someone else please chime in on that.) |
Wait... So the ground sprite, in the case of the "Office blocks", is the pavement texture (the gray one) and the building sprite is the building itself? |
Exactly. You can see the spritesheet here: https://github.com/OpenTTD/OpenGFX/blob/master/sprites/png/miscellaneous/hq.png |
Thanks. I'll wait to see if anybody else comments before closing this issue. |
Yup, feature, not a bug ;) |
I'm using OpenTTD 1.9.2 on Windows 8 64-bit.
I was using x-ray mode (key X) to build bus stations when I realized that the company HQ sprite experiences a weird clipping issue with the station sprite.
I expected that the HQ would be rendered with the shadowed graphic, like town buildings and stations, or that it would be rendered in full color.
The actual result was that the HQ sprite was clipped off by the train station sprite of Cuthill Main.
Steps to reproduce:
(First image is regular mode, second image is xray mode)
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