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godot: 3.1.2 -> 3.2 #80380

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godot: 3.1.2 -> 3.2 #80380

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invpt
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@invpt invpt commented Feb 17, 2020

Motivation for this change
Things done
  • Tested using sandboxing (nix.useSandbox on NixOS, or option sandbox in nix.conf on non-NixOS linux)
  • Built on platform(s)
    • NixOS
    • macOS
    • other Linux distributions
  • Tested via one or more NixOS test(s) if existing and applicable for the change (look inside nixos/tests)
  • Tested compilation of all pkgs that depend on this change using nix-shell -p nixpkgs-review --run "nixpkgs-review wip"
  • Tested execution of all binary files (usually in ./result/bin/)
  • Determined the impact on package closure size (by running nix path-info -S before and after)
  • Ensured that relevant documentation is up to date
  • Fits CONTRIBUTING.md.

@invpt invpt changed the title Godot 3.1.2 -> 3.2 godot: 3.1.2 -> 3.2 Feb 17, 2020
@marsam
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marsam commented Feb 18, 2020

@GrahamcOfBorg build godot

@juliendehos
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maybe related to #79957

@invpt
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invpt commented Feb 18, 2020

oops, I didn't see that, my bad.

@invpt invpt closed this Feb 18, 2020
@juliendehos
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However, I don't know if the PRs are identical so please feel free to test & comment the other PR.

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4 participants