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error: Execution was interrupted, reason: EXC_BAD_ACCESS (code=1, address=0x14eee).
The process has been left at the point where it was interrupted, use "thread return -x" to return to the state before expression evaluation.
Playground execution failed:
error: Execution was interrupted, reason: EXC_BAD_ACCESS (code=1, address=0x14eee).
The process has been left at the point where it was interrupted, use "thread return -x" to return to the state before expression evaluation.
frame SVG export dimensions seem slighly off #1: 0x0000000123c284b2 PlaygroundLogger
playground_logger_initialize + 18 frame #2: 0x00000001235ba23d $__lldb_expr2
main at playground1-901e96..swift:8frame Add cxx feature cxx_noexcept #3: 0x000000010dadc5f0 MyPlayground
linkResources + 304 frame #4: 0x000000010f71262c CoreFoundation
CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK + 12frame Mac OS X: Occasional SIGSEGV on mouse (Magic Trackpad) move #5: 0x000000010f711de0 CoreFoundation
__CFRunLoopDoBlocks + 336 frame #6: 0x000000010f70c654 CoreFoundation
__CFRunLoopRun + 1284frame Mac OS X: Fix Window vanishing if losing focus #7: 0x000000010f70be11 CoreFoundation
CFRunLoopRunSpecific + 625 frame #8: 0x00000001173191dd GraphicsServices
GSEventRunModal + 62frame CI / Travis integration / auto-stats #9: 0x000000011371281d UIKitCore
UIApplicationMain + 140 frame #10: 0x000000010dadc6bd MyPlayground
main + 205frame SIGABRT when exporting DXF #11: 0x0000000110e5a575 libdyld.dylib`start + 1
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