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Fix world deletion (#7494)
* Fix world deletion
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numberZero authored and nerzhul committed Jun 30, 2018
1 parent f3b7be9 commit 9f19b7d
Showing 1 changed file with 9 additions and 22 deletions.
31 changes: 9 additions & 22 deletions src/script/lua_api/l_mainmenu.cpp
Expand Up @@ -594,31 +594,18 @@ int ModApiMainMenu::l_create_world(lua_State *L)
/******************************************************************************/
int ModApiMainMenu::l_delete_world(lua_State *L)
{
int worldidx = luaL_checkinteger(L,1) -1;

int world_id = luaL_checkinteger(L, 1) - 1;
std::vector<WorldSpec> worlds = getAvailableWorlds();

if ((worldidx >= 0) &&
(worldidx < (int) worlds.size())) {

WorldSpec spec = worlds[worldidx];

std::vector<std::string> paths;
paths.push_back(spec.path);
fs::GetRecursiveSubPaths(spec.path, paths, true);

// Delete files
if (!fs::DeletePaths(paths)) {
lua_pushstring(L, "Failed to delete world");
}
else {
lua_pushnil(L);
}
}
else {
if (world_id < 0 || world_id >= (int) worlds.size()) {
lua_pushstring(L, "Invalid world index");
return 1;
}
return 1;
const WorldSpec &spec = worlds[world_id];
if (!fs::RecursiveDelete(spec.path)) {
lua_pushstring(L, "Failed to delete world");
return 1;
}
return 0;
}

/******************************************************************************/
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