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56 changes: 3 additions & 53 deletions GameData/RP-0/KCT_Presets/RP0_KCTPresets.cfg
Original file line number Diff line number Diff line change
@@ -52,68 +52,18 @@ KCT_Preset
{
Part_Variables
{
// Break down Mk1 pod costs: 20% shield, 5% avionics, 5% RCS, 70% habitable.
mk1pod = 0.141667 // (0.2 * 2 + 0.05 * 3 + 0.05 * 1 + 0.7 * 4) / (2 * 3 * 1 * 4) = 3.4 / 24
// same breakdown for Mercury
FASAMercuryPod = 0.141667
// assume same breakdown is valid for AIES pods
orbitaiespod = 0.141667
moduldesspod = 0.141667
// Break down Vostok pod costs: 30% shield, 10% avionics, 60% habitable. Assumes the part is just the spherical bit. 2460kg of which 837kg is heat shield (source: Wikipedia). More shield than a 'headlamp' pod because it's covered all over. RCS is in the propulsion module.
IronVostok.Crew.A = 0.1375 // (0.3 * 2 + 0.1 * 3 + 0.6 * 4) / (2 * 3 * 4) = 3.3 / 24
rn.vostok.sc = 0.1375
// for Voskhod use same numbers as Vostok (same outer mould line, so probably similar enough)
Voskhod.Crew.A = 0.1375
rn.voskhod.sc = 0.1375
// Break down Gemini pod costs: 20% shield, 10% avionics, 70% habitable. RCS is in a separate part
FASAGeminiPod2 = 0.145833 // (0.2 * 2 + 0.1 * 3 + 0.7 * 4) / (2 * 3 * 4) = 3.5 / 24
FASAGeminiPod2White = 0.145833
// Assume K2 Command Pod is basically like Gemini (no real idea)
K2Pod = 0.145833
// Break down Big Gemini passenger compartment costs: 20% shield, 80% habitable.
FASAGeminiBigG = 0.45 // (0.2 * 2 + 0.8 * 4) / (2 * 4) = 3.6 / 8
FASAGeminiBigGWhite = 0.45
// TODO Soyuz, Zond, LOK, "t_af_bo", ASTP BO, "tg_bo" - find someone who uses RN Soyuz and knows which part is which!
// same goes for DECQ Soyuz mod
// TODO SSTU-SC-*-* - find someone who uses SSTU and knows which part is which
// Break down Apollo CM costs: 20% shield, 5% avionics, 5% RCS, 70% habitable.
bluedog.Apollo.Block2.Capsule = 0.141667 // same numbers as mk1pod
FASAApollo.CM = 0.141667
bluedog.Apollo.Block3.Capsule = 0.141667
// Mk1-2 pod: it's basically Apollo, so use the same numbers
Mark1-2Pod = 0.141667
// Apollo Block III MM. Assuming this is the one from Eyes, it's a crew can with docking controls... let's say 10% avionics, 90% habitable
bluedog.Apollo.Block3.MissionModule = 0.325 // (0.1 * 3 + 0.9 * 4) / (3 * 4) = 3.9 / 12
// Rover command seat: 50% avionics, 50% habitable (?)
WBI.ATVSeat = 0.291667 // (0.5 * 3 + 0.5 * 4) / (3 * 4) = 3.5 / 12
// TKS VA: 20% shield, 5% avionics, 5% RCS, 70% habitable.
MK2VApod = 0.141667 // same numbers as mk1pod
rn.va.capsule = 0.141667
SSTU-SC-C-CM = 0.141667
SSTU-SC-C-CMX = 0.141667
// TODO "mk3-9pod" from Near Future Spacecraft, find someone who uses it and knows what it looks like
// Orion pod: it's basically just a bigger Apollo, so use the same numbers
XOrionPodXbb31 = 0.141667
XOrionPodX = 0.141667
// TODO nosMonkeyExplorerUtilityHAB (from Chaka Monkey) - what is this?
// TODO inlineCmdPod (from NF Spacecraft) - don't know anything about it
// TODO CST-100?capsule - do we have to match the string exactly, if so what is that ? standing in for?


landerCabinMedium = 0.5
}
Module_Variables
{
ModuleTagEngineLiquidPF = 1.75
ModuleTagEngineLiquidTurbo = 4
ModuleTagEngineSolid = 0.5
ModuleTagAvionics = 3
ModuleTagHabitable = 4
ModuleTagReentry = 2
ModuleTagReentry = 1.5
ModuleTagHabitable = 1.25
ModuleTagNuclear = 5
ModuleTagDecoupler = 3
ModuleTagTankServiceModule = 2.5
ModuleTagTankBalloon = 3
ModuleTagTankBalloon = 3.5
}
Resource_Variables
{
374 changes: 187 additions & 187 deletions GameData/RP-0/Tree/TREE-Parts.cfg

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