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Ships are lost around aqueducts with YAPF #7334

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SamuXarick opened this issue Mar 6, 2019 · 0 comments
Closed

Ships are lost around aqueducts with YAPF #7334

SamuXarick opened this issue Mar 6, 2019 · 0 comments

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@SamuXarick
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Version of OpenTTD

1.9.0-RC1

Expected result

Ships find a way through aqueducts

Actual result

Ships can't find a way through aqueducts

Steps to reproduce

Load savegame, watch ships. Ensure pathfinder is YAPF.
Duntfield Transport, 1950-03-15.zip

PeterN added a commit to PeterN/OpenTTD that referenced this issue Mar 6, 2019
…ot being consumed while on final bridge end.
PeterN added a commit to PeterN/OpenTTD that referenced this issue Mar 7, 2019
…ot being consumed while on final bridge end.
michicc pushed a commit that referenced this issue Mar 8, 2019
nielsmh pushed a commit to nielsmh/OpenTTD that referenced this issue Mar 8, 2019
…ot being consumed while on final bridge end.
@nielsmh nielsmh mentioned this issue Mar 8, 2019
TrueBrain pushed a commit to TrueBrain/OpenTTD that referenced this issue Mar 10, 2019
…ot being consumed while on final bridge end.
TrueBrain pushed a commit that referenced this issue Mar 10, 2019
nielsmh pushed a commit to nielsmh/OpenTTD that referenced this issue Mar 11, 2019
…ot being consumed while on final bridge end.
douiwby pushed a commit to douiwby/OpenTTD that referenced this issue Apr 16, 2020
…ot being consumed while on final bridge end.
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