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Dynamic scaling of the UI #2124

Merged
merged 8 commits into from
Apr 6, 2019
Merged

Dynamic scaling of the UI #2124

merged 8 commits into from
Apr 6, 2019

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pleroy
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@pleroy pleroy commented Apr 6, 2019

The real solution would be to use the new canvas API, but that's quite a bit of work. This solution is a bit hacky, but it works well enough and improves usability on modern displays.

}

protected UnityEngine.GUILayoutOption GUILayoutWidth(int units) {
return UnityEngine.GUILayout.Width(unit_ * units);
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UnityEngine.GUILayout.Width(Width(units))

@eggrobin eggrobin added the LGTM label Apr 6, 2019
@pleroy pleroy merged commit aabf2b1 into mockingbirdnest:master Apr 6, 2019
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2 participants