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OPF ships locked in a reverse-loop #7244
Comments
Offending commit: 6ca637b |
Ok. I will fix this one. It is an easy one. Tomorrow you'll have your fix. |
I had forbid 90 deg for opf rejected, which was doing it the right way :/ |
But just to let you know... The other thing is why 90 deg setting isn't separated into two settings, one for ships and another for trains. |
Regarding the last thing, when I was going to do that originally all feedback said just remove it for ships. |
Indeed "forbid 90°" only matters for trains. Ships can turn on spot. |
I am trying to develop water features and one of them is making ships avoiding rotation (I like the rotation feature, but I also try to make water routes more interesting for gameplay purposes). That is why I ask to keep this setting for ships. |
Version of OpenTTD
master-g45ce517105
Expected result
opf ships should know they can't do a 90 degrees turn after a reverse
Actual result
opf ships get stuck in a reverse-loop, doing 180 degree turns against an obstacle, reverse, advance a tile, and do 180 degree turn again, heading back against the shore again.
Steps to reproduce
Load savegame, ships 78, 59, 77, 75, 79, 81, 80.
Koln Mines Shipping, 1996-12-30.zip
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