Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix e8d397e4ee: Avoid using RemapCoords2 during savegame conversion. #7588

Merged
merged 1 commit into from May 13, 2019

Conversation

PeterN
Copy link
Member

@PeterN PeterN commented May 12, 2019

This is the same as ce10d9b but for station/waypoint signs.

RemapCoords2 is problematic during savegame conversion as it may use some parts of the map array that have not been converted yet.

@PeterN PeterN merged commit 2d0352d into OpenTTD:master May 13, 2019
@PeterN PeterN deleted the kdtree-loading-fix branch May 13, 2019 11:27
douiwby pushed a commit to douiwby/OpenTTD that referenced this pull request Apr 16, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants