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Created September 21, 2018 09:07
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Rimworld output log published using HugsLib
Log uploaded on Friday, September 21, 2018, 10:06:59 AM
Loaded mods:
Core: (no assemblies)
HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
RandomPlus: 0Harmony(1.1.0.0), RandomPlus(1.0.0.0)
Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.3.4.0)
[FSF] Better Spike Traps: (no assemblies)
[FSF] Complex Jobs: (no assemblies)
[FSF] Carpets of the Rainbow: (no assemblies)
[SYR] Harvest Yield Patch: 0Harmony(1.2.0.1), HarvestYieldPatch(1.0.0.0)
[SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
[SYR] Prosthetic Table: (no assemblies)
[SYR] Coffee and Tea: 0Harmony(1.2.0.1), CoffeeAndTea(1.0.0.0)
[SYR] Prosthetic Icons: 0Harmony(1.2.0.1), ProstheticIcons(1.0.0.0)
[BSP] Caravan Dogs (for B19): (no assemblies)
[KV] RimFridge - B19: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
[KV] Path Avoid - B19: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
[KV] Adjustable Trade Ships - B19: 0Harmony(1.2.0.1), AdjustableTradeShips(1.0.0.0)
SF [B19] Priority Treatment: (no assemblies)
Surgical Body Shaping (SBS): SBS(1.0.0.0)
[WD] Materials For Coolers: (no assemblies)
[B19] Cheap Mortar Shell: (no assemblies)
[B19] Removable Mt.Rock Roof Patche: (no assemblies)
[B19] Dire Raids[0.19.0]: DireRaids(0.18.2.0)
[B19]-LinkableDoors: LinkableDoors(1.0.0.0)
[B19] Tiny Table: (no assemblies)
In-wall coolers and vents [B19]: InwallCoolersAndVents(1.0.6823.27196)
Sun Lights (Balanced) [B19]: (no assemblies)
Let's Trade! [B19]: (no assemblies)
Advanced Shield Belts B19: 0Harmony(1.0.9.1), D9UsefulAI(1.0.0.0)
Reasonable Components B19: (no assemblies)
While You're Up [0.19]: WhileYoureUp(1.0.0.0)
Arrwulf - Silent Doors [1.0]: (no assemblies)
Master of Cooking 1.0 test: (no assemblies)
[KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
Turtle Friendly Raids [1.0]: (no assemblies)
Dismiss Trader: 0Harmony(1.2.0.1), Dismiss_Trader(0.1.0.1)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(0.1.0.7)
Silts Cover: (no assemblies)
Wall Light: (no assemblies)
Numbers: RWNumbers(1.0.0.3)
ez infestation: (no assemblies)
Lesser mood debuffs: (no assemblies)
Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6837.1211)
More Harvest Designators!: MoreHarvestDesignators(1.0.6830.27714)
CleaningStation: $HugsLibChecker(0.5.0.0), CleaningStation(1.0.6830.28024)
Nano Repair Tech: NanoRepairTech(1.0.0.0)
Quarry: Quarry(0.19.0.0)
Industrialisation: Industrialisation(0.0.0.0)
No Barrack Penalty Buff: (no assemblies)
Craftsmanship: Craftsmanship(1.0.0.0)
FloraTab: FloraTab(1.0.6802.18641)
Storage Solutions: (no assemblies)
Durable Clothes: DurableClothes(1.0.0.0)
OgreStack: OgreStack(1.0.0.0)
Ivory and Jade Carving: (no assemblies)
Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
Hospitality[0.19.0]: $HugsLibChecker(0.5.0.0), Hospitality(0.19.0.0)
Polarisbloc - Storyteller incidents pack: Polarisbloc_Incidents(1.0.0.0)
Death Rattle: DeathRattle(18.9.1.0)
Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
Run and Hide: 0Harmony(1.0.9.1), RunandHide(18.9.1.0)
Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.1.4.0)
Draw a bead: (no assemblies)
Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
Skilled Stonecutting: (no assemblies)
The Price Is Right: 0Harmony(1.0.9.1), The_Price_Is_Right(1.0.0.0)
Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6818.16794)
No Prison Breaks: 0Harmony(1.1.0.0), NoPrisonBreaks(1.0.0.0)
Meal Radius 80 Tiles: (no assemblies)
Switch Forbid Icons: (no assemblies)
advanced powergeneration v1: sd_adv_powergen(1.0.6358.26410)
Buildable Terrain v1: (no assemblies)
Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(2.1.22.0)
Underground Conduits: (no assemblies)
Turtle Friendly Raids [B19]: (no assemblies)
[B19] RimStory: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), RimStory(1.0.0.0)
Active Harmony patches:
<MakeNewToils>c__AnonStorey1.<>m__1: TRANS: HarvestYieldPatch.HarvestYieldPatch.Transpiler
ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
Alert_ShieldUserHasRangedWeapon.GetReport: PRE: D9UsefulAI.ShieldHarmony+GenericFix.GenericPrefix
BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Grave.Notify_CorpseBuried: post: RimStory.Harmony.CorpseBuried.Postfix
Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix
CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
CharacterCardUtility.DrawCharacterCard: TRANS: RandomPlus.Patch_RandomEditButton.Transpiler
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: Dismiss_Trader.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrdersToDismissTraders_PostFix
FoodUtility.BestFoodInInventory: PRE: PawnRules.Patch.RimWorld_FoodUtility_BestFoodInInventory.Prefix
FoodUtility.BestFoodSourceOnMap: PRE: PawnRules.Patch.RimWorld_FoodUtility_BestFoodSourceOnMap.Prefix
FoodUtility.TryFindBestFoodSourceFor: PRE: PawnRules.Patch.RimWorld_FoodUtility_TryFindBestFoodSourceFor.Prefix
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix
Game.InitNewGame: PRE: AdjustableTradeShips.Patch_Game_InitNewGame.Prefix
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GameCondition.Init: post: RimStory.Harmony.IncidentWorkerHookLong.Postfix
GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
IncidentWorker.TryExecute: post: RimStory.Harmony.IncidentWorkerHookShort.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: post: RimStory.Harmony.RaidHook.Postfix
InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix
InteractionWorker_RecruitAttempt.DoRecruit: post: RimStory.Harmony.DoRecruitHook.Postfix
InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_InteractAnimal.StartFeedAnimal: PRE: PawnRules.Patch.RimWorld_JobDriver_InteractAnimal_StartFeedAnimal.Prefix
JobGiver_PackFood.IsGoodPackableFoodFor: post: PawnRules.Patch.RimWorld_JobGiver_PackFood_IsGoodPackableFoodFor.Postfix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
JoyGiver_Ingest.CanIngestForJoy: PRE: PawnRules.Patch.RimWorld_JoyGiver_Ingest_CanIngestForJoy.Prefix post: CoffeeAndTea.CoffeeAndTea.CanIngestForJoy_Postfix, Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
MemoryUtility.ClearAllMapsAndWorld: PRE: PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.PreFix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Page_ConfigureStartingPawns.PreOpen: post: RandomPlus.HarmoryPatch.Patch_Init.Postfix
Page_ConfigureStartingPawns.RandomizeCurPawn: PRE: RandomPlus.Patch_RandomizeMethod.Prefix TRANS: RandomPlus.Patch_RandomizeMethod.Transpiler
Pawn.GetGizmos: post: PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: PRE: RimStory.Harmony.ColonistDied.Prefix post: PawnRules.Patch.Verse_Pawn_Kill.Postfix
Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
Pawn_ApparelTracker.TakeWearoutDamageForDay: PRE: DurableClothes.DurableClothes_Mod.PatchMethod_Prefix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PrisonBreakUtility.StartPrisonBreak: PRE: NoPrisonBreaks.RaidPoints.Prefix
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix post: RimStory.Harmony.BondHook.Postfix
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
SettlementBase_TraderTracker.get_TradePriceImprovementOffsetForPlayer: post: The_Price_Is_Right.TradePriceOffset.Postfix
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
Storyteller.Notify_DefChanged: post: AdjustableTradeShips.Patch_Storyteller_Notify_DefChanged.Postfix
TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
Tradeable.InitPriceDataIfNeeded: TRANS: The_Price_Is_Right.BuySellCollapser.Transpiler, MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix
WorkGiver_HunterHunt.HasShieldAndRangedWeapon: PRE: D9UsefulAI.ShieldHarmony+Hunterfix.HunterPrefix
WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix
World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
Harmony versions present: 1.2.0.1: PawnRules, Syrchalis.Rimworld.SetUpCamp, io.github.ratysz.madskills, Mehni.RimWorld.MFI.main, net.marvinkosh.rimworld.mod.ughyougotme, fluffy.breakdowns, syrchalis.rimworld.harvestYieldPatch, Syrchalis.Rimworld.CoffeeAndTea, com.rimfridge.rimworld.mod, com.pathavoid.rimworld.mod, com.modifyresearchtime.rimworld.mod, mehni.rimworld.traderdismissal.main, Dubwise.DubsMintMenus, com.github.restive2k12.rimworld.mod.moodbar, com.github.khaligufzel.rimworld.rimstory; 1.1.0.0: UnlimitedHugs.HugsLib, RandomPlus, HugsLib.Hospitality, com.tammybee.whereismyweapon, com.stuff.things.rimworld.mod9000.harmonica, HugsLib.MapReroll, HugsLib.WhileYoureUp, HugsLib.DurableClothes, HugsLib.DeathRattle, HugsLib.RunandHide; 1.0.9.1: Uuugggg.rimworld.The_Price_Is_Right.main, com.dninemfive.advancedshields
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
Command line arguments: Play Rimworld
RimWorld 0.19.2009 rev486
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 5000, saturated XP multiplier is 0.2
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 5000, saturated XP multiplier is 0.5
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 5000, saturated XP multiplier is 0.5
[Pawn Rules v1.1.4] Loaded
Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Fluffy Breakdowns :: Initialized
[HarvestYieldPatch] loaded...
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
AdjustableTradeShips Harmony Patches:
Prefix:
Game.InitNewGame
Postfix:
Storyteller.Notify_DefChanged
Advanced Shields harmony patch successfully loaded
DubsMintMenus 1.0.60
[ColorCodedMoodBar] initialized
Type MainTabWindow_FactionWar probably needs a StaticConstructorOnStartup attribute, because it has a field factionOneColorTexture of type Texture2D. All assets must be loaded in the main thread.
[OgreStack]: Modify Stack Sizes Complete
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
[HugsLib] v5.0.2 initialized MapReroll, DireRaids, WhileYoureUp, CleaningStation, DurableClothes, Hospitality, DeathRattle, RunandHide, RimStory
[DireRaids] Settings loaded:
pointMultiplier: 3
baseChange: 1.8
minRefireDays: 120
minThreatPoints: 2500
minPopulation: 10
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 9691.
Total: 62.657459 ms (FindLiveObjects: 0.556181 ms CreateObjectMapping: 1.117044 ms MarkObjects: 60.861938 ms DeleteObjects: 0.121417 ms)
Loading game from file Black Magic with mods Core, HugsLib, RandomPlus, Map Reroll, [FSF] Better Spike Traps, [FSF] Complex Jobs, [FSF] Carpets of the Rainbow, [SYR] Harvest Yield Patch, [SYR] Set Up Camp, [SYR] Prosthetic Table, [SYR] Coffee and Tea, [SYR] Prosthetic Icons, [BSP] Caravan Dogs (for B19), [KV] RimFridge - B19, [KV] Path Avoid - B19, [KV] Adjustable Trade Ships - B19, SF [B19] Priority Treatment, Surgical Body Shaping (SBS), [WD] Materials For Coolers, [B19] Cheap Mortar Shell, [B19] Removable Mt.Rock Roof Patche, [B19] Dire Raids, [B19]-LinkableDoors, [B19] Tiny Table, In-wall coolers and vents [B19], Sun Lights (Balanced) [B19], Let's Trade! [B19], Advanced Shield Belts B19, Reasonable Components B19, While You're Up [0.19], Arrwulf - Silent Doors [1.0], Master of Cooking 1.0 test, [KV] Trading Spot - 1.0, Turtle Friendly Raids [1.0], Dismiss Trader, More Faction Interaction, Silts Cover, Wall Light, Numbers, ez infestation, Lesser mood debuffs, Dubs Mint Menus, More Harvest Designators!, CleaningStation, Nano Repair Tech, Quarry, Industrialisation, No Barrack Penalty Buff, Craftsmanship, FloraTab, Storage Solutions, Durable Clothes, OgreStack, Ivory and Jade Carving, Mad Skills, Hospitality, Polarisbloc - Storyteller incidents pack, Death Rattle, Color Coded Mood Bar, Run and Hide, Pawn Rules, Draw a bead, Where is my weapon?, Skilled Stonecutting, The Price Is Right, Ugh You Got Me, No Prison Breaks, Meal Radius 80 Tiles, Switch Forbid Icons, advanced powergeneration v1, Buildable Terrain v1, Fluffy Breakdowns, Underground Conduits, Turtle Friendly Raids [B19], [B19] RimStory
[Pawn Rules v1.1.4] Registry loaded was saved by a different mod version (v1.1.3 loaded, current is v1.1.4)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18542.
Total: 239.113571 ms (FindLiveObjects: 1.380067 ms CreateObjectMapping: 2.088679 ms MarkObjects: 235.572556 ms DeleteObjects: 0.071095 ms)
[HugsLib][ERR] TickDelayScheduler caught an exception while calling RimStory.RimStory+<>c__DisplayClass11_0.<MapLoaded>b__0 registered by [null]: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.ADead.TryStartEvent (Verse.Map map) [0x00000] in <filename unknown>:0
at RimStory.RimStory+<>c__DisplayClass11_0.<MapLoaded>b__0 () [0x00000] in <filename unknown>:0
at HugsLib.Utils.TickDelayScheduler.DoCallback (HugsLib.Utils.SchedulerEntry entry) [0x00000] in <filename unknown>:0
Prison break suppressed by mod
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Exception filling window for RimStory.Window_Story: System.NullReferenceException: Object reference not set to an instance of an object
at RimStory.AMemorialDay.ShowInLog () [0x00000] in <filename unknown>:0
at RimStory.Window_Story.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
(Filename: Line: 490)
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Start:AttackMelee
Object with load ID Thing_Human597931 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human597931 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
Start:Equip
Object with load ID Thing_Human597931 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human597931 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human597931 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human597931 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human597931 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human597931 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
Trying to save reference to a discarded thing Mantis with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
Trying to save reference to a discarded thing Beaver with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
Object with load ID Thing_Human597931 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
Husky607207 pathing from (52, 0, 279) to (155, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 133) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 142) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (150, 0, 135) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (151, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 142) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (151, 0, 140) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (153, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (149, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (149, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (150, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (155, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (148, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (145, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (150, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (150, 0, 140) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (153, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 135) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (151, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 133) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (149, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 140) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (148, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (149, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 138) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (148, 0, 138) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (153, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (145, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (153, 0, 140) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (155, 0, 135) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (155, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (148, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (155, 0, 133) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (148, 0, 142) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (151, 0, 135) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (151, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (149, 0, 133) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 142) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 140) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (150, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 135) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (145, 0, 135) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (151, 0, 142) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (150, 0, 142) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (150, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (151, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (144, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 140) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (149, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (150, 0, 133) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (144, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (148, 0, 142) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (153, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (151, 0, 142) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (145, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (153, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (149, 0, 135) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (144, 0, 142) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (145, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (144, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (148, 0, 142) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (153, 0, 135) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (144, 0, 140) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (151, 0, 133) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (145, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (149, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (144, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 138) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (155, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (150, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (150, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (145, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 138) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (145, 0, 135) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (153, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (144, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (151, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (150, 0, 142) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (150, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (145, 0, 140) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (148, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 133) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 138) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (151, 0, 135) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (150, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (155, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (151, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (145, 0, 133) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (148, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 133) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (144, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (153, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 132) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (149, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (148, 0, 140) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 139) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (147, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (150, 0, 142) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (144, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (145, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (144, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 136) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (155, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (152, 0, 142) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (155, 0, 133) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 133) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (145, 0, 137) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 141) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (154, 0, 134) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 135) hit search limit of 160000 cells.
Husky607207 pathing from (52, 0, 279) to (146, 0, 132) hit search limit of 160000 cells.
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