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Current (1.8.0) macOS binaries out-of-date (deprecation warning because of 32bit on start) #6978
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This is something we're aware of. The game code itself does not need any changes, only the tooling used to prepare a release. While working on a new toolchain to make automated releases compatible with future macOS versions, we might look into making a one-off build of the current release that will also be forward-compatible. |
Possibly fixed with #6916. Keeping this ticket around to validate if it that is the case. |
@andythenorth can you investigate (if possible) what the exact issue is? 32bit? 10.8? (current binary is both 32bit and targeted for 10.8) |
I assume the OP is seeing the 32-bit deprecation warning, which is present in 10.13.6 (High Sierra). 10.14.x (Mojave) will be the last macOS to run 32 bit apps. AFAICT, when I compile locally, I'm getting a 64 bit build. As we can't currently compile official binaries, it's fine to park this until compile farm is rebuilt. |
Officially compiled binaries are now being tested. The Mac binaries produced by the new cf are 64 bit, so this ticket can be closed when the new cf is finished. |
Will be fixed by issue #6916. Closing this in favor of the other. |
Program needs to be updated for newest Mac OS. Computer says it will not work after next update.
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