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Fix #6145: Prevent ships without valid orders from moving #6956

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nielsmh
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@nielsmh nielsmh commented Nov 1, 2018

Alternative to #6784, at least in some respects.

This also attempts to solve the problem of order cycling (current order going around the orders list) if all the stops on the orders list are deleted, but their station sign still remains.

@nielsmh
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nielsmh commented Nov 2, 2018

Just tested the pathological case of a dock with the docking area at the top tile, still works.

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@PeterN
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PeterN commented Nov 2, 2018

I still stand by my comment that making ships stop is inconsistent with everything else.

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nielsmh commented Nov 2, 2018

However, stopped ships don't block track/roads the same way trains and road vehicles do, but on the contrary have much greater risk of getting further lost if they just roam randomly.

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We recently switched from Jenkins as CI to Azure Pipelines as CI. This means you need to rebase before this Pull Request will pass its checks. Sorry for the troubles!

@andythenorth
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I am -1 for the highly personal reason that I often use orderless ships to test newgrfs :D

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nielsmh commented Jan 17, 2019

#6784 was merged so this is no longer relevant.

@nielsmh nielsmh closed this Jan 17, 2019
@nielsmh nielsmh deleted the stop-orderless-ships branch March 8, 2019 18:46
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4 participants