Change: Desert tiles are now half-desert if a neighboured tile is non… #7015
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
…-desert or sea/coast. (patch by frosch123) #4754
Patch is by frosch123, I'm gravedigging it.
TL;DR: increase number of cases where desert tiles will show half-desert.
See my testing notes here #4754 (comment)
Scenario Editor in 1.8.0
Scenario Editor with #4754 patch applied - note half tile next to river compared to 1.8.0
Rivers built during random map gen are already created with non-desert tiles next to them, but the appearance is improved with this patch.