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Android: Add 'aux' button (#7477)
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Add 'aux' button.
Use joystick to trigger 'aux' button when forward and out of main circle, by enabling
'virtual_joystick_triggers_aux' setting.
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srifqi authored and paramat committed Jul 10, 2018
1 parent f7a8e75 commit 7ebc229
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Showing 5 changed files with 41 additions and 10 deletions.
4 changes: 4 additions & 0 deletions builtin/settingtypes.txt
Expand Up @@ -126,6 +126,10 @@ touchscreen_threshold (Touch screen threshold) int 20 0 100
# If disabled, virtual joystick will center to first-touch's position.
fixed_virtual_joystick (Fixed virtual joystick) bool false

# (Android) Use virtual joystick to trigger "aux" button.
# If enabled, virtual joystick will also tap "aux" button when out of main circle.
virtual_joystick_triggers_aux (Virtual joystick triggers aux button) bool false

# Enable joysticks
enable_joysticks (Enable joysticks) bool false

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1 change: 1 addition & 0 deletions src/defaultsettings.cpp
Expand Up @@ -409,6 +409,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME_C "/tmp/");
settings->setDefault("touchscreen_threshold","20");
settings->setDefault("fixed_virtual_joystick", "false");
settings->setDefault("virtual_joystick_triggers_aux", "false");
settings->setDefault("smooth_lighting", "false");
settings->setDefault("max_simultaneous_block_sends_per_client", "3");
settings->setDefault("emergequeue_limit_diskonly", "8");
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30 changes: 24 additions & 6 deletions src/gui/touchscreengui.cpp
Expand Up @@ -42,7 +42,8 @@ using namespace irr::core;
const char **touchgui_button_imagenames = (const char *[]) {
"jump_btn.png",
"down.png",
"zoom.png"
"zoom.png",
"aux_btn.png"
};

const char **touchgui_joystick_imagenames = (const char *[]) {
Expand Down Expand Up @@ -82,6 +83,9 @@ static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
case zoom_id:
key = "zoom";
break;
case special1_id:
key = "special1";
break;
case fly_id:
key = "freemove";
break;
Expand Down Expand Up @@ -454,6 +458,7 @@ TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver *receiver)

m_touchscreen_threshold = g_settings->getU16("touchscreen_threshold");
m_fixed_joystick = g_settings->getBool("fixed_virtual_joystick");
m_joystick_triggers_special1 = g_settings->getBool("virtual_joystick_triggers_aux");
m_screensize = m_device->getVideoDriver()->getScreenSize();
}

Expand Down Expand Up @@ -555,11 +560,20 @@ void TouchScreenGUI::init(ISimpleTextureSource *tsrc)
// init zoom button
initButton(zoom_id,
rect<s32>(m_screensize.X - (1.25 * button_size),
m_screensize.Y - (3 * button_size),
m_screensize.Y - (4 * button_size),
m_screensize.X - (0.25 * button_size),
m_screensize.Y - (2 * button_size)),
m_screensize.Y - (3 * button_size)),
L"z", false);

// init special1 button
if (!m_joystick_triggers_special1)
initButton(special1_id,
rect<s32>(m_screensize.X - (1.25 * button_size),
m_screensize.Y - (2.5 * button_size),
m_screensize.X - (0.25 * button_size),
m_screensize.Y - (1.5 * button_size)),
L"spc1", false);

m_settingsbar.init(m_texturesource, "gear_icon.png", settings_starter_id,
v2s32(m_screensize.X - (button_size / 2),
m_screensize.Y - ((SETTINGS_BAR_Y_OFFSET + 1) * button_size)
Expand Down Expand Up @@ -973,7 +987,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
angle = fmod(angle + 180 + 22.5, 360);

// reset state before applying
for (unsigned int i = 0; i < 4; i ++)
for (unsigned int i = 0; i < 5; i ++)
m_joystick_status[i] = false;

if (distance <= m_touchscreen_threshold) {
Expand All @@ -1000,8 +1014,9 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
m_joystick_status[j_left] = true;
}

// move joystick "button"
if (distance > button_size) {
m_joystick_status[j_special1] = true;
// move joystick "button"
s32 ndx = (s32) button_size * dx / distance - (s32) button_size / 2;
s32 ndy = (s32) button_size * dy / distance - (s32) button_size / 2;
if (m_fixed_joystick) {
Expand Down Expand Up @@ -1125,7 +1140,10 @@ bool TouchScreenGUI::doubleTapDetection()

void TouchScreenGUI::applyJoystickStatus()
{
for (unsigned int i = 0; i < 4; i ++) {
for (unsigned int i = 0; i < 5; i ++) {
if (i == 4 && !m_joystick_triggers_special1)
continue;

SEvent translated{};
translated.EventType = irr::EET_KEY_INPUT_EVENT;
translated.KeyInput.Key = id2keycode(m_joystick_names[i]);
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16 changes: 12 additions & 4 deletions src/gui/touchscreengui.h
Expand Up @@ -37,6 +37,7 @@ typedef enum {
jump_id = 0,
crunch_id,
zoom_id,
special1_id,
after_last_element_id,
settings_starter_id,
rare_controls_starter_id,
Expand All @@ -60,7 +61,13 @@ typedef enum {
joystick_center_id
} touch_gui_button_id;

typedef enum { j_forward = 0, j_backward, j_left, j_right } touch_gui_joystick_move_id;
typedef enum {
j_forward = 0,
j_backward,
j_left,
j_right,
j_special1
} touch_gui_joystick_move_id;

typedef enum {
AHBB_Dir_Top_Bottom,
Expand Down Expand Up @@ -206,9 +213,9 @@ class TouchScreenGUI
double m_camera_pitch = 0.0;

// forward, backward, left, right
touch_gui_button_id m_joystick_names[4] = {
forward_id, backward_id, left_id, right_id};
bool m_joystick_status[4] = {false, false, false, false};
touch_gui_button_id m_joystick_names[5] = {
forward_id, backward_id, left_id, right_id, special1_id};
bool m_joystick_status[5] = {false, false, false, false, false};

/*!
* A line starting at the camera and pointing towards the
Expand All @@ -227,6 +234,7 @@ class TouchScreenGUI
int m_joystick_id = -1;
bool m_joystick_has_really_moved = false;
bool m_fixed_joystick = false;
bool m_joystick_triggers_special1 = false;
button_info *m_joystick_btn_off = nullptr;
button_info *m_joystick_btn_bg = nullptr;
button_info *m_joystick_btn_center = nullptr;
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Binary file added textures/base/pack/aux_btn.png
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