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Add layer showing boundaries for local authorities #6887

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YodasWs opened this issue Aug 20, 2018 · 8 comments
Closed

Add layer showing boundaries for local authorities #6887

YodasWs opened this issue Aug 20, 2018 · 8 comments
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component: interface This is an interface issue enhancement Issue would be a good enhancement; we accept Pull Requests!

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@YodasWs
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YodasWs commented Aug 20, 2018

I'd like to request adding a map layer showing the boundaries of the local authorities.

Ideally use four colors to cover the whole map, but I suppose you could just use red boundary lines.

I want to help a town expand, but don't want to (or just can't) place a station in a different town's authority, so I need a better, easier way to see where the line is between the two besides querying every square in the area of interest.

Also would like to see how far out into the more rural/unclaimed areas a town's authority stretches.

@nielsmh nielsmh added component: interface This is an interface issue enhancement Issue would be a good enhancement; we accept Pull Requests! labels Aug 20, 2018
@vbornand
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Note that some cells in rural zone isn't owned by any municipalities.

@YodasWs
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YodasWs commented Aug 23, 2018

Yes, I noticed. Still would be nice to see the extent of the local authorities' jurisdiction without having to tap every square…

@GabdaZM
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GabdaZM commented Jan 4, 2019

I am thinking about ways to do this. I think it is enough to show the boundaries of one town at a time.
Ideas about turning on boundary showing:
1, Click anywhere within the town boundary with the "Land area information" tool.
2, Add a button in the town window (next to Location, Local authority, Rename, making it a 2x2 button grid)
Ideas to show boundaries:
1, Adding blue (or other color) selection tile sprites to every tile within the boundary (pic. attached).
2, Draw a fence like border at the boundary (I think it is further from the TTD style).
Any idea about the 2 questions which direction should I go in?
authority

@LordAro
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LordAro commented Jan 4, 2019

Personally I'd say idea 2 and idea 1, respectively

@andythenorth
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JGR Patch Pack has already implemented this via 'zoning'. I found it quite un-intuitive to use, but eh :)

@GabdaZM
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GabdaZM commented Jan 4, 2019

What happens in this case? Is this issue counts an open one, or will be closed/abandoned?

@andythenorth
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Issue stays open. Anyone who wants to patch for this is wise to look at the implementation in JGRPP, to see what's nice and not nice about it ;)

GabdaZM added a commit to GabdaZM/OpenTTD that referenced this issue Jan 6, 2019
… of towns

Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
GabdaZM added a commit to GabdaZM/OpenTTD that referenced this issue Jan 12, 2019
… of towns

Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
GabdaZM added a commit to GabdaZM/OpenTTD that referenced this issue Jan 12, 2019
… of towns

Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
GabdaZM added a commit to GabdaZM/OpenTTD that referenced this issue Jan 13, 2019
… of towns

Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
GabdaZM added a commit to GabdaZM/OpenTTD that referenced this issue Jan 14, 2019
… of towns

Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
GabdaZM added a commit to GabdaZM/OpenTTD that referenced this issue Jan 17, 2019
… of towns

Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
GabdaZM added a commit to GabdaZM/OpenTTD that referenced this issue Jan 18, 2019
… of towns

Can be found at town information > local authority window
Turn on/off for each town individually
@stale
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stale bot commented Mar 5, 2019

This issue has been automatically marked as stale because it has not had any activity in the last two months.
If you believe the issue is still relevant, please test on the latest nightly and report back.
It will be closed if no further activity occurs within 7 days.
Thank you for your contributions.

@stale stale bot added the stale Stale issues label Mar 5, 2019
GabdaZM added a commit to GabdaZM/OpenTTD that referenced this issue Mar 11, 2019
… of towns

Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
@stale stale bot closed this as completed Mar 12, 2019
GabdaZM added a commit to GabdaZM/OpenTTD that referenced this issue Apr 6, 2019
… of towns

Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
GabdaZM added a commit to GabdaZM/OpenTTD that referenced this issue Apr 6, 2019
… of towns

Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
GabdaZM added a commit to GabdaZM/OpenTTD that referenced this issue May 25, 2019
… of towns

Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
LordAro pushed a commit that referenced this issue Aug 17, 2019
Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
@LordAro LordAro removed the stale Stale issues label Aug 17, 2019
douiwby pushed a commit to douiwby/OpenTTD that referenced this issue Apr 16, 2020
… of towns

Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
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6 participants