@@ -23,7 +23,7 @@ Further documentation
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- Developer wiki: http://dev.minetest.net/
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- Forum: http://forum.minetest.net/
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- Github: https://github.com/minetest/minetest/
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- - doc/ directory of source distribution
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+ - [ doc/] ( doc/ ) directory of source distribution
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Default controls
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----------------
@@ -72,26 +72,26 @@ Paths
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-----
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Locations:
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- * bin - Compiled binaries
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- * share - Distributed read-only data
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- * user - User-created modifiable data
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+ * ` bin ` - Compiled binaries
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+ * ` share ` - Distributed read-only data
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+ * ` user ` - User-created modifiable data
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Where each location is on each platform:
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* Windows .zip / RUN_IN_PLACE source:
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- * bin = bin
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- * share = .
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- * user = .
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+ * ` bin ` = ` bin `
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+ * ` share ` = ` . `
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+ * ` user ` = ` . `
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* Linux installed:
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- * bin = /usr/bin
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- * share = /usr/share/minetest
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- * user = ~ /.minetest
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+ * ` bin ` = ` /usr/bin `
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+ * ` share ` = ` /usr/share/minetest `
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+ * ` user ` = ` ~/.minetest `
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* macOS:
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- * bin = Contents/MacOS
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- * share = Contents/Resources
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- * user = Contents/User OR ~ /Library/Application Support/minetest
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+ * ` bin ` = ` Contents/MacOS `
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+ * ` share ` = ` Contents/Resources `
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+ * ` user ` = ` Contents/User OR ~/Library/Application Support/minetest `
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- Worlds can be found as separate folders in: user/worlds/
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+ Worlds can be found as separate folders in: ` user/worlds/ `
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Configuration file:
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-------------------
@@ -105,7 +105,7 @@ Configuration file:
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Command-line options:
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---------------------
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- - Use --help
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+ - Use ` --help `
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Compiling
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---------
@@ -177,15 +177,15 @@ Run it:
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$ ./bin/minetest
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- - Use cmake . -LH to see all CMake options and their current state
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+ - Use ` cmake . -LH ` to see all CMake options and their current state
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- If you want to install it system-wide (or are making a distribution package),
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- you will want to use -DRUN_IN_PLACE=FALSE
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- - You can build a bare server by specifying -DBUILD_SERVER=TRUE
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- - You can disable the client build by specifying -DBUILD_CLIENT=FALSE
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- - You can select between Release and Debug build by -DCMAKE_BUILD_TYPE=<Debug or Release >
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+ you will want to use ` -DRUN_IN_PLACE=FALSE `
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+ - You can build a bare server by specifying ` -DBUILD_SERVER=TRUE `
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+ - You can disable the client build by specifying ` -DBUILD_CLIENT=FALSE `
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+ - You can select between Release and Debug build by ` -DCMAKE_BUILD_TYPE=<Debug or Release> `
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- Debug build is slower, but gives much more useful output in a debugger
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- If you build a bare server, you don't need to have Irrlicht installed.
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- In that case use -DIRRLICHT_SOURCE_DIR=/the/irrlicht/source
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+ - In that case use ` -DIRRLICHT_SOURCE_DIR=/the/irrlicht/source `
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### CMake options
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@@ -273,7 +273,7 @@ Library specific options:
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### Compiling on Windows
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* This section is outdated. In addition to what is described here:
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- * In addition to minetest, you need to download minetest_game.
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+ * In addition to minetest, you need to download [ minetest_game] ( https://github.com/minetest/minetest_game ) .
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* If you wish to have sound support, you need libogg, libvorbis and libopenal
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* You need:
@@ -428,7 +428,7 @@ This is how we build Windows releases.
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Version scheme
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--------------
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- We use major.minor.patch since 5.0.0-dev. Prior to that we used 0.major.minor.
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+ We use ` major.minor.patch ` since 5.0.0-dev. Prior to that we used ` 0.major.minor ` .
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- Major is incremented when the release contains breaking changes, all other
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numbers are set to 0.
@@ -439,4 +439,4 @@ minor/trivial features considered necessary.
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Since 5.0.0-dev and 0.4.17-dev, the dev notation refers to the next release,
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ie: 5.0.0-dev is the development version leading to 5.0.0.
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- Prior to that we used previous_version-dev.
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+ Prior to that we used ` previous_version-dev ` .
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