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Display pitch angle in debug menu (#8321)
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ragulanramkumar authored and SmallJoker committed Mar 10, 2019
1 parent 0b492f8 commit c891466
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions src/client/gameui.cpp
Expand Up @@ -128,6 +128,7 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_
<< ", " << (player_position.Z / BS)
<< "), yaw: " << (wrapDegrees_0_360(cam.camera_yaw)) << "° "
<< yawToDirectionString(cam.camera_yaw)
<< ", pitch: " << (wrapDegrees_180(cam.camera_pitch)) << "°"
<< ", seed: " << ((u64)client->getMapSeed());

if (pointed_old.type == POINTEDTHING_NODE) {
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