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Base graphics set is missing 5 sprites #7999

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Limyx826 opened this issue Feb 14, 2020 · 3 comments
Closed

Base graphics set is missing 5 sprites #7999

Limyx826 opened this issue Feb 14, 2020 · 3 comments

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@Limyx826
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Limyx826 commented Feb 14, 2020

Version of OpenTTD

1.10.0-RC1

Issue

The main menu show that the currently base graphics set is missing 5 sprites and ask to update. I check the online update and it was up to date.

The base graphics set is OpenGFX.

This message also shows up on aBase, zBase, and NightGFX graphics set. The only set where this message not shows up is the Original Windows TTD graphics.

SharedScreenshot4

@Limyx826 Limyx826 changed the title Base grap Base graphics set is missing 5 sprites Feb 14, 2020
@LordAro
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LordAro commented Feb 14, 2020

Yes, this is a known "issue", but not with OpenTTD. New sprites need to be drawn for OpenGFX before the 1.10 release. It's on our list and won't be forgotten, don't worry!

aBase, zBase & NightGFX are (entirely) 3rd party and it's up to the creators of those GRFs to update them accordingly

@LordAro LordAro closed this as completed Feb 14, 2020
@Limyx826
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May I ask if there are new sprites, how is the original TTD graphics set being handle then?

@LordAro
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LordAro commented Feb 14, 2020

Because the "extra" sprites are distributed with OpenTTD by necessity. OpenGFX is ultimately just another base set GRF - it's not special like the original graphics are - and needs to be updated separately like all other base sets

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