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RealEngines and EntryCostMods Fixes, SSTU Booster Tanks Re-Added
SSTU Booster Tanks are re-added to the game. They accidentally got removed in an update. With the way the RealEngines parts are named, they were causing circular references for the ECM's which caused crashes for players. * All RealEngines parts have been duplicated and the new parts have been renamed and added to the tree. * The old partnames are no longer included in the tree and are now considered non-RP0. They have not been removed so that crafts and save games are not ruined, but I STRONGLY encourage you to change them out for the new versions of the crafts.
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- v1.7
- v1.6
- v1.5
- v1.4.1
- v1.3
- v1.2.1
- v1.2
- v1.1.1
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- 3.1.0.0
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- 1.4
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,116 @@ | ||
// =========================================================================== | ||
// RP-0 fix to RealEngines | ||
// | ||
// Some of the names of the RealEngines were causing circular reference errors | ||
// with the Engine_Configs because they had the same name. This was affecting | ||
// all ECM's and causing crashes. | ||
// | ||
// =========================================================================== | ||
// AMERICAN | ||
+PART[A7]:FOR[RP-0] | ||
{ @name = RO-RE-A7 } | ||
+PART[AJ10_37]:FOR[RP-0] | ||
{ @name = RO-RE-AJ10-37 } | ||
+PART[AJ10_104]:FOR[RP-0] | ||
{ @name = RO-RE-AJ10-104 } | ||
+PART[AJ10_137]:FOR[RP-0] | ||
{ @name = RO-RE-AJ10-137 } | ||
+PART[AJ10_190]:FOR[RP-0] | ||
{ @name = RO-RE-AJ10-190 } | ||
+PART[J2]:FOR[RP-0] | ||
{ @name = RO-RE-J2 } | ||
+PART[LMAE]:FOR[RP-0] | ||
{ @name = RO-RE-LMAE } | ||
+PART[LMDE]:FOR[RP-0] | ||
{ @name = RO-RE-LMDE } | ||
+PART[Raptor_engine]:FOR[RP-0] | ||
{ @name = RO-RE-Raptor } | ||
+PART[Raptor_Vacuum]:FOR[RP-0] | ||
{ @name = RO-RE-RaptorVac } | ||
+PART[SSME_Engine]:FOR[RP-0] | ||
{ @name = RO-RE-SSME } | ||
+PART[SuperDrago]:FOR[RP-0] | ||
{ @name = RO-RE-SuperDraco } | ||
// RUSSIAN | ||
+PART[NK33engine]:FOR[RP-0] | ||
{ @name = RO-RE-NK33 } | ||
+PART[NK43engine]:FOR[RP-0] | ||
{ @name = RO-RE-NK43 } | ||
+PART[RD58]:FOR[RP-0] | ||
{ @name = RO-RE-RD58 } | ||
+PART[rd100]:FOR[RP-0] | ||
{ @name = RO-RE-RD100 } | ||
+PART[RD107]:FOR[RP-0] | ||
{ @name = RO-RE-RD107 } | ||
+PART[RD108]:FOR[RP-0] | ||
{ @name = RO-RE-RD018 } | ||
+PART[RD0110engine]:FOR[RP-0] | ||
{ @name = RO-RE-RD0110 } | ||
+PART[rd0120]:FOR[RP-0] | ||
{ @name = RO-RE-RD0120 } | ||
+PART[RD0124engine]:FOR[RP-0] | ||
{ @name = RO-RE-RD0124 } | ||
+PART[RD0124Aengine]:FOR[RP-0] | ||
{ @name = RO-RE-RD0124A } | ||
+PART[RD0146engine]:FOR[RP-0] | ||
{ @name = RO-RE-RD0146 } | ||
+PART[RD170engine]:FOR[RP-0] | ||
{ @name = RO-RE-RD170 } | ||
+PART[RD180engine]:FOR[RP-0] | ||
{ @name = RO-RE-RD180 } | ||
+PART[RD191engine]:FOR[RP-0] | ||
{ @name = RO-RE-RD191 } | ||
+PART[RD0210]:FOR[RP-0] | ||
{ @name = RO-RE-RD0210 } | ||
+PART[RD0212]:FOR[RP-0] | ||
{ @name = RO-RE-RD0212 } | ||
+PART[RD275]:FOR[RP-0] | ||
{ @name = RO-RE-RD275 } | ||
+PART[S5_92fversion]:FOR[RP-0] | ||
{ @name = RO-RE-S5-92F } | ||
+PART[S5_98M]:FOR[RP-0] | ||
{ @name = RO-RE-S5-98M } | ||
+PART[STEERING_MOTOR_RD0110engine]:FOR[RP-0] | ||
{ @name = RO-RE-RD0110 } | ||
// UKRANIAN | ||
+PART[RD8]:FOR[RP-0] | ||
{ @name = RO-RE-RD8 } | ||
+PART[RD120]:FOR[RP-0] | ||
{ @name = RO-RE-RD120 } |
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If the new RealEngines naming convention works then I'll fold the part name changes into RO directly (would be bad to try and open a craft with just RO installed).
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Hey @PhineasFreak I will let you know if it works. We should probably move them into RO, I agree. Are there any other save-breaking updates? If no, then we should leave them in as renames and modify the other ones to have the name of Engine (Deprecated).
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You mean about RO? Not yet but there will be once we add support for the new parts/variants.