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Reset ai gs non anchored settings #7167

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SamuXarick
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@SamuXarick
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SamuXarick commented Feb 3, 2019

I'm not too happy with this fix. The problem is deeper than it looks.

https://gist.github.com/SamuXarick/80b449c63b2b752cc8fa1dfd9e668596

Also enables the Reset button while in-game for AI configs.
@SamuXarick SamuXarick force-pushed the reset-ai-gs-non-anchored-settings branch from bed9623 to c79521d Compare March 1, 2019 14:58
@TrueBrain
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From my understanding, you yourself consider this a draft PR. Please open up a new PR if you are happy with your fix. And please explain in the PR what you are trying to fix, as that is lacking atm :)

@TrueBrain TrueBrain closed this Mar 2, 2019
@SamuXarick
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From my understanding, you yourself consider this a draft PR. Please open up a new PR if you are happy with your fix. And please explain in the PR what you are trying to fix, as that is lacking atm :)

No, the fix itself is fine, the problem doesn't come from the fix, but the underlying issue, the inconsistency of what is configurable under different situations, or the issues that may originate from them.

I posted a gist with what I think are the expected behaviours under those situations. But I quickly came to realise it needs to have a consistent rule structure, usable throughout the entire ai_gui.cpp file. Something that I've already done on #7084

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2 participants