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Add PPA code for this game #7676
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…g consumed while on final bridge end.
… plane crashes setting. (#7325)
Added special characters to mostly Slovak towns, a few Spanish, and one Turkish.
…lid cargo type. It is only an error if the invalid result is actually used. This will be silently ignored at the moment. It is still an error if a duplicate cargo type is returned.
_current_company is not currently logged anywhere in the crashlog. _local_company is logged, despite being much less useful than _current_company. This change logs _current_company alongside _local_company.
…MAX. (#7382) Company performance rating calculation does not take into account the companies' money when those exceeds INT_MAX.
… display or flickered. Measurement tooltip was auto-closed as the hover/right-click test for tooltips was not satisfied in this case. This is fixed by keeping the tooltip visible and instead explicitly closing the tooltip when the PlaceObject is cancelled/completed.
This avoids windows from needing to know or care about tooltip delay settings.
This is fixed by handling the new Window::OnTooltip() event instead of OnHover()
So instead of integrating our own, we only copy our precompiled binaries into the right folder.
GetAircraftFlightLevel<Aircraft> is only used in static functions inside aircraft_cmd.cpp. With GCC, Clang and MSVC this is not an issue, but on ICC fails linking, because it doesn't find this version of this template. Possibly these two pieces of information are linked. Explicit defining the function fixes the issue.
… preventing industry creation. As the information is always available from the tree ground type, unconditionally update the map array for tree tiles.
This reverts commit 011257d. This commit was not working properly. Attempts are made to fix it, but so close to 1.9, it sounds a lot better to revert it from the 1.9 branch, and keep developing it further in 1.10.
…r bridges losing their type
…sider min population. (#7493)
…ecent news messages. (#7542)
When drag and drop a vehicle into an empty slot in the vehicle group window it tries to create the new group as the subgroup of the first group (GroupID = 0). This is failing if the dragged vehicle's type is different than the first group's vehicle type.
This branch seems to have an unusual base. Want to try again? |
@LordAro This user has no repositories at all, not even a fork of OpenTTD. This PR looks like an attempt to create an issue. |
@Gymnasiast You're probably right about that. |
Hey. You should add a PPA line for this game on Ubuntu. Because in ubuntu repos the game will outdated if new version coming. Like in Ubuntu 16.04. WIth PPA can easily update the game to newest version and we dont need download always the deb file if a new update avilable for the game.