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This also clarifies the fact that Minetest saves `minetest.conf`
when closing Minetest for the first time, rather than when starting it
for the first time.
This also fixes the default key for the pitch move mode which is now P.
`curl` is optional, but required to read the serverlist, `curl[winssl]` is required to use the content store.
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`openal-soft`, `libvorbis` and `libogg` are optional, but required to use sound.
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`freetype` is optional, it allows true-type font rendering.
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`luajit` is optional and replaces the integrated lua interpreter with a faster just in time interpreter
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-`curl` is optional, but required to read the serverlist, `curl[winssl]` is required to use the content store.
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-`openal-soft`, `libvorbis` and `libogg` are optional, but required to use sound.
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-`freetype` is optional, it allows true-type font rendering.
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-`luajit` is optional, it replaces the integrated Lua interpreter with a faster just-in-time interpreter.
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There are other libaries that are optional, but are not tested if they can build and linked correctly.
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There are other optional libraries, but they are not tested if they can build and link correctly.
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`--triplet` specify the target triplet e.g. x64-windowsx86-windows
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Use `--triplet`to specify the target triplet, e.g. `x64-windows` or `x86-windows`.
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#### b) Compile the dependencies on your own
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This is outdated and not recommended. Follow the instructions on https://dev.minetest.net/Build_Win32_Minetest_including_all_required_libraries#VS2012_Build
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### Compile Minetest
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#### a) Using the vcpkg toolchain and CMakeGUI
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#### a) Using the vcpkg toolchain and CMake GUI
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1. Start up the CMake GUI
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2. Select "Browse Source..." and select DIR/minetest
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3. Select "Browse Build..." and select DIR/minetest-build
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4. Select "Configure"
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2. Select **Browse Source...** and select DIR/minetest
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3. Select **Browse Build...** and select DIR/minetest-build
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4. Select **Configure**
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5. Choose the right visual Studio version and target platform. It has to match the version of the installed dependencies
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6. Choose "Specify toolchain file for cross-compiling"
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7. Click "Next"
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6. Choose **Specify toolchain file for cross-compiling**
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7. Click **Next**
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8. Select the vcpkg toolchain file e.g. `D:/vcpkg/scripts/buildsystems/vcpkg.cmake`
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9. Click Finish
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10. Wait until cmake have generated the cash file
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11. If there are any errors, solve them and hit "Configure"
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12. Click "Generate"
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13. Click "Open Project"
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11. If there are any errors, solve them and hit **Configure**
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12. Click **Generate**
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13. Click **Open Project**
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14. Compile Minetest inside Visual studio.
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#### b) Using the vcpkg toolchain and the commandline
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