Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Split underground biome to correspond to surface biomes
In preparation for biome-defined: dungeon materials, cave liquids, stone type, ores, decorations. '_ocean' biomes now extend to y = -255 to be deeper than default mgv5 oceans, and to create 'shallow underground biomes'. Remove unnecessary biome lists for gravel and silver sand blob ores, as those are already defined to only appear in default:stone.
- Loading branch information
Showing
1 changed file
with
105 additions
and
34 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters