|
1 |
| -dungeon_loot.registered_loot = { |
2 |
| - -- buckets |
3 |
| - {name = "bucket:bucket_empty", chance = 0.55}, |
4 |
| - -- water in deserts/ice or above ground, lava otherwise |
5 |
| - {name = "bucket:bucket_water", chance = 0.45, |
6 |
| - types = {"sandstone", "desert", "ice"}}, |
7 |
| - {name = "bucket:bucket_water", chance = 0.45, y = {0, 32768}, |
8 |
| - types = {"normal"}}, |
9 |
| - {name = "bucket:bucket_lava", chance = 0.45, y = {-32768, -1}, |
10 |
| - types = {"normal"}}, |
| 1 | +-- Loot from the `default` mod is registered here, |
| 2 | +-- with the rest being registered in the respective mods |
11 | 3 |
|
| 4 | +dungeon_loot.registered_loot = { |
12 | 5 | -- various items
|
13 | 6 | {name = "default:stick", chance = 0.6, count = {3, 6}},
|
14 | 7 | {name = "default:flint", chance = 0.4, count = {1, 3}},
|
15 |
| - {name = "vessels:glass_fragments", chance = 0.35, count = {1, 4}}, |
16 |
| - {name = "carts:rail", chance = 0.35, count = {1, 6}}, |
17 | 8 |
|
18 | 9 | -- farming / consumable
|
19 |
| - {name = "farming:string", chance = 0.5, count = {1, 8}}, |
20 |
| - {name = "farming:wheat", chance = 0.5, count = {2, 5}}, |
21 | 10 | {name = "default:apple", chance = 0.4, count = {1, 4}},
|
22 |
| - {name = "farming:seed_cotton", chance = 0.4, count = {1, 4}, |
23 |
| - types = {"normal"}}, |
24 | 11 | {name = "default:cactus", chance = 0.4, count = {1, 4},
|
25 | 12 | types = {"sandstone", "desert"}},
|
26 | 13 |
|
|
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