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mesa: enable texture floats #45631

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merged 1 commit into from Aug 25, 2018
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gebner
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@gebner gebner commented Aug 25, 2018

Motivation for this change

Enable texture floats in mesa.

Texture floats were accidentally disabled by #43378. The current mesa version still requires the --enable-texture-float configure option.

Missing texture floats break for example alacritty: w/o texture floats, mesa only supports OpenGL 2.1 (see glxinfo output).

cc @vcunat @Anton-Latukha

Things done
  • Tested using sandboxing (nix.useSandbox on NixOS, or option sandbox in nix.conf on non-NixOS)
  • Built on platform(s)
    • NixOS
    • macOS
    • other Linux distributions
  • Tested via one or more NixOS test(s) if existing and applicable for the change (look inside nixos/tests)
  • Tested compilation of all pkgs that depend on this change using nix-shell -p nox --run "nox-review wip"
  • Tested execution of all binary files (usually in ./result/bin/)
  • Determined the impact on package closure size (by running nix path-info -S before and after)
  • Fits CONTRIBUTING.md.

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vcunat commented Aug 25, 2018

That's strange. I'm confident I've read upstream claiming to compile them in by default.

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vcunat commented Aug 25, 2018

Hmm, I read that about texture compression only, apparently, not about texture floats (which also expired recently). Sounds OK to me.

@gebner gebner merged commit 0406721 into NixOS:staging Aug 25, 2018
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gebner commented Aug 25, 2018

Mesa indeed compiles texture floats by default now: here's the commit. But this commit is only in the master branch, and not in the 18.1.* releases.

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3 participants