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Rimworld output log published using HugsLib
This file has been truncated, but you can view the full file.
Log uploaded on Tuesday, September 04, 2018, 4:42:45 PM
Loaded mods:
Core: (no assemblies)
HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
JecsTools: 0Harmony(1.1.0.0), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
ED-EnhancedOptions: 0Harmony(1.2.0.1), ED-EnhancedOptions(1.0.0.0)
Rimsenal - Enhanced Vanilla Pack: (no assemblies)
Archotech Expanded: (no assemblies)
RBSE Lite Edition: ScarRemoving(1.0.0.0)
[SYR] Metallic Batteries: (no assemblies)
[XND] Simple Plastic: (no assemblies)
VGP Vegetable Garden: (no assemblies)
VGP Garden Gourmet: (no assemblies)
VGP Garden Drinks: Drinks(1.0.0.0)
VGP Garden Medicine: ModFinder(1.0.0.0)
VGP Garden Fabrics: (no assemblies)
VGP Garden Resources: (no assemblies)
VGP Garden Tools: VGTools(1.0.0.0)
VGP More Veggies: (no assemblies)
VGP_CoffeeTeaDrugs: (no assemblies)
VGP Soylent Production: (no assemblies)
VGP Xtra Trees and Flowers: (no assemblies)
VGP Garden Canning: Canning(1.0.0.0)
[XND] Genetically Engineered Plants: (no assemblies)
[XND] Stuffed Flaks: (no assemblies)
[SYR] Set Up Camp: 0Harmony(1.2.0.0), SetUpCamp(1.0.0.0)
[KV] Trading Spot - B19: TradingSpot(1.0.0.0)
Doors Expanded: 0Harmony(1.1.0.0), DoorsExpanded(1.18.0.0)
Advanced Shield Belts: 0Harmony(1.0.9.1), D9UsefulAI(1.0.0.0)
Idle Power Consumption: 0Harmony(1.1.0.0), IdlePowerConsumption(0.0.0.0)
[XND] Watermill Tweaks: 0Harmony(1.2.0.1), WatermillTweaks(1.0.0.0)
ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
Hospitality[0.19.0]: Hospitality(0.19.0.0)
RunAndGun: RunAndGun(1.18.3.0)
Search and Destroy: SearchAndDestroy(1.0.0.0)
[XND] Profitable Weapons: 0Harmony(1.2.0.1), ProfitableWeapons(1.1.2.0)
[XND] Memorable Auroras: LastingAurora(1.0.0.0)
Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(1.7.31.0)
Work Tab: 0Harmony(1.2.0.1), WorkTab(2.1.134.0)
Relations Tab: Fluffy_Relations(1.2.31.0)
[KV] Force Do Job - B19: 0Harmony(1.2.0.1), ForceDoWork(1.0.0.0)
[XND] Visible Pants: (no assemblies)
[KV] Show Hair With Hats or Hide All Hats - B19: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
Spoons Hair Mod: (no assemblies)
Rimsenal - Rimhair: (no assemblies)
[KV] Change Dresser - B19: 0Harmony(1.2.0.1), ChangeDresser(1.0.0.0), MendingChangeDresserPatch(1.0.0.0)
EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(0.19.8.0)
Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
Food Alert: 0Harmony(1.2.0.1), FoodAlert(0.1.0.1)
Crash Landing: CrashLanding(0.0.0.0)
Active Harmony patches:
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
Alert_ShieldUserHasRangedWeapon.GetReport: PRE: D9UsefulAI.ShieldHarmony+GenericFix.GenericPrefix
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
Building_Trap.CheckSpring: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTrap.CheckSpringPrefix
Building_TurretGun.get_CanSetForcedTarget: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTurretGun.CanSetForcedTargetPrefix
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]ChangeDresser.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix
CaravanFormingUtility.StopFormingCaravan: post: [800]ChangeDresser.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix
CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
CompBreakdownable.CheckForBreakdown: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchCompBreakdownable.CheckForBreakdownPrefix
CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
CompPowerPlantWater.CompInspectStringExtra: post: WatermillTweaks.HarmonyPatches.PostfixCompInspectStringExtra
CompPowerPlantWater.get_DesiredPowerOutput: post: WatermillTweaks.HarmonyPatches.PostfixDesiredPowerOutput
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
Dialog_FormCaravan.PostOpen: PRE: ChangeDresser.Patch_Dialog_FormCaravan_PostOpen.Prefix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
Dialog_Trade.Close: post: ChangeDresser.Patch_Window_PreClose.Postfix
EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FireWatcher.get_LargeFireDangerPresent: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchFireWatcher.SupressLargeFireDangerPresentPrefix
FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
FloatMenuMakerMap.ChoicesAtFor: PRE: [500]ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Prefix post: [500]ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
Game.InitNewGame: post: ShowHair.Patch_Game_InitNewGame.Postfix, EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
GenSpawn.SpawningWipes: post: DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
GlobalControlsUtility.DoDate: post: FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
JobGiver_OptimizeApparel.TryGiveJob: post: ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
MainTabsRoot.ToggleTab: post: EnhancedDevelopment.EnhancedOptions.Detours.PatchMainTabsRoot.SetDrawStatusPostfix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
OutfitDatabase.TryDelete: post: ChangeDresser.Patch_OutfitDatabase_TryDelete.Postfix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, ChangeDresser.Patch_Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: PRE: [800]ChangeDresser.Patch_Pawn_Kill.Prefix post: [800]ChangeDresser.Patch_Pawn_Kill.Postfix, TechAdvancing.TA_OnKill_Event.Postfix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: PRE: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Prefix post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, ChangeDresser.Patch_Pawn_DraftController.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: ProfitableWeapons.HarmonyPatches.PostfixTryDropEquipment
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InventoryTracker.DropAllNearPawn: PRE: ProfitableWeapons.HarmonyPatches.PrefixDropAllNearPawn
Pawn_JobTracker.DetermineNextJob: post: SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: PRE: [500]ForceDoJob.Patch_Pawn_PlayerSettings_EffectiveAreaRestrictionInPawnCurrentMap.Prefix
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix, ForceDoJob.Patch_Pawn_WorkSettings_GetPriority.Prefix
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
Plant.get_Resting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPlant.RestingGetterPrefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PowerNet.CurrentEnergyGainRate: PRE: IdlePowerConsumption.CurrentEnergyGainRate_Patch.CurrentEnergyGainRate_Prefix
RecipeWorkerCounter.CountProducts: post: ChangeDresser.Patch_RecipeWorkerCounter_CountProducts.Postfix
ReservationManager.CanReserve: post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
SkillRecord.Interval: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillRecord.IntervalPrefix
SkillRecord.LearnRateFactor: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillRecord.LearnRateFactorPrefix
SkillRecord.get_LearningSaturatedToday: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillRecord.LearningSaturatedTodayGetterPrefix
SkillUI.GetSkillDescription: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillUI.GetSkillDescriptionPrefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
TimeControls.DoTimeControlsGUI: PRE: EnhancedDevelopment.EnhancedOptions.Detours.TimeControls.DoTimeControlsGUI
TimeSlower.SignalForceNormalSpeed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
TimeSlower.SignalForceNormalSpeedShort: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TradeDeal.Reset: PRE: ChangeDresser.Patch_TradeDeal_Reset.Prefix
TradeShip.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_PassingShip_TryOpenComms.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
Verb_LaunchProjectile.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttack.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
WealthWatcher.ForceRecount: post: ChangeDresser.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: post: ChangeDresser.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix
WorkGiver_HunterHunt.HasShieldAndRangedWeapon: PRE: D9UsefulAI.ShieldHarmony+Hunterfix.HunterPrefix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
Harmony versions present: 1.2.0.1: com.changedresser.rimworld.mod, fluffy.medicaltab, fluffy.worktab, com.forcedojob.rimworld.mod, XeoNovaDan.ProfitableWeapons, EnhancedDevelopment.WarningOptions, XeoNovaDan.BetterWatermillGenerators, com.showhair.rimworld.mod, Mehni.RimWorld.FoodAlert.Main; 1.2.0.0: Syrchalis.Rimworld.SetUpCamp; 1.1.0.0: UnlimitedHugs.HugsLib, rimworld.jecrell.abilityuser, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, HugsLib.RunAndGun, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, HugsLib.SearchAndDestroy, rimworld.jecrell.comps.sounds, HugsLib.Hospitality, rimworld.jecrell.doorsexpanded, sladki.rimworld.mod.idlepowerconsumption, EdB.PrepareCarefully; 1.0.9.1: com.dninemfive.advancedshields, com.ghxx.rimworld.techadvancing
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin_Data/Managed'
Mono path[1] = '[Rimworld_dir]/RimWorldWin_Data/Mono'
Mono config path = '[Rimworld_dir]/RimWorldWin_Data/Mono/etc'
PlayerConnection [PlayerConnect information redacted]
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
RimWorld 0.19.1996 rev1256
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
RimWorld.VersionControl:LogVersionNumber() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Version\VersionControl.cs:83)
Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:82)
Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:38)
Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 48)
EnhancedOptions.Patcher.Patcher(): Starting Patching.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
EnhancedDevelopment.EnhancedOptions.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
_commonalityFieldInfo Is Not NULL.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
EnhancedDevelopment.EnhancedOptions.Patcher:LogNULL(Object, String, Boolean)
EnhancedDevelopment.EnhancedOptions.Detours.PatchPreventGreatMemoryTrait:ApplyPatch(HarmonyInstance)
EnhancedDevelopment.EnhancedOptions.Patch:ApplyPatchIfRequired(HarmonyInstance)
EnhancedDevelopment.EnhancedOptions.<>c__DisplayClass0_0:<.cctor>b__0(Patch)
System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361)
EnhancedDevelopment.EnhancedOptions.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361)
EnhancedOptions.Patcher.Patcher(): Completed Patching.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
EnhancedDevelopment.EnhancedOptions.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
Advanced Shields harmony patch successfully loaded
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
D9UsefulAI.ShieldHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
EnhancedDevelopment.Embrasures.Patcher(): Starting.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
EnhancedDevelopment.Embrasures.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
EnhancedDevelopment.Embrasures.Patch:ApplyPatchIfRequired(HarmonyInstance)
EnhancedDevelopment.Embrasures.<>c__DisplayClass0_0:<.cctor>b__0(Patch)
System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361)
EnhancedDevelopment.Embrasures.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361)
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
EnhancedDevelopment.Embrasures.Patch:ApplyPatchIfRequired(HarmonyInstance)
EnhancedDevelopment.Embrasures.<>c__DisplayClass0_0:<.cctor>b__0(Patch)
System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361)
EnhancedDevelopment.Embrasures.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361)
EnhancedDevelopment.Embrasures.Patcher(): Complete.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
EnhancedDevelopment.Embrasures.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
ForceDoJob Harmony Patches:
Prefix:
FloatMenuMakerMap.ChoicesAtFor - not blocking
Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
Postfix:
FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
ForceDoJob.Main:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
Show Hair Harmony Patches:
Transpiler:
PawnRenderer.RenderPawnInternal
Postfix:
PawnRenderer.RenderPawnInternal
Game.InitNewGame
SavedGameLoader.LoadGameFromSaveFile
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
ShowHair.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
ChangeDresser Harmony Patches:
Prefix:
Dialog_FormCaravan.PostOpen
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
Pawn.Kill - Priority First
Pawn_ApparelTracker.Notify_ApparelAdded
Postfix:
Pawn.GetGizmos
Pawn_ApparelTracker.Notify_ApparelAdded
Pawn_DraftController.Drafted { set }
Pawn_DraftController.GetGizmos
JobGiver_OptimizeApparel.TryGiveJob
ReservationManager.CanReserve
OutfitDatabase.TryDelete
CaravanFormingUtility.StopFormingCaravan
WealthWatcher.ForceRecount
Pawn.Kill - Priority First
Pawn_ApparelTracker.Notify_ApparelRemoved
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
ChangeDresser.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
MendingChangeDresserPatch did not find MendAndRecycle. Will not load patch.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
MendingChangeDresserPatch.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeDresser, ChangeMirror
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
Hospitality.<GetFacilitiesFor>d__6:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:128)
System.Collections.Generic.List`1:.ctor(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:65)
System.Linq.Enumerable:ToArray(IEnumerable`1)
Hospitality.Hospitality_SpecialInjector:Inject()
Hospitality.ModBaseHospitality:Inject()
Hospitality.ModBaseHospitality:Initialize()
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 128)
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs(ThingDef[], CompProperties_Facility[])
Hospitality.Hospitality_SpecialInjector:Inject()
Hospitality.ModBaseHospitality:Inject()
Hospitality.ModBaseHospitality:Initialize()
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 48)
[HugsLib] v5.0.2 initialized Hospitality, RunAndGun, SearchAndDestroy
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 48)
Setting up 1 worker threads for Enlighten.
Thread -> id: b98 -> priority: 1
Mono path[0] = '[Rimworld_dir]/RimWorldWin_Data/Managed'
Mono path[1] = '[Rimworld_dir]/RimWorldWin_Data/Mono'
Mono config path = '[Rimworld_dir]/RimWorldWin_Data/Mono/etc'
PlayerConnection initialized from [Rimworld_dir]/RimWorldWin_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55397
Multi-casting "[IP] 192.168.1.2 [Port] 55397 [Flags] 2 [Guid] 2070458759 [EditorId] 2943397980 [Version] 1048832 [Id] WindowsPlayer(ACom) [Debug] 0" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55397]
PlayerConnection already initialized - listening to [0.0.0.0:55397]
Player data archive not found at `[Rimworld_dir]/RimWorldWin_Data/data.unity3d`, using local filesystemInitialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1230]
Renderer: AMD Radeon HD 7480D
Vendor: ATI
VRAM: 1066 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
RimWorld 0.19.1996 rev1256
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
RimWorld.VersionControl:LogVersionNumber() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Version\VersionControl.cs:83)
Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:82)
Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:38)
Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 48)
XML error: <backstoryCategories><li>Civil</li></backstoryCategories> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>Prisoners_Crashlanding</defName><label>Prisoners</label><description>Prisoners that break out from prison block during crash landing.</description><pawnsPlural>prisoners</pawnsPlural><requiredCountAtGameStart>1</requiredCountAtGameStart><fixedName>Prison Block</fixedName><techLevel>Spacer</techLevel><backstoryCategories><li>Civil</li></backstoryCategories><hidden>true</hidden><hairTags><li>Urban</li></hairTags><apparelStuffFilter><thingDefs><li>Synthread</li><li>Hyperweave</li></thingDefs></apparelStuffFilter><startingGoodwill><min>-100</min><max>-100</max></startingGoodwill><naturalColonyGoodwill><min>-100</min><max>-100</max></naturalColonyGoodwill></FactionDef>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
XML error: <backstoryCategories><li>Civil</li></backstoryCategories> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>Colonist_new</defName><label>colonist</label><race>Human</race><combatPower>30</combatPower><defaultFactionType>PlayerColony</defaultFactionType><baseRecruitDifficulty>0.60</baseRecruitDifficulty><backstoryCategories><li>Civil</li></backstoryCategories><isFighter>false</isFighter><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>200</max></apparelMoney><apparelIgnoreSeasons>true</apparelIgnoreSeasons><backstoryCryptosleepCommonality>1</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality></PawnKindDef>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
XML error: <backstoryCategories><li>Raider</li></backstoryCategories> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>CrashLand_Prisoner</defName><label>prisoner</label><race>Human</race><combatPower>25</combatPower><defaultFactionType>Pirate</defaultFactionType><baseRecruitDifficulty>0.50</baseRecruitDifficulty><backstoryCategories><li>Raider</li></backstoryCategories><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><chemicalAddictionChance>0.08</chemicalAddictionChance><gearHealthRange><min>0.5</min><max>0.9</max></gearHealthRange><itemQuality>Normal</itemQuality><apparelTags><li>Prisoner</li></apparelTags><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><apparelMoney><min>1000</min><max>2400</max></apparelMoney><apparelIgnoreSeasons>true</apparelIgnoreSeasons><forceNormalGearQuality>true</forceNormalGearQuality><weaponMoney><min>150</min><max>300</max></weaponMoney><weaponTags><li>SimpleGun</li><li>NonNeolithicOnlySimpleMelee</li></weaponTags><techHediffsMoney><min>0</min><max>35</max></techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.1</techHediffsChance></PawnKindDef>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
Config error in Prisoners_Crashlanding: Prisoners_Crashlanding is humanlikeFaction but has no backstory category.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:146)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:233)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
Config error in Colonist_new: Humanlike needs backstoryCategory.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:146)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:233)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
Config error in CrashLand_Prisoner: Humanlike needs backstoryCategory.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:146)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:233)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
EnhancedOptions.Patcher.Patcher(): Starting Patching.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
EnhancedDevelopment.EnhancedOptions.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
_commonalityFieldInfo Is Not NULL.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
EnhancedDevelopment.EnhancedOptions.Patcher:LogNULL(Object, String, Boolean)
EnhancedDevelopment.EnhancedOptions.Detours.PatchPreventGreatMemoryTrait:ApplyPatch(HarmonyInstance)
EnhancedDevelopment.EnhancedOptions.Patch:ApplyPatchIfRequired(HarmonyInstance)
EnhancedDevelopment.EnhancedOptions.<>c__DisplayClass0_0:<.cctor>b__0(Patch)
System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361)
EnhancedDevelopment.EnhancedOptions.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361)
EnhancedOptions.Patcher.Patcher(): Completed Patching.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
EnhancedDevelopment.EnhancedOptions.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
Advanced Shields harmony patch successfully loaded
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
D9UsefulAI.ShieldHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
EnhancedDevelopment.Embrasures.Patcher(): Starting.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
EnhancedDevelopment.Embrasures.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
EnhancedDevelopment.Embrasures.Patch:ApplyPatchIfRequired(HarmonyInstance)
EnhancedDevelopment.Embrasures.<>c__DisplayClass0_0:<.cctor>b__0(Patch)
System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361)
EnhancedDevelopment.Embrasures.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361)
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
EnhancedDevelopment.Embrasures.Patch:ApplyPatchIfRequired(HarmonyInstance)
EnhancedDevelopment.Embrasures.<>c__DisplayClass0_0:<.cctor>b__0(Patch)
System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361)
EnhancedDevelopment.Embrasures.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361)
EnhancedDevelopment.Embrasures.Patcher(): Complete.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
EnhancedDevelopment.Embrasures.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
ForceDoJob Harmony Patches:
Prefix:
FloatMenuMakerMap.ChoicesAtFor - not blocking
Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
Postfix:
FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
ForceDoJob.Main:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
Show Hair Harmony Patches:
Transpiler:
PawnRenderer.RenderPawnInternal
Postfix:
PawnRenderer.RenderPawnInternal
Game.InitNewGame
SavedGameLoader.LoadGameFromSaveFile
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
ShowHair.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
ChangeDresser Harmony Patches:
Prefix:
Dialog_FormCaravan.PostOpen
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
Pawn.Kill - Priority First
Pawn_ApparelTracker.Notify_ApparelAdded
Postfix:
Pawn.GetGizmos
Pawn_ApparelTracker.Notify_ApparelAdded
Pawn_DraftController.Drafted { set }
Pawn_DraftController.GetGizmos
JobGiver_OptimizeApparel.TryGiveJob
ReservationManager.CanReserve
OutfitDatabase.TryDelete
CaravanFormingUtility.StopFormingCaravan
WealthWatcher.ForceRecount
Pawn.Kill - Priority First
Pawn_ApparelTracker.Notify_ApparelRemoved
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
ChangeDresser.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
MendingChangeDresserPatch did not find MendAndRecycle. Will not load patch.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
MendingChangeDresserPatch.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
Verse.PlayDataLoader:<DoPlayLoad>m__2() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:280)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeDresser, ChangeMirror
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
Hospitality.<GetFacilitiesFor>d__6:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:128)
System.Collections.Generic.List`1:.ctor(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:65)
System.Linq.Enumerable:ToArray(IEnumerable`1)
Hospitality.Hospitality_SpecialInjector:Inject()
Hospitality.ModBaseHospitality:Inject()
Hospitality.ModBaseHospitality:Initialize()
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 128)
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs(ThingDef[], CompProperties_Facility[])
Hospitality.Hospitality_SpecialInjector:Inject()
Hospitality.ModBaseHospitality:Inject()
Hospitality.ModBaseHospitality:Initialize()
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 48)
[HugsLib] v5.0.2 initialized Hospitality, RunAndGun, SearchAndDestroy
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 48)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 57.6 MB.
System memory in use after: 57.6 MB.
Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 10523.
Total: 105.336288 ms (FindLiveObjects: 2.260436 ms CreateObjectMapping: 1.559858 ms MarkObjects: 101.241730 ms DeleteObjects: 0.272447 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 56.2 MB.
System memory in use after: 56.8 MB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11009.
Total: 90.246086 ms (FindLiveObjects: 0.911174 ms CreateObjectMapping: 1.950576 ms MarkObjects: 87.315849 ms DeleteObjects: 0.065170 ms)
Initializing new game with mods Core, HugsLib, JecsTools, ED-EnhancedOptions, Rimsenal - Enhanced Vanilla Pack, Archotech Expanded, RBSE Lite Edition, [SYR] Metallic Batteries, [XND] Simple Plastic, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Medicine, VGP Garden Fabrics, VGP Garden Resources, VGP Garden Tools, VGP More Veggies, VGP_CoffeeTeaDrugs, VGP Soylent Production, VGP Xtra Trees and Flowers, VGP Garden Canning, [XND] Genetically Engineered Plants, [XND] Stuffed Flaks, [SYR] Set Up Camp, [KV] Trading Spot - B19, Doors Expanded, Advanced Shield Belts, Idle Power Consumption, [XND] Watermill Tweaks, ED-Embrasures, Hospitality, RunAndGun, Search and Destroy, [XND] Profitable Weapons, [XND] Memorable Auroras, Medical Tab, Work Tab, Relations Tab, [KV] Force Do Job - B19, [XND] Visible Pants, [KV] Show Hair With Hats or Hide All Hats - B19, Spoons Hair Mod, Rimsenal - Rimhair, [KV] Change Dresser - B19, EdB Prepare Carefully, Tech Advancing, Food Alert, Crash Landing
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
Verse.Game:InitNewGame_Patch2(Object)
Verse.Root_Play:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:60)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 48)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 120.9 MB.
System memory in use after: 120.2 MB.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16327.
Total: 225.015121 ms (FindLiveObjects: 5.297181 ms CreateObjectMapping: 4.288855 ms MarkObjects: 215.362106 ms DeleteObjects: 0.058834 ms)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:137)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Error while generating pawn. Rethrowing. Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:54)
CrashLanding.IncidentWorker_PrisonBlockCrash:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Defs\DefTypes\IncidentDef.cs:279)
CrashLanding.Ticker_MTcounter:DoSpawn(Int32)
CrashLanding.Ticker_MTcounter:Tick()
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:267)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
Exception ticking CrashLanding_MTcounter44048 (at (157, 0, 197)): System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<RimWorld.Backstory>.get_Item (int) <0x00054>
at Verse.GenCollection/<TakeRandom>c__Iterator4`1<RimWorld.Backstory>.MoveNext () <0x000bc>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<RimWorld.Backstory>.MoveNext () <0x00147>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.Backstory> (System.Collections.Generic.IEnumerable`1<RimWorld.Backstory>,System.Func`2<RimWorld.Backstory, single>,RimWorld.Backstory&) <0x004d0>
at RimWorld.PawnBioAndNameGenerator.FillBackstorySlotShuffled (Verse.Pawn,RimWorld.BackstorySlot,RimWorld.Backstory&,RimWorld.FactionDef) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:72
at RimWorld.PawnBioAndNameGenerator.GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string) [0x0001d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:52
at RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef) [0x00039] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\PawnBioAndNameGenerator.cs:40
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) [0x001d7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:400
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) [0x000a8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:316
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) [0x001b5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:169
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <IL 0x00006, 0x0007a>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickLis
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