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News font size is bugged if font size was changed for a multiple times #7266
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I can reproduce this. It probably requires using vector fonts to trigger, not sure. |
If needed:
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According to @LordAro the bug manifests differently if using bitmap fonts, then the news window is just offset on screen. This bug probably isn't critical, it doesn't affect game logic, and can be worked around by a save, quit, reload cycle. |
I can't reproduce this, is it perhaps something that only occurs on Windows? |
@PeterN I'm using Linux 🤷♂️ |
I'm on Linux, and have set up the same fonts, and cannot reproduce. Hmm. |
Version of OpenTTD
Compiled from source, commit 00d28a5
Expected result
News with "Normal size" font
Actual result
News still using "Quad size" font instead of "Normal size"
Steps to reproduce
Settings => Font Size
![image](https://user-images.githubusercontent.com/19509291/53286033-65ccc580-3779-11e9-9a42-ec329345959f.png)
Set it to "Quad Size" and then back to "Normal Size"
News will be in "Quad Size" font instead of "Normal"
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