-
Notifications
You must be signed in to change notification settings - Fork 114
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
New Orbit Icon customization tanks FPS in Planetarium Camera #309
Comments
Nevermind. I am heavily effected by the map view slowdown, too. It's even worse with a big planet pack like GPP + GEP + OPM installed. My proposed solution threw an exception I don't have time to debug this week so I removed it from this comment. |
So in summary, I can say that this probably solves the issue in a pretty well performing way. If it passes StollD's scrutiny then it looks good. |
Dear diary, today Poodmund, of Skybox and OPMVO fame, QA'ed one of my fixes. :-) |
The new custom Orbit Icon feature introduced in 1.4.5-3 seems to tank the FPS when the Planetarium camera is active.
Reproduction steps:
See the difference. These are the values I pulled from my tests:
It seems that the custom Orbit Icon script added to Kopernicus.RuntimeUtility.cs is the cause as when it is removed and recompiled, the issue is not present. The code in question:
Referenced from this post in the Kopernicus thread: https://forum.kerbalspaceprogram.com/index.php?/topic/140580-145-4-131-13-kopernicus-kittopiatech/&do=findComment&comment=3443919
The text was updated successfully, but these errors were encountered: