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std.atomic.queue - document limitation and add MPSC queue
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andrewrk committed Jun 29, 2018
1 parent 4a35d7e commit 0874a5b
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Showing 4 changed files with 255 additions and 34 deletions.
3 changes: 2 additions & 1 deletion CMakeLists.txt
Expand Up @@ -431,7 +431,8 @@ set(ZIG_CPP_SOURCES
set(ZIG_STD_FILES
"array_list.zig"
"atomic/index.zig"
"atomic/queue.zig"
"atomic/queue_mpmc.zig"
"atomic/queue_mpsc.zig"
"atomic/stack.zig"
"base64.zig"
"buf_map.zig"
Expand Down
8 changes: 5 additions & 3 deletions std/atomic/index.zig
@@ -1,7 +1,9 @@
pub const Stack = @import("stack.zig").Stack;
pub const Queue = @import("queue.zig").Queue;
pub const QueueMpsc = @import("queue_mpsc.zig").QueueMpsc;
pub const QueueMpmc = @import("queue_mpmc.zig").QueueMpmc;

test "std.atomic" {
_ = @import("stack.zig").Stack;
_ = @import("queue.zig").Queue;
_ = @import("stack.zig");
_ = @import("queue_mpsc.zig");
_ = @import("queue_mpmc.zig");
}
214 changes: 214 additions & 0 deletions std/atomic/queue_mpmc.zig
@@ -0,0 +1,214 @@
const builtin = @import("builtin");
const AtomicOrder = builtin.AtomicOrder;
const AtomicRmwOp = builtin.AtomicRmwOp;

/// Many producer, many consumer, non-allocating, thread-safe, lock-free
/// This implementation has a crippling limitation - it hangs onto node
/// memory for 1 extra get() and 1 extra put() operation - when get() returns a node, that
/// node must not be freed until both the next get() and the next put() completes.
pub fn QueueMpmc(comptime T: type) type {
return struct {
head: *Node,
tail: *Node,
root: Node,

pub const Self = this;

pub const Node = struct {
next: ?*Node,
data: T,
};

/// TODO: well defined copy elision: https://github.com/ziglang/zig/issues/287
pub fn init(self: *Self) void {
self.root.next = null;
self.head = &self.root;
self.tail = &self.root;
}

pub fn put(self: *Self, node: *Node) void {
node.next = null;

const tail = @atomicRmw(*Node, &self.tail, AtomicRmwOp.Xchg, node, AtomicOrder.SeqCst);
_ = @atomicRmw(?*Node, &tail.next, AtomicRmwOp.Xchg, node, AtomicOrder.SeqCst);
}

/// node must not be freed until both the next get() and the next put() complete
pub fn get(self: *Self) ?*Node {
var head = @atomicLoad(*Node, &self.head, AtomicOrder.SeqCst);
while (true) {
const node = head.next orelse return null;
head = @cmpxchgWeak(*Node, &self.head, head, node, AtomicOrder.SeqCst, AtomicOrder.SeqCst) orelse return node;
}
}

///// This is a debug function that is not thread-safe.
pub fn dump(self: *Self) void {
std.debug.warn("head: ");
dumpRecursive(self.head, 0);
std.debug.warn("tail: ");
dumpRecursive(self.tail, 0);
}

fn dumpRecursive(optional_node: ?*Node, indent: usize) void {
var stderr_file = std.io.getStdErr() catch return;
const stderr = &std.io.FileOutStream.init(&stderr_file).stream;
stderr.writeByteNTimes(' ', indent) catch return;
if (optional_node) |node| {
std.debug.warn("0x{x}={}\n", @ptrToInt(node), node.data);
dumpRecursive(node.next, indent + 1);
} else {
std.debug.warn("(null)\n");
}
}
};
}

const std = @import("std");
const assert = std.debug.assert;

const Context = struct {
allocator: *std.mem.Allocator,
queue: *QueueMpmc(i32),
put_sum: isize,
get_sum: isize,
get_count: usize,
puts_done: u8, // TODO make this a bool
};

// TODO add lazy evaluated build options and then put puts_per_thread behind
// some option such as: "AggressiveMultithreadedFuzzTest". In the AppVeyor
// CI we would use a less aggressive setting since at 1 core, while we still
// want this test to pass, we need a smaller value since there is so much thrashing
// we would also use a less aggressive setting when running in valgrind
const puts_per_thread = 500;
const put_thread_count = 3;

test "std.atomic.queue_mpmc" {
var direct_allocator = std.heap.DirectAllocator.init();
defer direct_allocator.deinit();

var plenty_of_memory = try direct_allocator.allocator.alloc(u8, 300 * 1024);
defer direct_allocator.allocator.free(plenty_of_memory);

var fixed_buffer_allocator = std.heap.ThreadSafeFixedBufferAllocator.init(plenty_of_memory);
var a = &fixed_buffer_allocator.allocator;

var queue: QueueMpmc(i32) = undefined;
queue.init();
var context = Context{
.allocator = a,
.queue = &queue,
.put_sum = 0,
.get_sum = 0,
.puts_done = 0,
.get_count = 0,
};

var putters: [put_thread_count]*std.os.Thread = undefined;
for (putters) |*t| {
t.* = try std.os.spawnThread(&context, startPuts);
}
var getters: [put_thread_count]*std.os.Thread = undefined;
for (getters) |*t| {
t.* = try std.os.spawnThread(&context, startGets);
}

for (putters) |t|
t.wait();
_ = @atomicRmw(u8, &context.puts_done, builtin.AtomicRmwOp.Xchg, 1, AtomicOrder.SeqCst);
for (getters) |t|
t.wait();

if (context.put_sum != context.get_sum) {
std.debug.panic("failure\nput_sum:{} != get_sum:{}", context.put_sum, context.get_sum);
}

if (context.get_count != puts_per_thread * put_thread_count) {
std.debug.panic(
"failure\nget_count:{} != puts_per_thread:{} * put_thread_count:{}",
context.get_count,
u32(puts_per_thread),
u32(put_thread_count),
);
}
}

fn startPuts(ctx: *Context) u8 {
var put_count: usize = puts_per_thread;
var r = std.rand.DefaultPrng.init(0xdeadbeef);
while (put_count != 0) : (put_count -= 1) {
std.os.time.sleep(0, 1); // let the os scheduler be our fuzz
const x = @bitCast(i32, r.random.scalar(u32));
const node = ctx.allocator.create(QueueMpmc(i32).Node{
.next = undefined,
.data = x,
}) catch unreachable;
ctx.queue.put(node);
_ = @atomicRmw(isize, &ctx.put_sum, builtin.AtomicRmwOp.Add, x, AtomicOrder.SeqCst);
}
return 0;
}

fn startGets(ctx: *Context) u8 {
while (true) {
const last = @atomicLoad(u8, &ctx.puts_done, builtin.AtomicOrder.SeqCst) == 1;

while (ctx.queue.get()) |node| {
std.os.time.sleep(0, 1); // let the os scheduler be our fuzz
_ = @atomicRmw(isize, &ctx.get_sum, builtin.AtomicRmwOp.Add, node.data, builtin.AtomicOrder.SeqCst);
_ = @atomicRmw(usize, &ctx.get_count, builtin.AtomicRmwOp.Add, 1, builtin.AtomicOrder.SeqCst);
}

if (last) return 0;
}
}

test "std.atomic.queue_mpmc single-threaded" {
var queue: QueueMpmc(i32) = undefined;
queue.init();

var node_0 = QueueMpmc(i32).Node{
.data = 0,
.next = undefined,
};
queue.put(&node_0);

var node_1 = QueueMpmc(i32).Node{
.data = 1,
.next = undefined,
};
queue.put(&node_1);

assert(queue.get().?.data == 0);

var node_2 = QueueMpmc(i32).Node{
.data = 2,
.next = undefined,
};
queue.put(&node_2);

var node_3 = QueueMpmc(i32).Node{
.data = 3,
.next = undefined,
};
queue.put(&node_3);

assert(queue.get().?.data == 1);

assert(queue.get().?.data == 2);

var node_4 = QueueMpmc(i32).Node{
.data = 4,
.next = undefined,
};
queue.put(&node_4);

assert(queue.get().?.data == 3);
// if we were to set node_3.next to null here, it would cause this test
// to fail. this demonstrates the limitation of hanging on to extra memory.

assert(queue.get().?.data == 4);

assert(queue.get() == null);
}
64 changes: 34 additions & 30 deletions std/atomic/queue.zig → std/atomic/queue_mpsc.zig
@@ -1,49 +1,54 @@
const std = @import("std");
const assert = std.debug.assert;
const builtin = @import("builtin");
const AtomicOrder = builtin.AtomicOrder;
const AtomicRmwOp = builtin.AtomicRmwOp;

/// Many reader, many writer, non-allocating, thread-safe, lock-free
pub fn Queue(comptime T: type) type {
/// Many producer, single consumer, non-allocating, thread-safe, lock-free
pub fn QueueMpsc(comptime T: type) type {
return struct {
head: *Node,
tail: *Node,
root: Node,
inboxes: [2]std.atomic.Stack(T),
outbox: std.atomic.Stack(T),
inbox_index: usize,

pub const Self = this;

pub const Node = struct {
next: ?*Node,
data: T,
};

// TODO: well defined copy elision: https://github.com/ziglang/zig/issues/287
pub fn init(self: *Self) void {
self.root.next = null;
self.head = &self.root;
self.tail = &self.root;
pub const Node = std.atomic.Stack(T).Node;

pub fn init() Self {
return Self{
.inboxes = []std.atomic.Stack(T){
std.atomic.Stack(T).init(),
std.atomic.Stack(T).init(),
},
.outbox = std.atomic.Stack(T).init(),
.inbox_index = 0,
};
}

pub fn put(self: *Self, node: *Node) void {
node.next = null;

const tail = @atomicRmw(*Node, &self.tail, AtomicRmwOp.Xchg, node, AtomicOrder.SeqCst);
_ = @atomicRmw(?*Node, &tail.next, AtomicRmwOp.Xchg, node, AtomicOrder.SeqCst);
const inbox_index = @atomicLoad(usize, &self.inbox_index, AtomicOrder.SeqCst);
const inbox = &self.inboxes[inbox_index];
inbox.push(node);
}

pub fn get(self: *Self) ?*Node {
var head = @atomicLoad(*Node, &self.head, AtomicOrder.SeqCst);
while (true) {
const node = head.next orelse return null;
head = @cmpxchgWeak(*Node, &self.head, head, node, AtomicOrder.SeqCst, AtomicOrder.SeqCst) orelse return node;
if (self.outbox.pop()) |node| {
return node;
}
const prev_inbox_index = @atomicRmw(usize, &self.inbox_index, AtomicRmwOp.Xor, 0x1, AtomicOrder.SeqCst);
const prev_inbox = &self.inboxes[prev_inbox_index];
while (prev_inbox.pop()) |node| {
self.outbox.push(node);
}
return self.outbox.pop();
}
};
}

const std = @import("std");
const Context = struct {
allocator: *std.mem.Allocator,
queue: *Queue(i32),
queue: *QueueMpsc(i32),
put_sum: isize,
get_sum: isize,
get_count: usize,
Expand All @@ -58,7 +63,7 @@ const Context = struct {
const puts_per_thread = 500;
const put_thread_count = 3;

test "std.atomic.queue" {
test "std.atomic.queue_mpsc" {
var direct_allocator = std.heap.DirectAllocator.init();
defer direct_allocator.deinit();

Expand All @@ -68,8 +73,7 @@ test "std.atomic.queue" {
var fixed_buffer_allocator = std.heap.ThreadSafeFixedBufferAllocator.init(plenty_of_memory);
var a = &fixed_buffer_allocator.allocator;

var queue: Queue(i32) = undefined;
queue.init();
var queue = QueueMpsc(i32).init();
var context = Context{
.allocator = a,
.queue = &queue,
Expand All @@ -83,7 +87,7 @@ test "std.atomic.queue" {
for (putters) |*t| {
t.* = try std.os.spawnThread(&context, startPuts);
}
var getters: [put_thread_count]*std.os.Thread = undefined;
var getters: [1]*std.os.Thread = undefined;
for (getters) |*t| {
t.* = try std.os.spawnThread(&context, startGets);
}
Expand Down Expand Up @@ -114,7 +118,7 @@ fn startPuts(ctx: *Context) u8 {
while (put_count != 0) : (put_count -= 1) {
std.os.time.sleep(0, 1); // let the os scheduler be our fuzz
const x = @bitCast(i32, r.random.scalar(u32));
const node = ctx.allocator.create(Queue(i32).Node{
const node = ctx.allocator.create(QueueMpsc(i32).Node{
.next = undefined,
.data = x,
}) catch unreachable;
Expand Down

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