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Created September 8, 2018 07:40
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Rimworld output log published using HugsLib
Log uploaded on Saturday, September 08, 2018, 9:40:54 AM
Loaded mods:
Core: (no assemblies)
HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
[KV] RimFridge - B19: (no assemblies)
Active Harmony patches:
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Harmony versions present: 1.1.0.0: UnlimitedHugs.HugsLib
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
RimWorld 0.19.2009 rev486
Mod Rimgineering has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="AncientsBase"><label>ancients</label><pawnSingular>ancient</pawnSingular><pawnsPlural>ancients</pawnsPlural><requiredCountAtGameStart>1</requiredCountAtGameStart><fixedName>Ancients</fixedName><techLevel>Spacer</techLevel><backstoryCategory>Civil</backstoryCategory><hidden>true</hidden><rescueesCanJoin>true</rescueesCanJoin><autoFlee>false</autoFlee><geneticVariance>1</geneticVariance><hairTags><li>Urban</li></hairTags><apparelStuffFilter><thingDefs><li>Synthread</li><li>Hyperweave</li><li>Plasteel</li></thingDefs></apparelStuffFilter><defName>Ancients</defName></FactionDef>
XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="AncientsBase"><label>ancients</label><pawnSingular>ancient</pawnSingular><pawnsPlural>ancients</pawnsPlural><requiredCountAtGameStart>1</requiredCountAtGameStart><fixedName>Ancients</fixedName><techLevel>Spacer</techLevel><backstoryCategory>Civil</backstoryCategory><hidden>true</hidden><rescueesCanJoin>true</rescueesCanJoin><autoFlee>false</autoFlee><geneticVariance>1</geneticVariance><hairTags><li>Urban</li></hairTags><apparelStuffFilter><thingDefs><li>Synthread</li><li>Hyperweave</li><li>Plasteel</li></thingDefs></apparelStuffFilter><defName>AncientsHostile</defName><permanentEnemy>true</permanentEnemy></FactionDef>
XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="OutlanderFactionBase"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>outlander</pawnSingular><pawnsPlural>outlanders</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>prime councilor</leaderTitle><expandingIconTexture>World/WorldObjects/Expanding/Town</expandingIconTexture><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Industrial</techLevel><backstoryCategory>Civil</backstoryCategory><geneticVariance>0.8</geneticVariance><hairTags><li>Rural</li></hairTags><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li><li>Caravan_Outlander_PirateMerchant</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><!-- Normal fights, standard mix --><kindDef>Combat</kindDef><options><Villager>5</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite><Town_Councilman>10</Town_Councilman></options></li><li><kindDef>Peaceful</kindDef><options><Villager>20</Villager><Town_Guard>10</Town_Guard><Town_Councilman>10</Town_Councilman></options></li><li><kindDef>Trader</kindDef><traders><Town_Trader>1</Town_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><Villager>3</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite></guards></li><li><kindDef>Settlement</kindDef><options><Villager>10</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite><Town_Councilman>10</Town_Councilman></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath><defName>OutlanderCivil</defName><label>civil outlander union</label><description>These people have lived here for decades or centuries, and have lost most of the technology that brought them to this world. They usually work with simple machinery and defend themselves with advanced gunpowder weapons.\n\nThey are concerned with the practical matters of trade, trust, and survival.\n\nThis particular group holds civil behavior in high regard.</description><colorSpectrum><li>(0.35, 0.30, 0.60)</li><li>(0.45, 0.40, 0.90)</li></colorSpectrum><startingGoodwill><min>0</min><max>0</max></startingGoodwill><naturalColonyGoodwill><min>-50</min><max>50</max></naturalColonyGoodwill></FactionDef>
XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="OutlanderFactionBase"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>outlander</pawnSingular><pawnsPlural>outlanders</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>prime councilor</leaderTitle><expandingIconTexture>World/WorldObjects/Expanding/Town</expandingIconTexture><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Industrial</techLevel><backstoryCategory>Civil</backstoryCategory><geneticVariance>0.8</geneticVariance><hairTags><li>Rural</li></hairTags><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li><li>Caravan_Outlander_PirateMerchant</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><!-- Normal fights, standard mix --><kindDef>Combat</kindDef><options><Villager>5</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite><Town_Councilman>10</Town_Councilman></options></li><li><kindDef>Peaceful</kindDef><options><Villager>20</Villager><Town_Guard>10</Town_Guard><Town_Councilman>10</Town_Councilman></options></li><li><kindDef>Trader</kindDef><traders><Town_Trader>1</Town_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><Villager>3</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite></guards></li><li><kindDef>Settlement</kindDef><options><Villager>10</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite><Town_Councilman>10</Town_Councilman></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath><defName>OutlanderRough</defName><label>rough outlander union</label><description>These people have lived here for decades or centuries, and have lost most of the technology that brought them to this world. They usually work with simple machinery and defend themselves with advanced gunpowder weapons.\n\nThey are concerned with the practical matters of trade, trust, and survival.\n\nThis particular group has a streak of barbarity in them.</description><colorSpectrum><li>(0.00, 0.30, 0.70)</li><li>(0.00, 0.40, 1.00)</li></colorSpectrum><startingGoodwill><min>-20</min><max>-20</max></startingGoodwill><naturalColonyGoodwill><min>-100</min><max>-80</max></naturalColonyGoodwill></FactionDef>
XML error: <backstoryCategory>Tribal</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="TribeBase"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>tribesman</pawnSingular><pawnsPlural>tribespeople</pawnsPlural><listOrderPriority>20</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canStageAttacks>true</canStageAttacks><expandingIconTexture>World/WorldObjects/Expanding/Village</expandingIconTexture><geneticVariance>0.1</geneticVariance><factionNameMaker>NamerFactionTribal</factionNameMaker><settlementNameMaker>NamerSettlementTribal</settlementNameMaker><pawnNameMaker>NamerPersonTribal</pawnNameMaker><techLevel>Neolithic</techLevel><backstoryCategory>Tribal</backstoryCategory><leaderTitle>chief</leaderTitle><hairTags><li>Tribal</li></hairTags><raidCommonalityFromPointsCurve><points><li>(0, 1)</li><!--Constant 1 at all points levels--></points></raidCommonalityFromPointsCurve><caravanTraderKinds><li>Caravan_Neolithic_BulkGoods</li><li>Caravan_Neolithic_WarMerchant</li><li>Caravan_Neolithic_Slaver</li><li>Caravan_Neolithic_ShamanMerchant</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Neolithic_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Neolithic_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(800, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><!-- Normal fights, ranged with melee mix-ins --><kindDef>Combat</kindDef><commonality>100</commonality><options><Tribal_Penitent>5</Tribal_Penitent><Tribal_Warrior>5</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>5</Tribal_Berserker><Tribal_ChiefRanged>3</Tribal_ChiefRanged><Tribal_ChiefMelee>1.5</Tribal_ChiefMelee></options></li><li><!-- Normal fights, ranged only --><kindDef>Combat</kindDef><commonality>60</commonality><options><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_ChiefRanged>5</Tribal_ChiefRanged></options></li><li><!-- Normal fights, melee only --><kindDef>Combat</kindDef><commonality>60</commonality><options><Tribal_Penitent>10</Tribal_Penitent><Tribal_Warrior>10</Tribal_Warrior><Tribal_Berserker>10</Tribal_Berserker><Tribal_ChiefMelee>5</Tribal_ChiefMelee></options></li><li><!-- Peaceful --><kindDef>Peaceful</kindDef><options><Tribal_Warrior>20</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>5</Tribal_Berserker><Tribal_ChiefRanged>3</Tribal_ChiefRanged><Tribal_ChiefMelee>1.5</Tribal_ChiefMelee></options></li><li><kindDef>Trader</kindDef><traders><Tribal_Trader>1</Tribal_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2.5</Alpaca><Elephant>2</Elephant></carriers><guards><Tribal_Warrior>7</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>7</Tribal_Berserker></guards></li><li><kindDef>Settlement</kindDef><options><Tribal_Warrior>7</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>7</Tribal_Berserker><Tribal_ChiefRanged>10</Tribal_ChiefRanged></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/TribalSettlement</homeIconPath><defName>TribeCivil</defName><label>gentle tribe</label><description>These people have been here a very long time. Maybe their ancestors crashed here a thousand years ago. Maybe they survived some cataclysm that destroyed a technological civilization here. In any case, the tribals are mostly nomadic people who live off the land using primitive tools and weapons.\n\nDespite their apparent technological weakness, the tribals can be dangerous enemies and valuable friends because of their skill with low-tech warfare, their numbers, and their hardiness.\n\nThis particular tribe pursues a gentle way of life where they can. They are quite open to trade and alliances, even with strange peoples.</description><colorSpectrum><li>(0.85, 0.75, 0.37)</li><li>(0.95, 0.95, 0.37)</li></colorSpectrum><startingGoodwill><min>-0</min><max>0</max></startingGoodwill><naturalColonyGoodwill><min>-50</min><max>50</max></naturalColonyGoodwill></FactionDef>
XML error: <backstoryCategory>Tribal</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="TribeBase"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>tribesman</pawnSingular><pawnsPlural>tribespeople</pawnsPlural><listOrderPriority>20</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canStageAttacks>true</canStageAttacks><expandingIconTexture>World/WorldObjects/Expanding/Village</expandingIconTexture><geneticVariance>0.1</geneticVariance><factionNameMaker>NamerFactionTribal</factionNameMaker><settlementNameMaker>NamerSettlementTribal</settlementNameMaker><pawnNameMaker>NamerPersonTribal</pawnNameMaker><techLevel>Neolithic</techLevel><backstoryCategory>Tribal</backstoryCategory><leaderTitle>chief</leaderTitle><hairTags><li>Tribal</li></hairTags><raidCommonalityFromPointsCurve><points><li>(0, 1)</li><!--Constant 1 at all points levels--></points></raidCommonalityFromPointsCurve><caravanTraderKinds><li>Caravan_Neolithic_BulkGoods</li><li>Caravan_Neolithic_WarMerchant</li><li>Caravan_Neolithic_Slaver</li><li>Caravan_Neolithic_ShamanMerchant</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Neolithic_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Neolithic_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(800, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><!-- Normal fights, ranged with melee mix-ins --><kindDef>Combat</kindDef><commonality>100</commonality><options><Tribal_Penitent>5</Tribal_Penitent><Tribal_Warrior>5</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>5</Tribal_Berserker><Tribal_ChiefRanged>3</Tribal_ChiefRanged><Tribal_ChiefMelee>1.5</Tribal_ChiefMelee></options></li><li><!-- Normal fights, ranged only --><kindDef>Combat</kindDef><commonality>60</commonality><options><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_ChiefRanged>5</Tribal_ChiefRanged></options></li><li><!-- Normal fights, melee only --><kindDef>Combat</kindDef><commonality>60</commonality><options><Tribal_Penitent>10</Tribal_Penitent><Tribal_Warrior>10</Tribal_Warrior><Tribal_Berserker>10</Tribal_Berserker><Tribal_ChiefMelee>5</Tribal_ChiefMelee></options></li><li><!-- Peaceful --><kindDef>Peaceful</kindDef><options><Tribal_Warrior>20</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>5</Tribal_Berserker><Tribal_ChiefRanged>3</Tribal_ChiefRanged><Tribal_ChiefMelee>1.5</Tribal_ChiefMelee></options></li><li><kindDef>Trader</kindDef><traders><Tribal_Trader>1</Tribal_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2.5</Alpaca><Elephant>2</Elephant></carriers><guards><Tribal_Warrior>7</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>7</Tribal_Berserker></guards></li><li><kindDef>Settlement</kindDef><options><Tribal_Warrior>7</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>7</Tribal_Berserker><Tribal_ChiefRanged>10</Tribal_ChiefRanged></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/TribalSettlement</homeIconPath><defName>TribeRough</defName><label>savage tribe</label><description>These people have been here a very long time. Maybe their ancestors crashed here a thousand years ago. Maybe they survived some cataclysm that destroyed a technological civilization here. In any case, the tribals are mostly nomadic people who live off the land using primitive tools and weapons.\n\nDespite their apparent technological weakness, the tribals can be dangerous enemies and valuable friends because of their skill with low-tech warfare, their numbers, and their hardiness.\n\nThis particular tribe values warlike dominance; it may be difficult to turn them into an ally.</description><colorSpectrum><li>(0.25, 0.65, 0.05)</li><li>(0.25, 0.75, 0.05)</li></colorSpectrum><startingGoodwill><min>-20</min><max>-20</max></startingGoodwill><naturalColonyGoodwill><min>-100</min><max>-80</max></naturalColonyGoodwill></FactionDef>
XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>Pirate</defName><label>pirate band</label><description>A loose confederation of pirate gangs who've agreed to mostly fight outsiders instead of fighting each other.\n\nPirates don't sow, they don't build, and they rarely trade. Driven by a blood-and-honor culture that values personal strength and ruthlessness, they enrich themselves by raiding and robbing their more productive neighbors.\n\nTheir technology level depends mostly on who they've managed to steal from recently. Mostly they carry gunpowder weapons, though some prefer to stab victims at close range.</description><pawnSingular>pirate</pawnSingular><pawnsPlural>pirates</pawnsPlural><listOrderPriority>10</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><maxCountAtGameStart>1</maxCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>boss</leaderTitle><expandingIconTexture>World/WorldObjects/Expanding/PirateOutpost</expandingIconTexture><colorSpectrum><li>(0.45, 0.05, 0.05)</li><li>(0.80, 0.25, 0.05)</li></colorSpectrum><permanentEnemy>true</permanentEnemy><factionNameMaker>NamerFactionPirate</factionNameMaker><settlementNameMaker>NamerSettlementPirate</settlementNameMaker><techLevel>Spacer</techLevel><backstoryCategory>Raider</backstoryCategory><geneticVariance>0.8</geneticVariance><hairTags><li>Punk</li></hairTags><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><!-- Normal fights, ranged with melee mix-ins --><kindDef>Combat</kindDef><commonality>100</commonality><options><Drifter>10</Drifter><Thrasher>3</Thrasher><Scavenger>10</Scavenger><Pirate>10</Pirate><Grenadier_EMP>0.5</Grenadier_EMP><Grenadier_Destructive>2</Grenadier_Destructive><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Heavy>6</Mercenary_Heavy><Mercenary_Slasher>3</Mercenary_Slasher><Mercenary_Sniper>7</Mercenary_Sniper><Mercenary_Elite>10</Mercenary_Elite><PirateBoss>5</PirateBoss></options></li><li><!-- Normal fights, melee-only --><kindDef>Combat</kindDef><commonality>30</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><Thrasher>10</Thrasher><Mercenary_Slasher>10</Mercenary_Slasher><PirateBoss>5</PirateBoss></options></li><li><!-- Normal fights, ranged only --><kindDef>Combat</kindDef><commonality>20</commonality><options><Scavenger>10</Scavenger><Pirate>10</Pirate><Grenadier_EMP>0.5</Grenadier_EMP><Grenadier_Destructive>2</Grenadier_Destructive><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Heavy>6</Mercenary_Heavy><Mercenary_Sniper>7</Mercenary_Sniper><Mercenary_Elite>10</Mercenary_Elite><PirateBoss>5</PirateBoss></options></li><li><!-- Normal fights, explosives with ranged mix-ins --><kindDef>Combat</kindDef><commonality>15</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><Grenadier_EMP>1</Grenadier_EMP><Grenadier_Destructive>10</Grenadier_Destructive><Mercenary_Gunner>1</Mercenary_Gunner><Mercenary_Heavy>10</Mercenary_Heavy><Mercenary_Elite>1</Mercenary_Elite><PirateBoss>1</PirateBoss></options></li><li><!-- Normal fights, snipers only --><kindDef>Combat</kindDef><commonality>10</commonality><options><Mercenary_Sniper>10</Mercenary_Sniper></options></li><li><!-- Normal fights, drifters only (very rare) --><kindDef>Combat</kindDef><commonality>2.5</commonality><maxTotalPoints>1000</maxTotalPoints><options><Drifter>10</Drifter></options></li><li><!-- Base defense, mainly ranged with melee mix-ins --><kindDef>Settlement</kindDef><options><Thrasher>3</Thrasher><Pirate>10</Pirate><Grenadier_Destructive>2</Grenadier_Destructive><Mercenary_Slasher>3</Mercenary_Slasher><Mercenary_Sniper>10</Mercenary_Sniper><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite><PirateBoss>10</PirateBoss></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath></FactionDef>
XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="PlayerFactionBase"><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath><colorSpectrum><li>(0, 0.737, 0.847)</li></colorSpectrum><defName>PlayerColony</defName><label>New Arrivals</label><description>A colony of recently-arrived off-worlders.</description><isPlayer>true</isPlayer><basicMemberKind>Colonist</basicMemberKind><pawnSingular>colonist</pawnSingular><pawnsPlural>colonists</pawnsPlural><techLevel>Industrial</techLevel><backstoryCategory>Civil</backstoryCategory><expandingIconTexture>World/WorldObjects/Expanding/Town</expandingIconTexture><playerInitialSettlementNameMaker>NamerInitialSettlementColony</playerInitialSettlementNameMaker><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><geneticVariance>1</geneticVariance><startingResearchTags><li>ClassicStart</li></startingResearchTags><hairTags><li>Urban</li></hairTags><apparelStuffFilter><thingDefs><li>Synthread</li></thingDefs></apparelStuffFilter></FactionDef>
XML error: <backstoryCategory>Tribal</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="PlayerFactionBase"><homeIconPath>World/WorldObjects/TribalSettlement</homeIconPath><colorSpectrum><li>(0, 0.737, 0.847)</li></colorSpectrum><defName>PlayerTribe</defName><label>New Tribe</label><description>A small tribe.</description><isPlayer>true</isPlayer><pawnSingular>tribesman</pawnSingular><pawnsPlural>tribespeople</pawnsPlural><basicMemberKind>Tribesperson</basicMemberKind><techLevel>Neolithic</techLevel><backstoryCategory>Tribal</backstoryCategory><expandingIconTexture>World/WorldObjects/Expanding/Village</expandingIconTexture><pawnNameMaker>NamerPersonTribal</pawnNameMaker><playerInitialSettlementNameMaker>NamerInitialSettlementColony</playerInitialSettlementNameMaker><factionNameMaker>NamerFactionTribal</factionNameMaker><settlementNameMaker>NamerSettlementTribal</settlementNameMaker><geneticVariance>1</geneticVariance><forageabilityFactor>1.7</forageabilityFactor><startingResearchTags><li>TribalStart</li></startingResearchTags><hairTags><li>Tribal</li></hairTags><apparelStuffFilter><thingDefs><li>Cloth</li></thingDefs></apparelStuffFilter><recipePrerequisiteTags><li>Tribal</li></recipePrerequisiteTags></FactionDef>
XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="GrenadierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategory>Raider</backstoryCategory><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><combatPower>65</combatPower><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>BeltDefensePop</li></apparelTags><apparelMoney><min>400</min><max>700</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>250</min><max>250</max></weaponMoney><techHediffsChance>0.05</techHediffsChance><techHediffsMoney><min>500</min><max>500</max></techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li></techHediffsTags><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>Grenadier_Destructive</defName><label>grenadier</label><canBeSapper>true</canBeSapper><weaponTags><li>GrenadeDestructive</li></weaponTags></PawnKindDef>
XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="GrenadierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategory>Raider</backstoryCategory><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><combatPower>65</combatPower><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>BeltDefensePop</li></apparelTags><apparelMoney><min>400</min><max>700</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>350</min><max>350</max></weaponMoney><techHediffsChance>0.05</techHediffsChance><techHediffsMoney><min>500</min><max>500</max></techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li></techHediffsTags><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>Grenadier_EMP</defName><label>EMP grenadier</label><weaponTags><li>GrenadeEMP</li></weaponTags></PawnKindDef>
XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryMidTierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategory>Raider</backstoryCategory><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.05</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><techHediffsChance>0.15</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li></techHediffsTags><defName>Mercenary_Gunner</defName><label>mercenary gunner</label><combatPower>90</combatPower><gearHealthRange><min>0.7</min><max>3.2</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelMoney><min>1000</min><max>1500</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>330</min><max>650</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef>
XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryMidTierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategory>Raider</backstoryCategory><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><techHediffsChance>0.15</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li></techHediffsTags><defName>Mercenary_Sniper</defName><label>mercenary sniper</label><combatPower>110</combatPower><gearHealthRange><min>0.7</min><max>3.2</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li></apparelTags><apparelMoney><min>1000</min><max>1500</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>600</min><max>600</max></weaponMoney><weaponTags><li>SniperRifle</li></weaponTags><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef>
XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryMidTierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategory>Raider</backstoryCategory><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><techHediffsChance>0.15</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li></techHediffsTags><defName>Mercenary_Slasher</defName><label>mercenary slasher</label><combatPower>150</combatPower><canBeSapper>true</canBeSapper><gearHealthRange><min>0.7</min><max>3.2</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li></apparelTags><apparelRequired><li>Apparel_ShieldBelt</li></apparelRequired><apparelMoney><min>300</min><max>1400</max></apparelMoney><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><weaponMoney><min>200</min><max>500</max></weaponMoney><weaponTags><li>MedievalMeleeDecent</li><li>MedievalMeleeAdvanced</li></weaponTags><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>180</min><max>400</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef>
XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryMidTierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategory>Raider</backstoryCategory><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><techHediffsChance>0.15</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li></techHediffsTags><defName>Mercenary_Heavy</defName><label>heavy mercenary</label><labelPlural>heavy mercenaries</labelPlural><combatPower>150</combatPower><gearHealthRange><min>0.7</min><max>3.2</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelMoney><min>200</min><max>350</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>1200</min><max>1200</max></weaponMoney><weaponTags><li>GunHeavy</li></weaponTags></PawnKindDef>
XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryEliteTierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategory>Raider</backstoryCategory><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>1</min><max>2</max></combatEnhancingDrugsCount><combatPower>150</combatPower><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>SpacerMilitary</li><li>BeltDefensePop</li></apparelTags><apparelMoney><min>2500</min><max>3500</max></apparelMoney><apparelAllowHeadgearChance>0.9</apparelAllowHeadgearChance><weaponMoney><min>500</min><max>1400</max></weaponMoney><weaponTags><li>IndustrialGunAdvanced</li></weaponTags><techHediffsMoney><min>1000</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.35</techHediffsChance><defName>PirateBoss</defName><label>boss</label><labelPlural>bosses</labelPlural><factionLeader>true</factionLeader><baseRecruitDifficulty>0.90</baseRecruitDifficulty><canBeSapper>true</canBeSapper><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef>
XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryEliteTierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategory>Raider</backstoryCategory><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>1</min><max>2</max></combatEnhancingDrugsCount><combatPower>150</combatPower><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>SpacerMilitary</li><li>BeltDefensePop</li></apparelTags><apparelMoney><min>2500</min><max>3500</max></apparelMoney><apparelAllowHeadgearChance>0.9</apparelAllowHeadgearChance><weaponMoney><min>500</min><max>1400</max></weaponMoney><weaponTags><li>IndustrialGunAdvanced</li></weaponTags><techHediffsMoney><min>1000</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.35</techHediffsChance><defName>Mercenary_Elite</defName><label>elite mercenary</label><labelPlural>elite mercenaries</labelPlural><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef>
XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="OutlanderBase"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><inventoryOptions><skipChance>0.70</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>Villager</defName><label>villager</label><combatPower>35</combatPower><itemQuality>Poor</itemQuality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><weaponTags><li>Gun</li><li>MedievalMeleeBasic</li></weaponTags><weaponMoney><min>65</min><max>250</max></weaponMoney><apparelMoney><min>200</min><max>400</max></apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><techHediffsChance>0.06</techHediffsChance><techHediffsMoney><min>50</min><max>600</max></techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li></techHediffsTags></PawnKindDef>
XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="OutlanderBase"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>BeltDefensePop</li></apparelTags><inventoryOptions><skipChance>0.70</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>Town_Guard</defName><label>town guard</label><combatPower>55</combatPower><isFighter>true</isFighter><gearHealthRange><min>0.6</min><max>2</max></gearHealthRange><apparelMoney><min>400</min><max>600</max></apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponTags><li>Gun</li></weaponTags><weaponMoney><min>250</min><max>400</max></weaponMoney><techHediffsChance>0.04</techHediffsChance><techHediffsMoney><min>200</min><max>700</max></techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li></techHediffsTags></PawnKindDef>
XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="OutlanderBase"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><inventoryOptions><skipChance>0.70</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>Town_Trader</defName><label>town trader</label><trader>true</trader><combatPower>40</combatPower><isFighter>false</isFighter><gearHealthRange><min>1</min><max>1</max></gearHealthRange><itemQuality>Normal</itemQuality><weaponTags><li>Gun</li></weaponTags><weaponMoney><min>200</min><max>200</max></weaponMoney><apparelMoney><min>400</min><max>600</max></apparelMoney><apparelRequired><li>Apparel_BowlerHat</li></apparelRequired><techHediffsChance>0.15</techHediffsChance><techHediffsMoney><min>600</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li><li>Advanced</li></techHediffsTags></PawnKindDef>
XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="OutlanderBase"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>BeltDefensePop</li></apparelTags><inventoryOptions><skipChance>0.70</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>Town_Councilman</defName><label>town councilman</label><labelPlural>town councilmen</labelPlural><combatPower>40</combatPower><factionLeader>true</factionLeader><minGenerationAge>30</minGenerationAge><isFighter>false</isFighter><gearHealthRange><min>1</min><max>1</max></gearHealthRange><itemQuality>Good</itemQuality><weaponMoney><min>200</min><max>200</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelMoney><min>700</min><max>1200</max></apparelMoney><apparelRequired><li>Apparel_BowlerHat</li></apparelRequired><techHediffsChance>0.15</techHediffsChance><techHediffsMoney><min>600</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li></techHediffsTags></PawnKindDef>
XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="PirateBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategory>Raider</backstoryCategory><chemicalAddictionChance>0.12</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>0</invNutrition><defName>Drifter</defName><label>drifter</label><combatPower>35</combatPower><gearHealthRange><min>0.2</min><max>0.6</max></gearHealthRange><itemQuality>Poor</itemQuality><apparelMoney><min>90</min><max>280</max></apparelMoney><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><apparelTags><li>IndustrialBasic</li></apparelTags><weaponMoney><min>60</min><max>200</max></weaponMoney><weaponTags><li>MedievalMeleeBasic</li><li>NeolithicMeleeBasic</li></weaponTags><techHediffsMoney><min>50</min><max>50</max></techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.15</techHediffsChance><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>30</min><max>70</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef>
XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="PirateScavTierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategory>Raider</backstoryCategory><chemicalAddictionChance>0.12</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><combatPower>45</combatPower><itemQuality>Poor</itemQuality><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><gearHealthRange><min>0.4</min><max>1.1</max></gearHealthRange><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><techHediffsMoney><min>50</min><max>50</max></techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.04</techHediffsChance><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>25</min><max>50</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>Scavenger</defName><label>scavenger gunner</label><apparelMoney><min>300</min><max>500</max></apparelMoney><weaponMoney><min>200</min><max>300</max></weaponMoney><weaponTags><li>Gun</li></weaponTags></PawnKindDef>
XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="PirateScavTierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategory>Raider</backstoryCategory><chemicalAddictionChance>0.12</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><combatPower>45</combatPower><itemQuality>Poor</itemQuality><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>Outlander</li></apparelTags><gearHealthRange><min>0.4</min><max>1.1</max></gearHealthRange><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><techHediffsMoney><min>50</min><max>50</max></techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.04</techHediffsChance><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>25</min><max>50</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>Thrasher</defName><label>scavenger thrasher</label><canBeSapper>true</canBeSapper><apparelMoney><min>300</min><max>800</max></apparelMoney><weaponMoney><min>100</min><max>160</max></weaponMoney><weaponTags><li>NeolithicMeleeBasic</li><li>MedievalMeleeBasic</li><li>MedievalMeleeDecent</li></weaponTags></PawnKindDef>
XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="PirateBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategory>Raider</backstoryCategory><chemicalAddictionChance>0.12</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><defName>Pirate</defName><label>pirate gunner</label><combatPower>65</combatPower><maxGenerationAge>65</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelMoney><min>400</min><max>1000</max></apparelMoney><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li></apparelTags><apparelAllowHeadgearChance>0.7</apparelAllowHeadgearChance><weaponMoney><min>250</min><max>345</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><techHediffsChance>0.04</techHediffsChance><techHediffsMoney><min>50</min><max>800</max></techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li></techHediffsTags><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>40</min><max>80</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef>
XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="BasePlayerPawnKind"><race>Human</race><combatPower>30</combatPower><isFighter>false</isFighter><apparelIgnoreSeasons>true</apparelIgnoreSeasons><forceNormalGearQuality>true</forceNormalGearQuality><defName>Colonist</defName><label>colonist</label><defaultFactionType>PlayerColony</defaultFactionType><backstoryCategory>Civil</backstoryCategory><chemicalAddictionChance>0.06</chemicalAddictionChance><apparelTags><li>IndustrialBasic</li></apparelTags><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><apparelMoney><min>350</min><max>600</max></apparelMoney><backstoryCryptosleepCommonality>1</backstoryCryptosleepCommonality><techHediffsChance>0.03</techHediffsChance><techHediffsMoney><min>50</min><max>800</max></techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li></techHediffsTags></PawnKindDef>
XML error: <backstoryCategory>Tribal</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="BasePlayerPawnKind"><race>Human</race><combatPower>30</combatPower><isFighter>false</isFighter><apparelIgnoreSeasons>true</apparelIgnoreSeasons><forceNormalGearQuality>true</forceNormalGearQuality><defName>Tribesperson</defName><label>member</label><defaultFactionType>PlayerTribe</defaultFactionType><backstoryCategory>Tribal</backstoryCategory><chemicalAddictionChance>0.05</chemicalAddictionChance><apparelTags><li>Neolithic</li></apparelTags><apparelMoney><min>200</min><max>200</max></apparelMoney><backstoryCryptosleepCommonality>0</backstoryCryptosleepCommonality><techHediffsMoney><min>50</min><max>50</max></techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.02</techHediffsChance></PawnKindDef>
XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>SpaceRefugee</defName><label>space refugee</label><race>Human</race><combatPower>30</combatPower><baseRecruitDifficulty>0.30</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><backstoryCryptosleepCommonality>1</backstoryCryptosleepCommonality><forceNormalGearQuality>true</forceNormalGearQuality><isFighter>false</isFighter><chemicalAddictionChance>0.08</chemicalAddictionChance><gearHealthRange><min>0.4</min><max>1.4</max></gearHealthRange><apparelMoney><min>0</min><max>1000</max></apparelMoney><apparelTags><li>IndustrialBasic</li></apparelTags><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><techHediffsMoney><min>50</min><max>800</max></techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance></PawnKindDef>
XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>AncientSoldier</defName><label>ancient soldier</label><race>Human</race><combatPower>100</combatPower><baseRecruitDifficulty>0.30</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><defaultFactionType>AncientsHostile</defaultFactionType><backstoryCryptosleepCommonality>1</backstoryCryptosleepCommonality><chemicalAddictionChance>0.08</chemicalAddictionChance><apparelMoney><min>0</min><max>3800</max></apparelMoney><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>SpacerMilitary</li><li>BeltDefensePop</li></apparelTags><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><weaponMoney><min>300</min><max>900</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li><li>AdvancedWeapon</li></techHediffsTags><techHediffsChance>0.40</techHediffsChance><combatEnhancingDrugsChance>0.5</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>1</min><max>2</max></combatEnhancingDrugsCount></PawnKindDef>
XML error: <backstoryCategory>Slave</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>Slave</defName><label>slave</label><combatPower>30</combatPower><race>Human</race><baseRecruitDifficulty>0.30</baseRecruitDifficulty><backstoryCategory>Slave</backstoryCategory><defaultFactionType>OutlanderCivil</defaultFactionType><itemQuality>Poor</itemQuality><backstoryCryptosleepCommonality>0.10</backstoryCryptosleepCommonality><isFighter>false</isFighter><chemicalAddictionChance>0.05</chemicalAddictionChance><gearHealthRange><min>0.2</min><max>0.8</max></gearHealthRange><apparelTags><li>IndustrialBasic</li></apparelTags><apparelMoney><min>0</min><max>350</max></apparelMoney><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><techHediffsChance>0.03</techHediffsChance><techHediffsMoney><min>50</min><max>800</max></techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><apparelIgnoreSeasons>true</apparelIgnoreSeasons><invNutrition>1</invNutrition><invFoodDef>Pemmican</invFoodDef></PawnKindDef>
XML error: <backstoryCategory>Tribal</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>WildMan</defName><label>wild man</label><labelPlural>wild men</labelPlural><labelFemale>wild woman</labelFemale><labelFemalePlural>wild women</labelFemalePlural><combatPower>70</combatPower><race>Human</race><backstoryCategory>Tribal</backstoryCategory><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><baseRecruitDifficulty>0.50</baseRecruitDifficulty><itemQuality>Poor</itemQuality><chemicalAddictionChance>0.03</chemicalAddictionChance><apparelIgnoreSeasons>true</apparelIgnoreSeasons><techHediffsChance>0.03</techHediffsChance><techHediffsMoney><min>50</min><max>50</max></techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags></PawnKindDef>
XML error: <backstoryCategory>Traveler</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="OutlanderBase"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><backstoryCategory>Traveler</backstoryCategory><invNutrition>10.0</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><inventoryOptions><skipChance>0.70</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></li><li><choiceChance>6</choiceChance><thingDef>MedicineIndustrial</thingDef><countRange>5</countRange></li></subOptionsChooseOne></inventoryOptions><defName>StrangerInBlack</defName><label>stranger in black</label><labelMale>man in black</labelMale><labelFemale>woman in black</labelFemale><labelPlural>strangers in black</labelPlural><combatPower>100</combatPower><minGenerationAge>20</minGenerationAge><maxGenerationAge>50</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>1</min><max>1</max></gearHealthRange><itemQuality>Good</itemQuality><weaponMoney><min>500</min><max>500</max></weaponMoney><weaponTags><li>Revolver</li></weaponTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_Pants</li><li>Apparel_Duster</li><li>Apparel_FlakVest</li><li>Apparel_CowboyHat</li></apparelRequired><apparelColor>(58,58,58)</apparelColor></PawnKindDef>
XML error: <backstoryCategory>Tribal</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><backstoryCategory>Tribal</backstoryCategory><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.10</chemicalAddictionChance><invNutrition>0</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Penitent</defName><label>penitent</label><combatPower>35</combatPower><itemQuality>Poor</itemQuality><gearHealthRange><min>0.2</min><max>1.1</max></gearHealthRange><apparelMoney><min>50</min><max>100</max></apparelMoney><weaponMoney><min>90</min><max>150</max></weaponMoney><weaponTags><li>NeolithicMeleeBasic</li></weaponTags><techHediffsMoney><min>50</min><max>50</max></techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.15</techHediffsChance></PawnKindDef>
XML error: <backstoryCategory>Tribal</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><backstoryCategory>Tribal</backstoryCategory><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Archer</defName><label>archer</label><combatPower>48</combatPower><itemQuality>Poor</itemQuality><gearHealthRange><min>0.5</min><max>1.8</max></gearHealthRange><apparelMoney><min>180</min><max>350</max></apparelMoney><weaponMoney><min>80</min><max>80</max></weaponMoney><weaponTags><li>NeolithicRangedBasic</li></weaponTags><techHediffsMoney><min>50</min><max>50</max></techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.03</techHediffsChance></PawnKindDef>
XML error: <backstoryCategory>Tribal</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><backstoryCategory>Tribal</backstoryCategory><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Warrior</defName><label>warrior</label><combatPower>60</combatPower><itemQuality>Poor</itemQuality><canBeSapper>true</canBeSapper><gearHealthRange><min>0.5</min><max>1.8</max></gearHealthRange><apparelMoney><min>200</min><max>300</max></apparelMoney><apparelRequired><li>Apparel_WarVeil</li></apparelRequired><weaponMoney><min>150</min><max>150</max></weaponMoney><weaponTags><li>NeolithicMeleeDecent</li></weaponTags></PawnKindDef>
XML error: <backstoryCategory>Tribal</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalBase" Name="Tribal_Hunter"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><backstoryCategory>Tribal</backstoryCategory><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Hunter</defName><label>hunter</label><combatPower>65</combatPower><gearHealthRange><min>0.5</min><max>1.8</max></gearHealthRange><apparelMoney><min>200</min><max>300</max></apparelMoney><apparelRequired><li>Apparel_WarVeil</li></apparelRequired><weaponMoney><min>100</min><max>100</max></weaponMoney><weaponTags><li>NeolithicRangedDecent</li></weaponTags></PawnKindDef>
XML error: <backstoryCategory>Tribal</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="Tribal_Hunter"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><backstoryCategory>Tribal</backstoryCategory><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Trader</defName><label>trader</label><combatPower>65</combatPower><gearHealthRange><min>0.5</min><max>1.8</max></gearHealthRange><apparelMoney><min>200</min><max>300</max></apparelMoney><apparelRequired><li>Apparel_TribalHeaddress</li></apparelRequired><weaponMoney><min>100</min><max>100</max></weaponMoney><weaponTags><li>NeolithicRangedDecent</li></weaponTags><trader>true</trader></PawnKindDef>
XML error: <backstoryCategory>Tribal</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><backstoryCategory>Tribal</backstoryCategory><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Berserker</defName><label>berserker</label><combatPower>90</combatPower><canBeSapper>true</canBeSapper><apparelMoney><min>200</min><max>550</max></apparelMoney><apparelRequired><li>Apparel_WarMask</li></apparelRequired><weaponMoney><min>300</min><max>300</max></weaponMoney><weaponTags><li>NeolithicMeleeAdvanced</li></weaponTags></PawnKindDef>
XML error: <backstoryCategory>Tribal</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><backstoryCategory>Tribal</backstoryCategory><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_HeavyArcher</defName><label>heavy archer</label><combatPower>90</combatPower><apparelMoney><min>200</min><max>550</max></apparelMoney><apparelRequired><li>Apparel_WarMask</li></apparelRequired><weaponMoney><min>250</min><max>250</max></weaponMoney><weaponTags><li>NeolithicRangedHeavy</li></weaponTags></PawnKindDef>
XML error: <backstoryCategory>Tribal</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalChiefBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><backstoryCategory>Tribal</backstoryCategory><maxGenerationAge>999</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_ChiefMelee</defName><combatPower>130</combatPower><baseRecruitDifficulty>0.90</baseRecruitDifficulty><minGenerationAge>30</minGenerationAge><itemQuality>Normal</itemQuality><factionLeader>true</factionLeader><canBeSapper>true</canBeSapper><apparelMoney><min>450</min><max>750</max></apparelMoney><apparelRequired><li>Apparel_TribalHeaddress</li><li>Apparel_PlateArmor</li></apparelRequired><weaponMoney><min>500</min><max>1000</max></weaponMoney><label>berserker chief</label><weaponTags><li>NeolithicMeleeAdvanced</li><li>MedievalMeleeAdvanced</li></weaponTags></PawnKindDef>
XML error: <backstoryCategory>Tribal</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalChiefBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><backstoryCategory>Tribal</backstoryCategory><maxGenerationAge>999</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_ChiefRanged</defName><combatPower>130</combatPower><baseRecruitDifficulty>0.90</baseRecruitDifficulty><minGenerationAge>30</minGenerationAge><itemQuality>Normal</itemQuality><factionLeader>true</factionLeader><canBeSapper>true</canBeSapper><apparelMoney><min>450</min><max>750</max></apparelMoney><apparelRequired><li>Apparel_TribalHeaddress</li><li>Apparel_PlateArmor</li></apparelRequired><weaponMoney><min>500</min><max>1000</max></weaponMoney><label>archer chief</label><weaponTags><li>NeolithicRangedChief</li></weaponTags></PawnKindDef>
XML error: <canBeDoneByNonColonists>true</canBeDoneByNonColonists> doesn't correspond to any field in type WorkGiverDef. Context: <WorkGiverDef><defName>ConstructFinishFrames</defName><label>construct placed frames</label><giverClass>WorkGiver_ConstructFinishFrames</giverClass><workType>Construction</workType><priorityInType>80</priorityInType><verb>construct</verb><gerund>constructing</gerund><requiredCapacities><li>Manipulation</li></requiredCapacities><canBeDoneByNonColonists>true</canBeDoneByNonColonists><prioritizeSustains>true</prioritizeSustains><equivalenceGroup>AssistInConstruction</equivalenceGroup></WorkGiverDef>
XML error: <canBeDoneByNonColonists>true</canBeDoneByNonColonists> doesn't correspond to any field in type WorkGiverDef. Context: <WorkGiverDef><defName>ConstructDeliverResourcesToFrames</defName><label>deliver resources to frames</label><giverClass>WorkGiver_ConstructDeliverResourcesToFrames</giverClass><workType>Construction</workType><priorityInType>70</priorityInType><verb>work on</verb><gerund>working on</gerund><requiredCapacities><li>Manipulation</li></requiredCapacities><canBeDoneByNonColonists>true</canBeDoneByNonColonists><prioritizeSustains>true</prioritizeSustains><equivalenceGroup>AssistInConstruction</equivalenceGroup></WorkGiverDef>
XML error: <canBeDoneByNonColonists>true</canBeDoneByNonColonists> doesn't correspond to any field in type WorkGiverDef. Context: <WorkGiverDef><defName>ConstructDeliverResourcesToBlueprints</defName><label>deliver resources to blueprints</label><giverClass>WorkGiver_ConstructDeliverResourcesToBlueprints</giverClass><workType>Construction</workType><priorityInType>60</priorityInType><verb>work on</verb><gerund>working on</gerund><requiredCapacities><li>Manipulation</li></requiredCapacities><canBeDoneByNonColonists>true</canBeDoneByNonColonists><prioritizeSustains>true</prioritizeSustains><equivalenceGroup>AssistInConstruction</equivalenceGroup></WorkGiverDef>
XML error: <canBeDoneByNonColonists>true</canBeDoneByNonColonists> doesn't correspond to any field in type WorkGiverDef. Context: <WorkGiverDef><defName>Repair</defName><label>repair damaged things</label><giverClass>WorkGiver_Repair</giverClass><workType>Construction</workType><priorityInType>40</priorityInType><verb>repair</verb><gerund>repairing</gerund><requiredCapacities><li>Manipulation</li></requiredCapacities><canBeDoneByNonColonists>true</canBeDoneByNonColonists></WorkGiverDef>
XML error: <canBeDoneByNonColonists>true</canBeDoneByNonColonists> doesn't correspond to any field in type WorkGiverDef. Context: <WorkGiverDef><defName>DeliverResourcesToFrames</defName><label>deliver resources to frames</label><giverClass>WorkGiver_ConstructDeliverResourcesToFrames</giverClass><workType>Hauling</workType><priorityInType>10</priorityInType><verb>deliver to</verb><gerund>delivering to</gerund><requiredCapacities><li>Manipulation</li></requiredCapacities><canBeDoneByNonColonists>true</canBeDoneByNonColonists><prioritizeSustains>true</prioritizeSustains><equivalenceGroup>AssistInConstruction</equivalenceGroup></WorkGiverDef>
XML error: <canBeDoneByNonColonists>true</canBeDoneByNonColonists> doesn't correspond to any field in type WorkGiverDef. Context: <WorkGiverDef><defName>DeliverResourcesToBlueprints</defName><label>deliver resources to blueprints</label><giverClass>WorkGiver_ConstructDeliverResourcesToBlueprints</giverClass><workType>Hauling</workType><priorityInType>9</priorityInType><verb>deliver to</verb><gerund>delivering to</gerund><requiredCapacities><li>Manipulation</li></requiredCapacities><canBeDoneByNonColonists>true</canBeDoneByNonColonists><prioritizeSustains>true</prioritizeSustains><equivalenceGroup>AssistInConstruction</equivalenceGroup></WorkGiverDef>
Could not find a type named RimFridge.Building_Refrigerator
Could not find type named RimFridge.CompProperties_SecondLayer from node <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/DualFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(4,3)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
XML error: <graphicData><texPath>Building/Temperature/Fridge/DualFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(4,3)</drawSize></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/DualFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(4,3)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/DualFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(4,3)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
Could not find a type named RimFridge.Building_Refrigerator
Could not find type named RimFridge.CompProperties_SecondLayer from node <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/SingleFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(3,3)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
XML error: <graphicData><texPath>Building/Temperature/Fridge/SingleFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(3,3)</drawSize></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/SingleFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(3,3)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/SingleFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(3,3)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
Could not find a type named RimFridge.Building_Refrigerator
Could not find type named RimFridge.CompProperties_SecondLayer from node <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/QuadFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(4,4)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
XML error: <graphicData><texPath>Building/Temperature/Fridge/QuadFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(4,4)</drawSize></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/QuadFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(4,4)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/QuadFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(4,4)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
Could not find a type named RimFridge.Building_Refrigerator
Could not find type named RimFridge.CompProperties_SecondLayer from node <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/WallDualFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(2,1)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
XML error: <graphicData><texPath>Building/Temperature/Fridge/WallDualFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(2,1)</drawSize></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/WallDualFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(2,1)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/WallDualFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(2,1)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
Could not find a type named RimFridge.Building_Refrigerator
Could not find type named RimFridge.CompProperties_SecondLayer from node <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/WallSingleFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(1,1)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
XML error: <graphicData><texPath>Building/Temperature/Fridge/WallSingleFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(1,1)</drawSize></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/WallSingleFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(1,1)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="RimFridge.CompProperties_SecondLayer"><graphicData><texPath>Building/Temperature/Fridge/WallSingleFridgeLid</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>Transparent</shaderType><drawSize>(1,1)</drawSize></graphicData><altitudeLayer>MoteOverhead</altitudeLayer></li>
Config error in Ancients: Ancients is humanlikeFaction but has no backstory categories.
Config error in AncientsHostile: AncientsHostile is humanlikeFaction but has no backstory categories.
Config error in OutlanderCivil: OutlanderCivil is humanlikeFaction but has no backstory categories.
Config error in OutlanderRough: OutlanderRough is humanlikeFaction but has no backstory categories.
Config error in TribeCivil: TribeCivil is humanlikeFaction but has no backstory categories.
Config error in TribeRough: TribeRough is humanlikeFaction but has no backstory categories.
Config error in Pirate: Pirate is humanlikeFaction but has no backstory categories.
Config error in PlayerColony: PlayerColony is humanlikeFaction but has no backstory categories.
Config error in PlayerTribe: PlayerTribe is humanlikeFaction but has no backstory categories.
Config error in RimFridge_Refrigerator: has null thingClass.
Config error in RimFridge_Refrigerator: has components but it's thingClass is not a ThingWithComps
Config error in RimFridge_SingleRefrigerator: has null thingClass.
Config error in RimFridge_SingleRefrigerator: has components but it's thingClass is not a ThingWithComps
Config error in RimFridge_QuadRefrigerator: has null thingClass.
Config error in RimFridge_QuadRefrigerator: has components but it's thingClass is not a ThingWithComps
Config error in RimFridge_WallRefrigerator: has null thingClass.
Config error in RimFridge_WallRefrigerator: has components but it's thingClass is not a ThingWithComps
Config error in RimFridge_SingleWallRefrigerator: has null thingClass.
Config error in RimFridge_SingleWallRefrigerator: has components but it's thingClass is not a ThingWithComps
Config error in Grenadier_Destructive: Humanlike needs backstoryCategories.
Config error in Grenadier_EMP: Humanlike needs backstoryCategories.
Config error in Mercenary_Gunner: Humanlike needs backstoryCategories.
Config error in Mercenary_Sniper: Humanlike needs backstoryCategories.
Config error in Mercenary_Slasher: Humanlike needs backstoryCategories.
Config error in Mercenary_Heavy: Humanlike needs backstoryCategories.
Config error in PirateBoss: Humanlike needs backstoryCategories.
Config error in Mercenary_Elite: Humanlike needs backstoryCategories.
Config error in Villager: Humanlike needs backstoryCategories.
Config error in Town_Guard: Humanlike needs backstoryCategories.
Config error in Town_Trader: Humanlike needs backstoryCategories.
Config error in Town_Councilman: Humanlike needs backstoryCategories.
Config error in Drifter: Humanlike needs backstoryCategories.
Config error in Scavenger: Humanlike needs backstoryCategories.
Config error in Thrasher: Humanlike needs backstoryCategories.
Config error in Pirate: Humanlike needs backstoryCategories.
Config error in Colonist: Humanlike needs backstoryCategories.
Config error in Tribesperson: Humanlike needs backstoryCategories.
Config error in SpaceRefugee: Humanlike needs backstoryCategories.
Config error in AncientSoldier: Humanlike needs backstoryCategories.
Config error in Slave: Humanlike needs backstoryCategories.
Config error in WildMan: Humanlike needs backstoryCategories.
Config error in StrangerInBlack: Humanlike needs backstoryCategories.
Config error in Tribal_Penitent: Humanlike needs backstoryCategories.
Config error in Tribal_Archer: Humanlike needs backstoryCategories.
Config error in Tribal_Warrior: Humanlike needs backstoryCategories.
Config error in Tribal_Hunter: Humanlike needs backstoryCategories.
Config error in Tribal_Trader: Humanlike needs backstoryCategories.
Config error in Tribal_Berserker: Humanlike needs backstoryCategories.
Config error in Tribal_HeavyArcher: Humanlike needs backstoryCategories.
Config error in Tribal_ChiefMelee: Humanlike needs backstoryCategories.
Config error in Tribal_ChiefRanged: Humanlike needs backstoryCategories.
Config error in RimFridge_Refrigerator: has null thingClass.
Config error in RimFridge_Refrigerator: has components but it's thingClass is not a ThingWithComps
Config error in RimFridge_SingleRefrigerator: has null thingClass.
Config error in RimFridge_SingleRefrigerator: has components but it's thingClass is not a ThingWithComps
Config error in RimFridge_QuadRefrigerator: has null thingClass.
Config error in RimFridge_QuadRefrigerator: has components but it's thingClass is not a ThingWithComps
Config error in RimFridge_WallRefrigerator: has null thingClass.
Config error in RimFridge_WallRefrigerator: has components but it's thingClass is not a ThingWithComps
Config error in RimFridge_SingleWallRefrigerator: has null thingClass.
Config error in RimFridge_SingleWallRefrigerator: has components but it's thingClass is not a ThingWithComps
[HugsLib][ERR] Quickstart aborted: errors detected in log
[HugsLib] Quickstarter generating map with scenario: Crashlanded
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 8936.
Total: 28.019796 ms (FindLiveObjects: 0.377994 ms CreateObjectMapping: 0.715347 ms MarkObjects: 26.811802 ms DeleteObjects: 0.113662 ms)
No shuffled Childhood found for Ari of OutlanderCivil. Defaulting.
No shuffled Adulthood found for Ari of OutlanderCivil. Defaulting.
No shuffled Childhood found for Chacken of OutlanderRough. Defaulting.
No shuffled Adulthood found for Chacken of OutlanderRough. Defaulting.
No shuffled Childhood found for Pig of TribeCivil. Defaulting.
No shuffled Adulthood found for Pig of TribeCivil. Defaulting.
No shuffled Childhood found for Purple of TribeRough. Defaulting.
No shuffled Adulthood found for Purple of TribeRough. Defaulting.
No shuffled Childhood found for Best of Pirate. Defaulting.
No shuffled Adulthood found for Best of Pirate. Defaulting.
No shuffled Childhood found for Yana of PlayerColony. Defaulting.
No shuffled Adulthood found for Yana of PlayerColony. Defaulting.
No shuffled Childhood found for Addy of PlayerColony. Defaulting.
No shuffled Adulthood found for Addy of PlayerColony. Defaulting.
No shuffled Childhood found for Blanca of PlayerColony. Defaulting.
No shuffled Adulthood found for Blanca of PlayerColony. Defaulting.
No shuffled Childhood found for Grizzly of PlayerColony. Defaulting.
No shuffled Adulthood found for Grizzly of PlayerColony. Defaulting.
No shuffled Childhood found for Sleepy of PlayerColony. Defaulting.
No shuffled Adulthood found for Sleepy of PlayerColony. Defaulting.
No shuffled Childhood found for Avery of PlayerColony. Defaulting.
No shuffled Adulthood found for Avery of PlayerColony. Defaulting.
No shuffled Childhood found for Kiryuin of PlayerColony. Defaulting.
No shuffled Adulthood found for Kiryuin of PlayerColony. Defaulting.
No shuffled Childhood found for Stafford of PlayerColony. Defaulting.
No shuffled Adulthood found for Stafford of PlayerColony. Defaulting.
Initializing new game with mods Core, HugsLib, rimworld-rimfridge-master
No shuffled Childhood found for Maverick of AncientsHostile. Defaulting.
No shuffled Adulthood found for Maverick of AncientsHostile. Defaulting.
No shuffled Childhood found for Kyra of AncientsHostile. Defaulting.
No shuffled Adulthood found for Kyra of AncientsHostile. Defaulting.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13606.
Total: 77.358261 ms (FindLiveObjects: 1.150502 ms CreateObjectMapping: 1.239714 ms MarkObjects: 74.943924 ms DeleteObjects: 0.023129 ms)
Root level exception in OnGUI(): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
at RimWorld.Designator_Build.DesignateSingleCell (IntVec3 c) [0x00000] in <filename unknown>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00000] in <filename unknown>:0
at RimWorld.MapInterface.HandleMapClicks () [0x00000] in <filename unknown>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
Root level exception in OnGUI(): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
at RimWorld.Designator_Build.DesignateSingleCell (IntVec3 c) [0x00000] in <filename unknown>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00000] in <filename unknown>:0
at RimWorld.MapInterface.HandleMapClicks () [0x00000] in <filename unknown>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
Root level exception in OnGUI(): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
at RimWorld.Designator_Build.DesignateSingleCell (IntVec3 c) [0x00000] in <filename unknown>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00000] in <filename unknown>:0
at RimWorld.MapInterface.HandleMapClicks () [0x00000] in <filename unknown>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
Root level exception in OnGUI(): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
at RimWorld.Designator_Build.DesignateSingleCell (IntVec3 c) [0x00000] in <filename unknown>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00000] in <filename unknown>:0
at RimWorld.MapInterface.HandleMapClicks () [0x00000] in <filename unknown>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
Root level exception in OnGUI(): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
at RimWorld.Designator_Build.DesignateSingleCell (IntVec3 c) [0x00000] in <filename unknown>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00000] in <filename unknown>:0
at RimWorld.MapInterface.HandleMapClicks () [0x00000] in <filename unknown>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
Root level exception in OnGUI(): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
at RimWorld.Designator_Build.DesignateSingleCell (IntVec3 c) [0x00000] in <filename unknown>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00000] in <filename unknown>:0
at RimWorld.MapInterface.HandleMapClicks () [0x00000] in <filename unknown>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
Root level exception in OnGUI(): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
at RimWorld.Designator_Build.DesignateSingleCell (IntVec3 c) [0x00000] in <filename unknown>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00000] in <filename unknown>:0
at RimWorld.MapInterface.HandleMapClicks () [0x00000] in <filename unknown>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
Root level exception in OnGUI(): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
at RimWorld.Designator_Build.DesignateSingleCell (IntVec3 c) [0x00000] in <filename unknown>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00000] in <filename unknown>:0
at RimWorld.MapInterface.HandleMapClicks () [0x00000] in <filename unknown>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
Root level exception in OnGUI(): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
at RimWorld.Designator_Build.DesignateSingleCell (IntVec3 c) [0x00000] in <filename unknown>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00000] in <filename unknown>:0
at RimWorld.MapInterface.HandleMapClicks () [0x00000] in <filename unknown>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
Root level exception in OnGUI(): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
at RimWorld.Designator_Build.DesignateSingleCell (IntVec3 c) [0x00000] in <filename unknown>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00000] in <filename unknown>:0
at RimWorld.MapInterface.HandleMapClicks () [0x00000] in <filename unknown>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
Root level exception in OnGUI(): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
at RimWorld.Designator_Build.DesignateSingleCell (IntVec3 c) [0x00000] in <filename unknown>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00000] in <filename unknown>:0
at RimWorld.MapInterface.HandleMapClicks () [0x00000] in <filename unknown>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
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