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authoredMar 27, 2019
Restrict waving liquid shader to normal water
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‎mods/default/nodes.lua

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@@ -2188,6 +2188,7 @@ minetest.register_node("default:coral_skeleton", {
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minetest.register_node("default:water_source", {
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description = "Water Source",
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drawtype = "liquid",
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waving = 3,
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tiles = {
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{
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name = "default_water_source_animated.png",
@@ -2231,6 +2232,7 @@ minetest.register_node("default:water_source", {
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minetest.register_node("default:water_flowing", {
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description = "Flowing Water",
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drawtype = "flowingliquid",
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waving = 3,
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tiles = {"default_water.png"},
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special_tiles = {
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{

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