Skip to content

Instantly share code, notes, and snippets.

@HugsLibRecordKeeper
Created February 10, 2021 01:02
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save HugsLibRecordKeeper/f1a321fb70e3d0ad82f4e4398a5e070a to your computer and use it in GitHub Desktop.
Save HugsLibRecordKeeper/f1a321fb70e3d0ad82f4e4398a5e070a to your computer and use it in GitHub Desktop.
Rimworld output log published using HugsLib
This file has been truncated, but you can view the full file.
Log uploaded on Tuesday, February 9, 2021, 5:02:48 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:1.0.4.0]: 0Harmony(2.0.2), HarmonyMod(1.0.4)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:8.0.1]: 0Harmony(av:2.0.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:8.0.1)
JecsTools (Unofficial)(jecrell.jecstools)[mv:1.1.2.2]: 0JecsTools(1.1.2.2), AbilityUser(1.1.2.2), AbilityUserAI(1.1.2.2), CompActivatableEffect(1.1.2.2), CompAnimated(1.1.2.2), CompBalloon(1.1.2.2), CompBigBox(1.1.2.2), CompDeflector(1.1.2.2), CompDelayedSpawner(1.1.2.2), CompExtraSounds(1.1.2.2), CompInstalledPart(1.1.2.2), CompLumbering(1.1.2.2), CompOverlays(1.1.2.2), CompOversizedWeapon(1.1.2.2), CompSlotLoadable(1.1.2.2), CompToggleDef(1.1.2.2), CompVehicle(1.1.2.1), PawnShields(1.1.2.2), ThinkNodes(1.1.2.2)
Make Turrets Great Again(SteelChicken.MTGA): (no assemblies)
Mines(WexMan.Mines): (no assemblies)
Ore Yields(neceros.oreyields): OreYields(1.0.0)
Animals Logic(Oblitus.AnimalsLogic): AnimalsLogic(1.0.7710.27937)
Animals are fun(Revolus.AnimalsAreFun)[mv:2020.5.30.0]: Revolus.AnimalsAreFun(2020.5.30)
CustomDeathRandomness(torann.CustomDeathRandomness): CustomDeathRandomness(1.1.2.1)
Everybody Gets One(Uuugggg.EverybodyGetsOne): Everybody_Gets_One(1.0.0)
Share The Load(Uuugggg.ShareTheLoad): Share_The_Load(1.0.0)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(1.0.0)
[SYR] Doormats(syrchalis.doormats): SyrDoorMats(1.0.0)
Realistic Rooms(crlsniper.realisticrooms): (no assemblies)
Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), SnapOut(av:0.7.3,fv:0.7.3)
Where is my weapon?(tammybee.whereismyweapon): 0Harmony(av:2.0.2,fv:1.1.0), WhereIsMyWeapon(1.0.0)
Extended Turrets(youhaveavirus.ExtendedTurrets): LaserBeam(1.0.0)
Full Gun Sell Price(BDew.FullGunSellPrice): (no assemblies)
Humanoid Alien Races 2.0(erdelf.HumanoidAlienRaces): 0Harmony(2.0.2), AlienRace(1.0.0)
Hospitality(Orion.Hospitality)[mv:1.2.8]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Hospitality(av:1.0.0,fv:1.2.8)
SRTS Expanded(smashphil.neceros.srtsexpanded)[mv:1.4.6]: 0Harmony(av:2.0.2,fv:1.2.0.1), SRTS(1.0.0)
More Trade Ships(PinoChemicali.MoreTradeShips): (no assemblies)
Misc. Robots(Haplo.Miscellaneous.Robots)[mv:1.2.4]: AIRobot(1.2.5)
Level Up!(Krafs.LevelUp): 0Harmony(av:2.0.2,fv:1.2.0.1), LevelUp(av:2.0.2,fv:2.0.3)
Expanded Prosthetics and Organ Engineering(Ykara.EPOE): (no assemblies)
MendAndRecycle(notfood.MendAndRecycle)[mv:1.0.1.0]: MendAndRecycle(0.0.0)
Common Sense(avilmask.CommonSense)[mv:1.1.23]: CommonSense(1.0.7530.11716)
CleaningArea(hatti.cleaningarea): 0Harmony(av:2.0.2,fv:1.1.0), CleaningArea(av:1.0.3,fv:1.0.3)
QualitySurgeon(hatti.qualitysurgeon): 0Harmony(av:2.0.2,fv:1.2.0.1), QualitySurgeon(av:1.0.4,fv:1.0.4)
DisfigCured(LegendaryMinuteman.DisfigCured): (no assemblies)
Rejuvenate Surgery(Ethereal.Rejuvenate.Surgery): Recipe_Rejuvenate(1.0.0)
Fences And Floors (Continued)(Mlie.FencesAndFloors)[mv:1.0.7.0]: (no assemblies)
Stabilize(Linkolas.Stabilize): Stabilize(1.17.0)
Zombieland(brrainz.zombieland)[mv:2.0.9.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), Firebaser(0.9.6), ZombieLand(2.0.9)
Removes Skill Decay(MRGames.NoSkillDecay): 0Harmony(av:2.0.2,fv:2.0.0.5), RimworldNoSkillDecay(1.0.0)
Easy Upgrades(toywalrus.easyupgrades): EasyUpgrades(1.0.0)
Stack XXL(Indeed.StackXXL)[ov:1.0.0]: StackXXL(1.0.0)
Turret Hunt(baalevan.turrethunt): TurretHunt(1.0.0)
All Turrets Can Set Forced Target(baalevan.allturretscansetforcedtarget): AllTurretsCanSetTarget(1.0.0)
Turret Collection(eatKenny.leafzxg.TurretCollection): (no assemblies)
Embrasures(Brunayla.Embrasures): (no assemblies)
Shoot More!(WinnieTheJinPing.ShootMore): (no assemblies)
ResearchPal(notfood.ResearchPal)[mv:1.1.3.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), ResearchTree(av:3.0.0,fv:3.13.503)
[SF] Priority treatment 1.1(Shotgunfrenzy.PriorityTreatment): (no assemblies)
PawnTargetFix(fed1sPlay.PawnTargetFix): PawnTargetFix(1.0.0)
Plasteel Surgery (Continued)(Mlie.PlasteelSurgery)[mv:1.0.6.0]: PlasteelSurgery(1.0.0), UnityEngine.CoreModule(0.0.0)
[1.1] Wild Animal Sex V5.0(walkingproblem.wildanimalsex): WildAnimalSex(1.0.0)
Machine Gun Nests(Diva.MachineGunNests): (no assemblies)
Metal Don't Burn(neceros.metaldontburn): (no assemblies)
Milkable Muffalo [1.2](ALIEN.MilkableMuffalo): (no assemblies)
[KV] Show Hair With Hats or Hide All Hats(showhair.kv.rw)[ov:1.2.0.4]: 0Harmony(av:2.0.2,fv:1.2.0.1), ShowHair(1.0.0)
Interaction Bubbles(Jaxe.Bubbles): Bubbles(1.6.2)
Crafting Quality Rebalanced(phomor.CraftingQualityRebalanced): 0Harmony(av:2.0.2,fv:2.0.0.8), CraftingQualityRebalanced(av:0.18.0,fv:1.0.0)
Misc. Craftable Robots(leion247658.MiscVHCraftableHRobots): (no assemblies)
Automatic Night Owl(ben.automaticnightowl): AutomaticNightOwl(1.0.0)
Efficient batteries(efficient.batteries): (no assemblies)
Cheaper Components(PinoChemicali.CheaperComponents): (no assemblies)
Craft Glitterworld Meds(neceros.craftglitterworldmeds): (no assemblies)
Dubs Skylights(Dubwise.DubsSkylights)[mv:1.5.1471]: 0Harmony(av:2.0.2,fv:2.0.4), Dubs Skylight(av:1.5.7684.36979,fv:1.0.0)
Infinite Turrets(Knight.infiniteturrets): 0Harmony(av:2.0.2,fv:2.0.0.3), InfiniteTurrets(1.0.0)
Character Editor(void.charactereditor): 0Harmony(av:2.0.2,fv:1.1.0), CharacterEditor(1.2.926)
Mannable Turrets(Brunayla.Mannable.Turrets): (no assemblies)
[O21] Toolbox(neronix17.toolbox): O21Toolbox(1.0.0)
No Royalty Disabled Work Types(yarpblat.NoRoyaltyDisabledWorkTypes): (no assemblies)
LWM's Deep Storage(LWM.DeepStorage)[mv:1.2.0.7]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.29481)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.1)
Higher Power(leion247612.HigherHPower): HP(1.0.0)
FemaleBB BodyType Support(ssulunge.BBBodySupport): 0Harmony(av:2.0.2,fv:2.0.0.8), BBBodySupport(1.0.0)
FemaleBB BodyType for Alien Races (ssulunge.BBBodyAlienRaces): AlienBBBody(1.0.0)
FemaleBB BodyType for Human(ssulunge.BBBodyHuman): 0Harmony(av:2.0.2,fv:2.0.0.8), HumanBBBody(1.0.0)
Vanilla Fishing Expanded(VanillaExpanded.VCEF): AchievementsExpanded(1.0.7), VCE-Fishing(1.0.0)
Misc. Craftable Robots Addon(shadow.mcraddon): LoadOnDemand(1.0.7401.39015)
Questionable Ethics Enhanced(kongmd.qee)[mv:1.4.1]: QuestionableEthicsEnhanced(av:1.0.0,fv:1.4.1)
Out of Combat Move Speed Boost(Murmur.OOCMoveSpeedBoost): SpeedMod(1.0.0)
Yayo's Combat 3(com.yayo.combat3): $HugsLibChecker(0.5.0), yayoCombat(1.0.0)
Ceiling Lights(neceros.ceilinglights): 0Harmony(2.0.2), CeilingLights(1.0.0)
Zoological Trader Caravans(sjaak31367.ZoologicalTraderCaravans): (no assemblies)
Room Sense(falconne.RoomSense): $HugsLibChecker(0.5.0), RoomSense(1.1.3)
Harvest Everything!(Ogliss.Ykara.HarvestEverything)[mv:1.0.0]: 0Harmony(av:2.0.2,fv:2.0.1), Harvest Everything(1.0.0)
Harvest Organs Post Mortem(Smuffle.HarvestOrgansPostMortem): Autopsy(4.1.2)
Organ Harvest Post Mortem Patch(WinnieTheJinPing.OHPMPatch): (no assemblies)
Trade Ships Drop Spot(smashphil.dropspot)[mv:1.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), DropSpot(1.0.0)
Orbital Animal Traders(Horo.AnimalTrader.11): (no assemblies)
Tilled Soil (Overpowered)(WinnieTheJinPing.TilledSoilOP): (no assemblies)
Sterile Expanded(rayjay.SterileExpanded): (no assemblies)
GeiserFreeGeo(Rakeki.GeiserFreeGeo): (no assemblies)
Un-Limited(Grimm.Unlimited)[mv:0.1.2.5]: (no assemblies)
Thick Roof Miner(Murmur.ThickRoofMiner): RoofRemovalByCollapse(1.0.0)
MinifyEverything(erdelf.MinifyEverything): 0Harmony(av:2.0.2,fv:2.0.0.2), MinifyEverything(1.0.7393.34550)
Unbalanced Stuff - Adamantine(bowen.unbalanced.stuff.adamantine.all): (no assemblies)
XCOM Weapons(XCOMWeapons.velcroboy333): (no assemblies)
Upgradable weapons(itzal.up.weps): (no assemblies)
Spawners and Drones(Alkolyte.Spawners): SpawnersandDrones(1.0.0)
Don't take my guns(cuddle.Donottakemyguns): (no assemblies)
RunAndGun(roolo.RunAndGun)[ov:2.0.1]: RunAndGun(av:2.0.0,fv:2.0.0)
Camera+(brrainz.cameraplus)[mv:2.1.1.0]: 0Harmony(2.0.2), CameraPlus(2.1.1)
Fallout Traits (Continued)(Mlie.FalloutTraits)[mv:1.0.6.0]: (no assemblies)
Change Caravan Loadout(dhultgren.changecaravanloadout): ChangeCaravanLoadout(1.0.0)
UnderWhere(Malistaticy.UnderWhere): UnderWhere(1.0.0)
Thrombo Husbandry(hoboofserenity.thrumbohusbandry): (no assemblies)
Mod Manager(fluffy.modmanager)[mv:3.8.1038]: 0ColourPicker(2.0.0.43090), FluffyUI(1.0.0.41636), ModManager(av:3.0.0,fv:3.8.1038), SemVer(1.2.2), YamlDotNet(av:8.0.0,fv:8.1.0)
[CP] Detailed Body Textures II(CP.Detailed.Body.Textures.II): (no assemblies)
Infestations Spawn in Darkness(Murmur.ISiD): InfestationSpawnInDark(1.0.0)
My Little Planet(Oblitus.MyLittlePlanet): MyLittlePlanet(1.0.0)
RenameColony(weilbyte.renamecolony): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), RenameColony(av:0.1.5,fv:0.1.5)
Simple Search Bar(gguake.ui.simplesearchbar): 0Harmony(av:2.0.2,fv:1.2.0.2), SimpleSearchBar(1.0.0.3)
What's Missing?(Revolus.WhatsMissing)[mv:2020.4.25.1]: Revolus.WhatsMissing(2020.4.25.1)
TY Female Faces(TY.FemaleFaces_copy): (no assemblies)
Defensive Positions(UnlimitedHugs.DefensivePositions): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), DefensivePositions(av:1.7.0,fv:1.10.0)
Glory Hole(GloryHole.velcroboy333): (no assemblies)
Monstergirl Races(Razar1.MonstergirlRaces): 0Harmony(av:2.0.2,fv:2.0.0.6), MonsterGirlRace(1.0.0)
Empire(Saakra.Empire)[mv:0.354]: FactionColonies(1.0.0)
Rim War(Torann.RimWar): RimWar(0.9.7.2)
Lenient Kibble Recipe(Volt.Kibble): (no assemblies)
DevouRIMent(Vegan.DevouRIMent): Devourment(0.0.0)
RimJobWorld(rim.job.world)[mv:4.6.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), RJW(0.0.0)
RimNudeWorld(shauaputa.rimnudeworld): RimNudeWorld(1.0.0)
BetterRJW(EagleofPhantoms.betterrjw)[mv:1.5]: (no assemblies)
RimJobWorld - Licentia Labs(LustLicentia.RJWLabs)[mv:0.7.4]: LicentiaLabs(1.0.0)
Rimworld-Animations(c0ffee.rimworld.animations)[mv:1.0.10]: Rimworld-Animations(1.0.0)
RJW - RaceSupport(Abraxas.RJW.RaceSupport)[mv:8.5.1]: (no assemblies)
RJW: Incestuous Quirk(nugerumon.rjw.incestuousquirk): IncestuousQuirk(1.0.0)
Sized Apparel for RJW(OTYOTY.SizedApparel): SizedApparelforRJW(1.0.0)
Questionable Ethics Enhanced RJW addon(QEE.RJW)[mv:1.0.0]: (no assemblies)
Mass Cooking(eagle0600.massCooking): (no assemblies)
More Monster Girls(moremonstergirls.rw)[ov:1.2.0.1]: monstergirlsbase(1.0.0)
More Monster Girls Enhanced Patch(moremonstergirls.enhanced.rw)[ov:1.2.0.0]: monstergirls(1.0.0)
SS Researchable Stat Upgrades (Reupload)(firefoxpdm.ResearchableStatUpgrades): 0Harmony(av:2.0.2,fv:1.0.9), ResearchableStatUpgrades(av:0.17.0,fv:1.0.0)
Active Harmony patches:
ActiveDropPod.PodOpen: PRE: SRTS.HarmonyTest_dp.Prefix
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AddictionUtility.CheckDrugAddictionTeachOpportunity: PRE: O21Toolbox.HarmonyPatches.Patch_AddictionUtility_CheckDrugAddictionTeachOpportunity.Prefix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
Alert_Boredom.GetReport: PRE: O21Toolbox.HarmonyPatches.CompatPatch_Boredom_GetReport.Prefix
Alert_ColonistLeftUnburied.IsCorpseOfColonist: PRE: ZombieLand.Patches+Alert_ColonistLeftUnburied_IsCorpseOfColonist_Patch.Prefix
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
AlienPartGenerator.BodyAddon.CanDrawAddon: post: SizedApparel.RimNudeWorldBreastHidePatch.Postfix
AlienPartGenerator.BodyAddon.GetPath: post: RimNudeWorld.GenitalPatch.Postfix, RimNudeWorld.BodyTypeAddon+HARPatch.Postfix
ApparelGraphicRecordGetter.TryGetGraphicApparel: PRE: BBBodySupport.BBBodyTypeSupportHarmony+BBBodyGraphicApparelPatch.BBBody_ApparelPatch
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
ApparelUtility.HasPartsToWear: PRE: UnderWhere.ApparelUtility_Patch+HasPartsToWear.Prefix
AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: PRE: [800]ZombieLand.Patches+ArmorUtility_GetPostArmorDamage_Patch.Prefix post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AttackTargetFinder.BestAttackTarget: post: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Transpiler
AttackTargetFinder.GetAvailableShootingTargetsByScore: post: ZombieLand.Patches+AttackTargetFinder_GetAvailableShootingTargetsByScore_Patch.Postfix
AttackTargetFinder.GetShootingTargetScore: PRE: PawnTargetFix.AttackTargetFinder_GetShootingTargetScore.GetShootingTargetScoreFix, ZombieLand.Patches+AttackTargetFinder_GetShootingTargetScore_Patch.Prefix
AttackTargetsCache.DeregisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_DeregisterTarget_Patch.Transpiler
AttackTargetsCache.RegisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_RegisterTarget_Patch.Transpiler
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLog.Add: post: Bubbles.Patch.Verse_BattleLog_Add.Postfix
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BeautyUtility.CellBeauty: PRE: LWM.DeepStorage.PatchBeautyUtilityCellBeauty.Prefix
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
BillRepeatModeUtility.MakeConfigFloatMenu: TRANS: Everybody_Gets_One.MakeConfigFloatMenu_Patch.Transpiler
BillStack.AddBill: post: QEthics.HarmonyPatches+AddBill_Patch.AddBillPostfix
BillStack.Delete: post: QEthics.HarmonyPatches+DeleteBill_Patch.DeleteBillPostfix
BillUtility.GetWorkgiver: PRE: QEthics.HarmonyPatches+GetWorkgiver_Patch.GetWorkgiver_Prefix
Bill_Production.CanUnpause: PRE: Everybody_Gets_One.CanUnpause_Patch.Prefix
Bill_Production.DoConfigInterface: TRANS: Everybody_Gets_One.DoConfigInterface_Patch.Transpiler
Bill_Production.ShouldDoNow: PRE: Everybody_Gets_One.ShouldDoNow_Patch.Prefix
Bill_Production.get_RepeatInfoText: PRE: Everybody_Gets_One.RepeatInfoText_Patch.Prefix
BiomeDef.CommonalityOfAnimal: post: Devourment.MoreThingsThatWannaEatYou.MoreMoreMore
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix post: ZombieLand.Patches+Building_Door_PawnCanOpen_Patch.Postfix
Building_Door.StartManualCloseBy: PRE: ZombieLand.Patches+Building_Door_StartManualCloseBy_Patch.Prefix
Building_Door.Tick: TRANS: ZombieLand.Patches+Building_Door_Tick_Patch.Transpiler
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.RandomIngredients+GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix
Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
Building_TurretGun.GetGizmos: post: BaalEvan.TurretHunt.Patches.Turret_GetGizmos_Patch.InsertTurretHuntGizmo
Building_TurretGun.MakeGun: PRE: yayoCombat.patch_Building_TurretGun_MakeGun.Prefix, yayoCombat.patch_Building_TurretGun_MakeGun.Prefix
Building_TurretGun.TryFindNewTarget: PRE: BaalEvan.TurretHunt.Patches.Turret_TryFindNewTarget_Patch.TryFindNewTarget
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_TurretGun.get_CanSetForcedTarget: TRANS: [1000]BaalEvan.AllTurretsCanSetForcedTarget.TurretGun_CanSetForcedTarget_Patch.Transpiler
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix
CameraDriver.Update: TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, SRTS.StartUp.LaunchAndBombGizmosPassthrough
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs
Caravan_PathFollower.StartPath: post: RimWar.Harmony.RimWarMod.Pather_StartPath_WarObjects
CharacterCardUtility.DrawCharacterCard: TRANS: rjw.SexcardPatch.Transpiler
CollectionsMassCalculator.CapacityLeftAfterTradeableTransfer: PRE: SRTS.StartUp.SRTSMassCapacityCaravan
ColonistBar.ColonistOrCorpseAt: post: Devourment.goToPred.FindPred
ColonistBarColonistDrawer.DrawColonist: PRE: Devourment.DrawStomach.DrawTummy
CompAbilityEffect_WordOfLove.ValidateTarget: PRE: rjw.PATCH_CompAbilityEffect_WordOfLove_ValidateTarget.Prefix
CompAssignableToPawn.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+CompAssignableToPawn_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
CompAssignableToPawn_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+CompAssignableToPawn_Bed_AssignedAnything_Patch.Prefix
CompAssignableToPawn_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+CompAssignableToPawn_Bed_TryAssignPawn_Patch.Prefix
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
CompEquippable.get_PrimaryVerb: post: O21Toolbox.HarmonyPatches.Patches.Harmony_Weapons+CompEquippable_GetPrimaryVerb_PostFix.Postfix
CompRefuelable.CompTick: PRE: HarmonyPatches.Prefix
CompRefuelable.ConsumeFuel: PRE: ZombieLand.Patches+CompRefuelable_ConsumeFuel_Patch.Prefix
CompReloadable.CreateVerbTargetCommand: PRE: yayoCombat.patch_CompReloadable_CreateVerbTargetCommand.Prefix, yayoCombat.patch_CompReloadable_CreateVerbTargetCommand.Prefix
CompReloadable.PostExposeData: PRE: yayoCombat.patch_CompReloadable_PostExposeData.Prefix, yayoCombat.patch_CompReloadable_PostExposeData.Prefix
CompReloadable.PostPostMake: post: [0]yayoCombat.patch_CompReloadable_PostPostMake.Postfix, [0]yayoCombat.patch_CompReloadable_PostPostMake.Postfix
CompReloadable.UsedOnce: PRE: yayoCombat.patch_CompReloadable_UsedOnce.Prefix, yayoCombat.patch_CompReloadable_UsedOnce.Prefix
CompSpawnerHives.FindChildHiveLocation: post: MUR_ISiD.CompSpawnerHives_FindChildHiveLocation.Postfix
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
CompTransporter.CompGetGizmosExtra: post: SRTS.StartUp.NoLaunchGroupForSRTS
CompUsable.FloatMenuOptionLabel: post: LWM.DeepStorage.MakeArtifactsActivateLabelNameArtifact.Postfix
CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.CanBeUsedBy: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.DoEffect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.GiveObservedThought: PRE: [800]ZombieLand.Patches+Corpse_GiveObservedThought_Patch.Prefix
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.RotStageChanged: post: ZombieLand.Patches+Corpse_RotStageChanged_Patch.Postfix
DamageFlasher.GetDamagedMat: post: [0]ZombieLand.DamageFlasher_GetDamagedMat_Patch.Postfix
DamageFlasher.Notify_DamageApplied: PRE: [800]ZombieLand.DamageFlasher_Notify_DamageApplied_Patch.Prefix
DamageWorker.DamageResult.AssociateWithLog: PRE: ZombieLand.Patches+DamageWorker_DamageResult_AssociateWithLog_Patch.Prefix
DamageWorker_AddInjury.ApplyDamageToPart: PRE: yayoCombat.patch_DamageWorker_AddInjury.Prefix, ZombieLand.Patches+DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix, yayoCombat.patch_DamageWorker_AddInjury.Prefix
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_AddInjury.IsHeadshot: post: ZombieLand.Patches+DamageWorker_AddInjury_IsHeadshot_Patch.Postfix
DamageWorker_Bite.ChooseHitPart: PRE: ZombieLand.Patches+DamageWorker_Bite_ChooseHitPart_Patch.Prefix
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Scratch.ChooseHitPart: PRE: ZombieLand.Patches+DamageWorker_Scratch_ChooseHitPart_Patch.Prefix
DangerUtility.GetDangerFor: post: ZombieLand.Patches+DangerUtility_GetDangerFor_Patch.Postfix
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: O21Toolbox.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix
DeathActionWorker_BigExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_Simple.PawnDied: PRE: FactionColonies.FactionFC+MercenaryAnimalDied.Prefix, FactionColonies.FactionFC+MercenaryAnimalDied.Prefix
DeathActionWorker_SmallExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: [800]ZombieLand.Patches+DebugWindowsOpener_ToggleDebugActionsMenu_Patch.Transpiler
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: yayoCombat.Patch_DefGenerator_GenerateImpliedDefs_PreResolve.Prefix, yayoCombat.Patch_DefGenerator_GenerateImpliedDefs_PreResolve.Prefix
DefOfHelper.EnsureInitializedInCtor: PRE: Everybody_Gets_One.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.PRMod.AddMapSizeSlider
Dialog_BillConfig..ctor: post: SimpleSearchBar.HarmonyPatches.ResetKeyword
Dialog_BillConfig.DoWindowContents: TRANS: Everybody_Gets_One.Dialog_BillConfig_Patch.Transpiler, Revolus.WhatsMissing.WhatsMissingMod.Patch__Dialog_BillConfig__DoWindowContents__Transpiler
Dialog_FormCaravan.<DoWindowContents>b__81_0: post: SimpleSearchBar.HarmonyPatches.ResetKeyword
Dialog_FormCaravan.<DoWindowContents>b__81_1: post: SimpleSearchBar.HarmonyPatches.ResetKeyword
Dialog_FormCaravan.<DoWindowContents>b__81_2: post: SimpleSearchBar.HarmonyPatches.ResetKeyword
Dialog_FormCaravan.DoWindowContents: TRANS: SimpleSearchBar.HarmonyPatches.Dialog_FormCaravan_DoWindowContents_Transpiler
Dialog_FormCaravan.PostClose: post: MURSpeedMod.Dialog_FormCaravan_PostClose.Postfix
Dialog_FormCaravan.PostOpen: post: MURSpeedMod.Dialog_FormCaravan_PostOpen.Postfix, SimpleSearchBar.HarmonyPatches.ResetKeyword
Dialog_LoadTransporters.<DoWindowContents>b__63_0: post: SimpleSearchBar.HarmonyPatches.ResetKeyword
Dialog_LoadTransporters.<DoWindowContents>b__63_1: post: SimpleSearchBar.HarmonyPatches.ResetKeyword
Dialog_LoadTransporters.AddItemsToTransferables: TRANS: SRTS.StartUp.AddItemsEntireMapNonHomeTranspiler
Dialog_LoadTransporters.AddPawnsToTransferables: TRANS: SRTS.StartUp.CustomOptionsPawnsToTransportTranspiler
Dialog_LoadTransporters.DoWindowContents: TRANS: SimpleSearchBar.HarmonyPatches.Dialog_LoadTransporters_DoWindowContents_Transpiler
Dialog_LoadTransporters.PostOpen: post: SimpleSearchBar.HarmonyPatches.ResetKeyword
Dialog_LoadTransporters.get_MassCapacity: PRE: SRTS.StartUp.CustomSRTSMassCapacity
Dialog_ManageDrugPolicies.DoEntryRow: PRE: yayoCombat.patch_Dialog_ManageDrugPolicies_DoEntryRow.Prefix, yayoCombat.patch_Dialog_ManageDrugPolicies_DoEntryRow.Prefix
Dialog_ManageFoodRestrictions..ctor: post: SimpleSearchBar.HarmonyPatches.ResetKeyword
Dialog_ManageOutfits..ctor: post: SimpleSearchBar.HarmonyPatches.ResetKeyword
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_Trade.DoWindowContents: TRANS: SimpleSearchBar.HarmonyPatches.Dialog_Trade_DoWindowContentsTranspiler
Dialog_Trade.FillMainRect: TRANS: SimpleSearchBar.HarmonyPatches.Dialog_Trade_FillMainRectTranspiler
Dialog_Trade.PostOpen: post: SimpleSearchBar.HarmonyPatches.ResetKeyword
Dialog_Trade.get_MassUsage: TRANS: SRTS.StartUp.SRTSMassUsageCaravanTranspiler
DownedRefugeeQuestUtility.GenerateRefugee: PRE: MonsterGirl.MG_GenerateRefugeeForQuest_Patch.Prefix
DropCellFinder.TradeDropSpot: PRE: DropSpot.DropSpotHarmony.CustomDropSpotTradeShips
DropPodUtility.MakeDropPodAt: PRE: SRTS.HarmonyTest.Prefix
DrugPolicy.ExposeData: PRE: [1000]yayoCombat.Patch_DrugPolicy.Prefix, [1000]yayoCombat.Patch_DrugPolicy.Prefix
DrugPolicy.InitializeIfNeeded: PRE: [0]yayoCombat.patch_DrugPolicy_InitializeIfNeeded.Prefix, [0]yayoCombat.patch_DrugPolicy_InitializeIfNeeded.Prefix
EditWindow_DebugInspector.CurrentDebugString: PRE: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Prefix TRANS: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Transpiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
EquipmentUtility.CanEquip_NewTmp: post: AlienRace.HarmonyPatches.CanEquipPostfix
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: TRANS: SRTS.StartUp.ExpandableIconDetourSRTSTranspiler
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionColonies.FactionFC+GoodwillPatchFunctionsGoodwillTendency.Prefix, FactionColonies.FactionFC+GoodwillPatchFunctionsGoodwillTendency.Prefix
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
Faction.Notify_MemberCaptured: PRE: FactionColonies.FactionFC+GoodwillPatchFunctionsCapturedPawn.Prefix, FactionColonies.FactionFC+GoodwillPatchFunctionsCapturedPawn.Prefix
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied, FactionColonies.FactionFC+GoodwillPatchFunctionsMemberDied.Prefix, FactionColonies.FactionFC+GoodwillPatchFunctionsMemberDied.Prefix
Faction.Notify_MemberExitedMap: PRE: Hospitality.Harmony.Faction_Patch+Notify_MemberExitedMap.Prefix, FactionColonies.FactionFC+GoodwillPatchFunctionsExitedMap.Prefix, FactionColonies.FactionFC+GoodwillPatchFunctionsExitedMap.Prefix
Faction.Notify_MemberTookDamage: PRE: FactionColonies.FactionFC+GoodwillPatchFunctionsTookDamage.Prefix, FactionColonies.FactionFC+GoodwillPatchFunctionsTookDamage.Prefix
Faction.Notify_PlayerTraded: PRE: FactionColonies.FactionFC+GoodwillPatchFunctionsPlayerTraded.Prefix, FactionColonies.FactionFC+GoodwillPatchFunctionsPlayerTraded.Prefix
Faction.RelationWith: PRE: RimWar.Harmony.RimWarMod+FactionRelationCheck_Patch.Prefix
Faction.TryAffectGoodwillWith: PRE: RimWar.Harmony.RimWarMod.TryAffectGoodwillWith_Reduction_Prefix, ZombieLand.Patches+Faction_TryAffectGoodwillWith_Patch.Prefix, FactionColonies.FactionFC+GoodwillPatchFunctionsGoodwillAffect.Prefix, FactionColonies.FactionFC+GoodwillPatchFunctionsGoodwillAffect.Prefix
Faction.TryGenerateNewLeader: PRE: FactionColonies.FactionTryGenerateNewLeader.Prefix, FactionColonies.FactionTryGenerateNewLeader.Prefix
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix, O21Toolbox.HarmonyPatches.Harmony_Alliances+TryMakeInitialRelationsWithPostfix.Postfix
FactionDialogMaker.CallForAid: PRE: RimWar.Harmony.RimWarMod.CallForAid_Replacement_Patch
FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix, RimWar.Harmony.RimWarMod+CommsConsole_RimWarOptions_Patch.Postfix
FactionDialogMaker.RequestMilitaryAidOption: post: FactionColonies.FactionFC+disableMilitaryAid.Postfix, FactionColonies.FactionFC+disableMilitaryAid.Postfix
FactionGenerator.<>c__DisplayClass3_0.<GenerateFactionsIntoWorld>b__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
FactionManager.ExposeData: post: ZombieLand.Patches+FactionManager_ExposeData_Patch.Postfix
FactionManager.Remove: post: RimWar.Harmony.RimWarMod+RemoveFaction_Patch.Postfix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
Fire.DoFireDamage: TRANS: ZombieLand.Patches+Fire_DoFireDamage_Patch.Transpiler
Fire.VulnerableToRain: post: ZombieLand.Patches+Fire_VulnerableToRain_Patch.Postfix
FireWatcher.UpdateObservations: TRANS: ZombieLand.Patches+FireWatcher_UpdateObservations_Patch.Transpiler
FloatMenuMakerMap.AddHumanlikeOrders: PRE: [800]LWM.DeepStorage.Patch_AddHumanlikeOrders.Prefix post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, O21Toolbox.HarmonyPatches.Harmony_Apparel+AddHumanlikeOrdersPostfix.Postfix, O21Toolbox.Utility.HumanlikeOrdersUtility+_HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, rjw.RMB_Menu.SexFloatMenuOption, Stabilize.Patches+FloatMenuMakerCarryAdder.AddHumanlikeOrdersPostfix, Devourment.SwallowOption.FillThatTummy, [0]LWM.DeepStorage.Patch_AddHumanlikeOrders.Postfix TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler, LWM.DeepStorage.Patch_AddHumanlikeOrders.Transpiler
FloatMenuMakerMap.CanTakeOrder: post: rjw.disable_FloatMenuMakerMap.this_is_postfix
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.BestFoodSourceOnMap: PRE: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_BestFoodSourceOnMap.Prefix, Hospitality.Harmony.FoodUtility_Patch+BestFoodSourceOnMap.Prefix post: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_BestFoodSourceOnMap.Postfix TRANS: AnimalsLogic.AnimalsUseDispenser.BestFoodSourcePatch
FoodUtility.FoodOptimality: PRE: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_FoodOptimality.Prefix post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FoodUtility.GetFinalIngestibleDef: PRE: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_GetFinalIngestibleDef.Prefix
FoodUtility.GetPreyScoreFor: post: ZombieLand.Patches+FoodUtility_GetPreyScoreFor_Patch.Postfix
FoodUtility.IsAcceptablePreyFor: PRE: O21Toolbox.HarmonyPatches.Patch_FoodUtility_IsAcceptablePreyFor.Prefix
FoodUtility.SpawnedFoodSearchInnerScan: PRE: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_SpawnedFoodSearchInnerScan.Prefix
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
FoodUtility.TryFindBestFoodSourceFor: TRANS: AnimalsLogic.AnimalsUseDispenser.BestFoodSourcePatch
FoodUtility.WillIngestStackCountOf: PRE: O21Toolbox.HarmonyPatches.CompatPatch_WillIngestStackCountOf.Prefix
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
ForbidUtility.IsForbidden: PRE: [800]ZombieLand.Patches+ForbidUtility_IsForbidden_Patch.Prefix
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
ForbidUtility.SetForbiddenIfOutsideHomeArea: PRE: [800]ZombieLand.Patches+ForbidUtility_SetForbiddenIfOutsideHomeArea_Patch.Prefix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, ZombieLand.Patches+Game_FinalizeInit_Patch.Postfix
Game.InitNewGame: post: ZombieLand.Patches+Game_InitNewGame_Patch.Postfix, ShowHair.Patch_Game_InitNewGame.Postfix, BBBodySupport.BBBodyTypeSupportHarmony+Patch_Game_InitNewGame.Game_InitNewGame_patch, AlienBBBody.AlienBBBodyTypeSupportHarmony+Patch_Game_InitNewGame.Game_InitNewGame_patch
GameEnder.CheckOrUpdateGameOver: post: O21Toolbox.HarmonyPatches.Patches.Patch_CheckOrUpdateGameOver.CheckOrUpdateGameOver_Postfix
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: O21Toolbox.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering.Prefix, Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix, Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler, Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDefDatabase.AllDefTypesWithDatabases: post: AchievementsExpanded.AssemblyHandler.DuplicateDefTypesPassthrough
GenDrop.TryDropSpawn_NewTmp: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Faction_Patch.Postfix
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix, ZombieLand.Patches+GenHostility_HostileTo_Thing_Thing_Patch.Postfix
GenHostility.IsActiveThreatTo: PRE: [800]ZombieLand.Patches+GenHostility_IsActiveThreat_Patch.Prefix
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix, ZombieLand.Patches+GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
GenPlace.TryPlaceDirect: PRE: LWM.DeepStorage.Patch_TryPlaceDirect.Prefix post: LWM.DeepStorage.Patch_TryPlaceDirect.Postfix
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.RandomIngredients+GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix TRANS: LWM.DeepStorage.Patch_GenSpawn_Spawn.Transpiler
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
GenUI.ThingsUnderMouse: TRANS: LWM.DeepStorage.Patch_GenUI_ThingsUnderMouse.Transpiler
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GlobalControlsUtility.DoDate: post: ZombieLand.Patches+GlobalControlsUtility_DoDate_Patch.Postfix
GlowGrid.GameGlowAt: post: Dubs_Skylight.Patch_GameGlowAt.Postfix
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
Graphic_Multi.Init: TRANS: [800]ZombieLand.Patches+Graphic_Multi_Init_Patch.Transpiler
GridsUtility.GetRoof: post: Dubs_Skylight.Patch_GetRoof.Postfix
GridsUtility.Roofed: post: Dubs_Skylight.GardenPatches+Patch_Roofed.Postfix
HarmonyPatches.DrawAddons: PRE: Rimworld_Animations.HarmonyPatch_AlienRace.Prefix_AnimateHeadAddons, SizedApparel.DrawAddonPatch.Prefix TRANS: RimNudeWorld.HarmonyPatch_RotateGenitals.Transpiler
HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulToCellStorageJob.Transpiler
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
HealthAIUtility.FindBestMedicine: PRE: ZombieLand.Patches+HealthAIUtility_FindBestMedicine_Patch.Prefix, O21Toolbox.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine.Prefix
HealthCardUtility.DrawOverviewTab: post: ZombieLand.Patches+HealthCardUtility_DrawOverviewTab_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.get_ShouldRemove: post: [0]ZombieLand.Patches+Hediff_ShouldRemove_Patch.Postfix
HediffComp_DissolveGearOnDeath.Notify_PawnDied: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.<>c.<get_HasHead>b__11_0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CalculatePain: PRE: O21Toolbox.HarmonyPatches.CompatPatch_CalculatePain.Prefix
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
HediffSet.get_PainTotal: PRE: ZombieLand.Patches+HediffSet_CalculatePain_Patch.Prefix
HediffUtility.CanHealNaturally: PRE: [800]ZombieLand.Patches+HediffUtility_CanHealNaturally_Patch.Prefix
Hediff_Pregnant.DoBirthSpawn: PRE: rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn
Hediff_Pregnant.Tick: PRE: rjw.PATCH_Hediff_Pregnant_Tick.on_begin_Tick
ITab_Pawn_FormingCaravan.DoThingRow: TRANS: ChangeCaravanLoadout.Patches.PatchDoThingRow.Transpiler
ITab_Pawn_FormingCaravan.FillTab: PRE: ChangeCaravanLoadout.Patches.PatchFillTab.Prefix
ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix, O21Toolbox.HarmonyPatches.Patches.Patch_ITab_Pawn_Gear_DrawThingRow.DrawThingRow_PostFix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ImmunityHandler.DiseaseContractChanceFactor: post: O21Toolbox.HarmonyPatches.Patch_ImmunityHandler_DiseaseContractChanceFactor.Postfix
ImmunityHandler.ImmunityHandlerTick: PRE: [800]ZombieLand.Patches+ImmunityHandler_ImmunityHandlerTick_Patch.Prefix
IncidentQueue.Add: PRE: RimWar.Harmony.RimWarMod.IncidentQueueAdd_Replacement_Prefix
IncidentWorker.TryExecute: PRE: [10000]RimWar.Harmony.RimWarMod.IncidentWorker_Prefix
IncidentWorker_Ambush_EnemyFaction.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_Ambush_EnemyFaction_RemovalPatch.Prefix
IncidentWorker_CaravanDemand.ActionGive: PRE: RimWar.Harmony.RimWarMod.Caravan_Give_Prefix
IncidentWorker_CaravanDemand.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_CaravanDemand_RemovalPatch.Prefix
IncidentWorker_CaravanMeeting.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_CaravanMeeting_RemovalPatch.Prefix
IncidentWorker_CaravanMeeting.RemoveAllPawnsAndPassToWorld: post: RimWar.Harmony.RimWarMod.Caravan_MoveOn_Prefix
IncidentWorker_Disease.PotentialVictims: post: O21Toolbox.HarmonyPatches.Patch_IncidentWorker_Disease_PotentialVictims.Postfix
IncidentWorker_NeutralGroup.TryResolveParms: PRE: RimWar.Harmony.RimWarMod.TryResolveParms_Points_Prefix
IncidentWorker_PawnsArrive.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_PawnsArrive_RemovalPatch.Prefix
IncidentWorker_RaidFriendly.TryResolveRaidFaction: post: FactionColonies.FactionFC+RaidFriendlyStopSettlementFaction.Postfix, FactionColonies.FactionFC+RaidFriendlyStopSettlementFaction.Postfix
InfestationCellFinder.GetScoreAt: post: MUR_ISiD.InfestationCellFinder_GetScoreAt.Postfix
InspectPaneUtility.ToggleTab: post: SimpleSearchBar.HarmonyPatches.ResetKeyword
InspirationHandler.InspirationHandlerTick: PRE: O21Toolbox.HarmonyPatches.CompatPatch_InspirationHandlerTick.Prefix
InteractionUtility.CanInitiateInteraction: PRE: O21Toolbox.HarmonyPatches.CompatPatch_CanInitiateInteraction.CompatPatch_CanDoInteraction
InteractionUtility.CanReceiveInteraction: PRE: O21Toolbox.HarmonyPatches.CompatPatch_CanReceiveInteraction.CompatPatch_CanDoInteraction
InteractionWorker_RecruitAttempt.DoRecruit: post: AutomaticNightOwl.AutomaticNightOwl+Patch_InteractionWorker_RecruitAttempt.Postfix
ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
JobDriver.Cleanup: PRE: rjw.PATCH_JobDriver_DubsBadHygiene.on_cleanup_driver, rjw.PATCH_JobDriver_Loving_Cleanup.on_cleanup_driver
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix post: ZombieLand.Patches+JobDriver_DriverTick_Patch.Postfix
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
JobDriver_AttackStatic.<>c__DisplayClass4_0.<MakeNewToils>b__0: TRANS: [800]ZombieLand.Patches+JobDriver_AttackStatic_TickAction_Patch.Transpiler
JobDriver_AttackStatic.<>c__DisplayClass4_0.<MakeNewToils>b__1: TRANS: [800]ZombieLand.Patches+JobDriver_AttackStatic_TickAction_Patch.Transpiler
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobGiver_DoBIll_Rework+JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
JobDriver_FoodDeliver.GetReport: post: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_JobDriver_FoodDeliver_GetReport.Postfix
JobDriver_FoodFeedPatient.GetReport: post: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_JobDriver_FoodFeedPatient_GetReport.Postfix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Ingest.GetReport: post: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_JobDriver_Ingest_GetReport.Postfix
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: AnimalsLogic.AnimalsUseDispenser.PrepareToIngestToils_DispenserPrefix
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
JobDriver_Lovin.MakeNewToils: PRE: rjw.PATCH_JobDriver_Lovin_MakeNewToils.on_begin_lovin
JobDriver_Mate.MakeNewToils: PRE: rjw.PATCH_JobDriver_Mate_MakeNewToils.on_begin_matin
JobDriver_Meditate.MeditationTick: PRE: rjw.PATCH_JobDriver_Meditate_MeditationTick.on_JobDriver_Meditate
JobDriver_PredatorHunt.MakeNewToils: PRE: Devourment.DontKillEm.NoKillPlz post: Devourment.DontKillEm.NotYetAnyway
JobDriver_Sex.SexTick: PRE: Rimworld_Animations.HarmonyPatch_SexTick.Prefix
JobDriver_SexBaseInitiator.End: post: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_End.Postfix, SizedApparel.SexEndPatch.Postfix
JobDriver_SexBaseInitiator.Start: PRE: RimNudeWorld.HarmonyPatch_ResolveGraphicsOnStart.Prefix post: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_Start.Postfix, SizedApparel.SexStartPatch.Postfix
JobDriver_Vomit.MakeNewToils: PRE: O21Toolbox.HarmonyPatches.CompatPatch_VomitJob.Prefix, O21Toolbox.HarmonyPatches.Harmony_Needs+Patch_VomitJob.Prefix post: Devourment.PukeEmUp.EscapeTheBelly
JobDriver_Wait.CheckForAutoAttack: TRANS: [800]ZombieLand.Patches+JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_AIFightEnemy.TryGiveJob: post: Devourment.RaidersSwallow.EatEmUp
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: ZombieLand.Patches+JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix TRANS: ZombieLand.Patches+JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Transpiler
JobGiver_DoLovin.TryGiveJob: post: Rimworld_Animations.HarmonyPatch_DoLovinAnimationPatch.Postfix
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_EatInGatheringArea.TryGiveJob: PRE: O21Toolbox.HarmonyPatches.CompatPatch_EatInGatheringAreaTryGiveJob.Prefix
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
JobGiver_GetFood.TryGiveJob: post: Devourment.PredatorAnimalsSwallow.EatEmUp
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.CravingForOutdoors+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix, O21Toolbox.HarmonyPatches.CompatPatch_GetJoyTryGiveJob.Prefix
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_JoinInBed.TryGiveJob: PRE: Rimworld_Animations.HarmonyPatch_JoinInBedGiveJob.Prefix
JobGiver_Kidnap.TryGiveJob: post: Devourment.KidnappersSwallow.EatEmUp
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
JobGiver_Manhunter.TryGiveJob: post: Devourment.ManhuntersSwallow.EatEmUp
JobGiver_Mate.TryGiveJob: post: rjw.PATCH_JobGiver_Mate_TryGiveJob.Postfix
JobGiver_Meditate.GetPriority: post: rjw.PATCH_JobGiver_Meditate_GetPriority.Postfix
JobGiver_Meditate.TryGiveJob: PRE: rjw.PATCH_JobGiver_Meditate_TryGiveJob.Prefix
JobGiver_Meditate.ValidatePawnState: post: rjw.PATCH_JobGiver_Meditate_ValidatePawnState.Postfix
JobGiver_MoveDrugsToInventory.FindDrugFor: PRE: yayoCombat.patch_JobGiver_MoveDrugsToInventory_FindDrugFor.Prefix, yayoCombat.patch_JobGiver_MoveDrugsToInventory_FindDrugFor.Prefix
JobGiver_OptimizeApparel.ApparelScoreGain_NewTmp: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix, O21Toolbox.HarmonyPatches.Harmony_Apparel+ApparelScoreGainPostFix.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_PackFood.TryGiveJob: PRE: CommonSense.JoyPriority+JobGiver_PackFood_TryGiveJob_CommonSensePatch.Prefix
JobGiver_PrisonerGetDressed.FindGarmentCoveringPart: PRE: rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict
JobGiver_PrisonerGetDressed.TryGiveJob: post: UnderWhere.PrisonerGetDressed_PostPatch_Waist.PostFix
JobGiver_RescueNearby.<>c__DisplayClass3_0.<TryGiveJob>b__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
JoyGiver_GoForWalk.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_GoForWalkTryGiveJob.Prefix
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.FoodCountLimiter+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Postfix
JoyGiver_InteractBuilding.CanInteractWith: PRE: Dubs_Skylight.GardenPatches+Patch_CanInteractWith.Prefix post: Dubs_Skylight.GardenPatches+Patch_CanInteractWith.Postfix
JoyGiver_Skygaze.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_SkygazeTryGiveJob.Prefix
KidnapAIUtility.TryFindGoodKidnapVictim: post: rjw.Patches_TryFindGoodKidnapVictim.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
ListerFilthInHomeArea.Notify_FilthSpawned: PRE: CleaningArea.ListerFilthInCleaningArea_Patch+NotifyFilthSpawnedPath.Prefix
ListerFilthInHomeArea.Notify_HomeAreaChanged: PRE: CleaningArea.ListerFilthInCleaningArea_Patch+NotifyHomeAreaChangedPatch.Prefix
ListerHaulables.ListerHaulablesTick: TRANS: LWM.DeepStorage.Patch_ListerHaulablesTick.Transpiler
Listing_TreeThingFilter.DoCategory: TRANS: SimpleSearchBar.HarmonyPatches.DoCategoryTranspiler
Listing_TreeThingFilter.Visible: post: SimpleSearchBar.HarmonyPatches.VisiblePostfix
LordJob_AssaultColony.CreateGraph: post: rjw.Patches_AssaultColonyForRape.Postfix
LordToil_Party.LordToilTick: PRE: O21Toolbox.HarmonyPatches.CompatPatch_LordToil_Party_LordToilTick.Prefix
MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler, ZombieLand.Patches+MainMenuDrawer_DoMainMenuControls_Path.Transpiler
MainTabWindow_Menu.DoWindowContents: PRE: ZombieLand.Patches+MainTabWindow_Menu_DoWindowContents_Path.Prefix
MainTabWindow_Menu.get_RequestedTabSize: post: ZombieLand.Patches+MainTabWindow_Menu_RequestedTabSize_Path.Postfix
MainTabWindow_Research.DrawLeftRect: TRANS: SRTS.StartUp.ResearchTranslatedCostTranspiler
MainTabWindow_Research.DrawResearchPrereqs: post: SRTS.StartUp.DrawCustomResearchPrereqs
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.FinalizeLoading: PRE: ZombieLand.Patches+Map_FinalizeLoading_Patch.Prefix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: ZombieLand.Patches+MapInterface_MapInterfaceOnGUI_AfterMainTabs_Patch.Postfix
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.MapInterfaceUpdate: post: ZombieLand.Patches+MapInterface_MapInterfaceUpdate_Patch.Postfix, RoomSense.MapInterface_Patch.Postfix
MapPawns.FreeHumanlikesOfFaction: post: Devourment.DrawEmStill.LookInStomachs
MedicalRecipesUtility.IsClean: post: QEthics.HarmonyPatches+IsClean_Patch.IsCleanPostfix
MeditationUtility.CanMeditateNow: PRE: O21Toolbox.HarmonyPatches.CompatPatch_MeditationUtility_CanMeditateNow.Prefix, O21Toolbox.HarmonyPatches.Harmony_Needs+Patch_MeditationUtility_CanMeditateNow.Prefix
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.NumMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.OldestMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefWhereOtherPawnIs: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix
MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalBreakWorker.BreakCanOccur: PRE: O21Toolbox.HarmonyPatches.Harmony_Needs+Patch_CanBeResearchedAt_Postfix.Prefix
MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix TRANS: [800]ZombieLand.Patches+MentalStateHandler_TryStartMentalState_Patch.Transpiler
Mineable.TrySpawnYield: PRE: monstergirls.Patch_Mineable_TrySpawnYield.Prefix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModLister.RebuildModList: post: CrossPromotionModule.CrossPromotion.ModLister_RebuildModList_Postfix
ModMetaData.SamePackageId: PRE: ModManager.Patch_ModMetaData_SamePackageId.Prefix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
MusicManagerPlay.get_DangerMusicMode: PRE: [800]ZombieLand.Patches+MusicManagerPlay_DangerMusicMode_Patch.Prefix
Need.set_CurLevel: TRANS: [800]ZombieLand.Patches+Need_CurLevel_Patch.Transpiler
Need_Food.get_Starving: post: O21Toolbox.HarmonyPatches.Patch_Need_Food_Starving_Get.Postfix
Need_Outdoors.NeedInterval: PRE: Dubs_Skylight.Patch_NeedInterval.Prefix post: Dubs_Skylight.Patch_NeedInterval.Postfix
OverlayDrawer.DrawOverlay: PRE: Hospitality.Harmony.OverlayDrawer_Patch+DrawOverlay.Prefix
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
Page_ConfigureStartingPawns.DrawPortraitArea: post: CharacterEditor.PRMod.AddCharacterEditorButton
Page_CreateWorldParams.DoWindowContents: post: RimWar.Harmony.RimWarMod+Patch_Page_CreateWorldParams_DoWindowContents.Postfix TRANS: WorldGenRules.RulesOverrider+Page_CreateWorldParams_DoWindowContents_Patch.Transpiler
Page_ModsConfig.DoWindowContents: TRANS: CrossPromotionModule.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
Page_ModsConfig.PostClose: post: CrossPromotionModule.CrossPromotion.Page_ModsConfig_PostClose_Postfix
PathFinder.FindPath: TRANS: ZombieLand.Patches+PathFinder_FindPath_Patch.Transpiler
Pawn.AnythingToStrip: PRE: [800]ZombieLand.Patches+Pawn_AnythingToStrip_Patch.Prefix
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
Pawn.DeSpawn: post: Hospitality.Harmony.Pawn_Patch+DeSpawn.Postfix
Pawn.DropAndForbidEverything: post: PawnShields.HarmonyPatches.Patch_Pawn_DropAndForbidEverything
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix, O21Toolbox.HarmonyPatches.Patches.Patch_Activatable_Pawn_ExitMap.ExitMap_PreFix
Pawn.GetDisabledWorkTypes: PRE: O21Toolbox.HarmonyPatches.Harmony_Drones+GetDisabledWorkTypesPrefix.Prefix
Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, O21Toolbox.HarmonyPatches.Patches.Patch_Activatable_Pawn_GetGizmos.GetGizmosPostfix, O21Toolbox.HarmonyPatches.Patches.Patch_Pawn_GetGizmos.GetGizmos_PostFix, O21Toolbox.HarmonyPatches.Patches.Harmony_Weapons+Pawn_GetGizmos_Postfix.PostFix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, FactionColonies.FactionFC+PawnGizmos.Postfix, FactionColonies.FactionFC+PawnGizmos.Postfix, [101]rjw.submit_button.this_is_postfix, [100]rjw.disable_Gizmos.this_is_postfix, [99]rjw.Rjw_buttons.this_is_postfix, [99]rjw.Patch_AddGizmo.Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: PRE: [800]ZombieLand.Patches+Pawn_Kill_Patch.Prefix, FactionColonies.FactionFC+MercenaryDied.Prefix, FactionColonies.FactionFC+MercenaryDied.Prefix post: Devourment.EscapeStomach.GetOutOfMyBelly
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix
Pawn.ThreatDisabled: PRE: [800]ZombieLand.Patches+Pawn_ThreatDisabled_Patch.Prefix
Pawn.Tick: post: [0]yayoCombat.patch_Pawn_TickRare.Postfix, [0]yayoCombat.patch_Pawn_TickRare.Postfix
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
Pawn.TryStartAttack: PRE: [800]ZombieLand.Patches+Pawn_TryStartAttack_Patch.Prefix
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_Downed: PRE: [800]ZombieLand.Patches+Pawn_Downed_Patch.Prefix
Pawn.get_IsColonistPlayerControlled: post: O21Toolbox.HarmonyPatches.Harmony_Drones+IsColonistPatch.Postfix
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnApparelGenerator.PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnApparelGenerator.PossibleApparelSet.PairOverlapsAnything: PRE: [800]ZombieLand.Patches+PawnApparelGenerator_PossibleApparelSet_PairOverlapsAnything_Patch.Prefix
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledTranspiler
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
PawnBioAndNameGenerator.GiveShuffledBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnBioAndNameGenerator.TryGiveSolidBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnCapacitiesHandler.GetLevel: TRANS: [800]ZombieLand.Patches+PawnCapacitiesHandler_GetLevel_Patch.Transpiler
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [800]ZombieLand.Patches+PawnCollisionTweenerUtility_PawnCollisionPosOffsetFor_Patch.Prefix
PawnComponentsUtility.CreateInitialComponents: PRE: SpawnersandDrones.AddFields.Prefix
PawnComponentsUtility.RemoveComponentsOnKilled: post: ZombieLand.Patches+PawnComponentsUtility_RemoveComponentsOnKilled_Patch.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: O21Toolbox.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike.Prefix
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: [800]ZombieLand.Patches+PawnDiedOrDownedThoughtsUtility_TryGiveThoughts_Patch.Prefix
PawnDownedWiggler.WigglerTick: post: ZombieLand.Patches+PawnDownedWiggler_WigglerTick_Patch.Postfix
PawnGenerator.FinalLevelOfSkill: post: O21Toolbox.HarmonyPatches.Patches.Patch_PawnGen_FinalLevelOfSkill.Postfix
PawnGenerator.GenerateBodyType: post: BBBodySupport.BBBodyTypeSupportHarmony+AlienBBBodyTypePatch.AlienBBBodyType_Patch, HumanBBBody.HumanBBBodyHarmony+HumanBBBodyTypePatch.HumanBBBodyType_Patch
PawnGenerator.GenerateBodyType_NewTemp: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix, HumanBBBody.HumanBBBodyHarmony+HumanBBBodyTypePatchTemp.HumanBBBodyType_PatchTemp
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix, O21Toolbox.HarmonyPatches.Patches.Patch_PawnGen_GenerateInitialHediffs.Postfix
PawnGenerator.GenerateNewPawnInternal: PRE: [800]ZombieLand.Patches+PawnGenerator_GenerateNewPawnInternal_Patch.Prefix, rjw.Patch_PawnGenerator.Before_GenerateNewPawnInternal post: rjw.Patch_PawnGenerator.After_GenerateNewPawnInternal
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateTraits: post: AlienRace.HarmonyPatches.GenerateTraitsPostfix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
PawnGenerator.TryGenerateNewPawnInternal: TRANS: AlienRace.HarmonyPatches.TryGenerateNewPawnTranspiler, O21Toolbox.HarmonyPatches.Patches.Patch_PawnGen_TryGenerateNewPawnInternal.Transpiler
PawnGraphicSet..ctor: post: ZombieLand.PawnGraphicSet_Constructor_With_Pawn_Patch.Postfix
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
PawnGraphicSet.ResolveApparelGraphics: PRE: Rimworld_Animations.HarmonyPatch_AlienRace.Prefix_StopResolveAllGraphicsWhileSex post: SizedApparel.ApparelFix.Postfix, [0]ZombieLand.Patches+PawnGraphicSet_ResolveApparelGraphics_Patch.Postfix
PawnGraphicSet.SetApparelGraphicsDirty: PRE: SizedApparel.SetApparelGraphicsDirtyPatch.Prefix
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupKindWorker_Normal.GeneratePawns: PRE: FactionColonies.PawnGroupKindWorker_NormalGeneratePawns.Prefix, FactionColonies.PawnGroupKindWorker_NormalGeneratePawns.Prefix
PawnGroupKindWorker_Trader.GenerateGuards: PRE: FactionColonies.PawnGroupKindWorker_TraderGenerateGuards.Prefix, FactionColonies.PawnGroupKindWorker_TraderGenerateGuards.Prefix
PawnGroupKindWorker_Trader.GenerateTrader: PRE: FactionColonies.PawnGroupKindWorker_TraderGenerateTrader.Prefix, FactionColonies.PawnGroupKindWorker_TraderGenerateTrader.Prefix
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
PawnNameColorUtility.PawnNameColorOf: PRE: [800]ZombieLand.Patches+PawnNameColorUtility_PawnNameColorOf_Patch.Prefix, Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler
PawnRenderer.BodyAngle: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.DrawEquipment: PRE: yayoCombat.patch_DrawEquipment.Prefix, yayoCombat.patch_DrawEquipment.Prefix
PawnRenderer.DrawEquipmentAiming: PRE: yayoCombat.patch_DrawEquipmentAiming.Prefix, CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, O21Toolbox.Laser.PatchGunDrawing.Prefix, O21Toolbox.HarmonyPatches.Patches.Patch_PawnRenderer_DrawEquipmentAiming.DrawEquipmentAimingPostFix, O21Toolbox.HarmonyPatches.Patches.DrawEquipmentAimingPreFix.refix, yayoCombat.patch_DrawEquipmentAiming.Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix, O21Toolbox.HarmonyPatches.Patches.Patch_Activatable_PawnRenderer_DrawEquipmentAiming.DrawEquipmentAimingPostFix
PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix, [800]ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Prefix post: [800]ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Postfix, CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix, PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: [800]ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Transpiler, AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, Rimworld_Animations.HarmonyPatch_PawnRenderer.Prefix post: [800]ZombieLand.Patches+PawnRenderer_RenderPawnInternal_Patch.Postfix, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix, O21Toolbox.HarmonyPatches.Harmony_Apparel+PawnRenderer_RenderPawnInternal_Postfix.Postfix TRANS: [600]ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler, AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, ZombieLand.Patches+PawnRenderer_RenderPawnInternal_Patch.Transpiler, Rimworld_Animations.HarmonyPatch_Animate.Transpiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix TRANS: CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Transpiler
PawnUtility.FertileMateTarget: PRE: rjw.PATCH_PawnUtility_FertileMateTarget.Prefix post: rjw.PATCH_PawnUtility_FertileMateTarget.Postfix
PawnUtility.GetManhunterOnDamageChance: post: ZombieLand.Patches+PawnUtility_GetManhunterOnDamageChance_Patch.Postfix
PawnUtility.ShouldSendNotificationAbout: PRE: O21Toolbox.HarmonyPatches.Harmony_Drones+ShouldSendNotificationPatch.Prefix post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnUtility.TrySpawnHatchedOrBornPawn: post: rjw.Patch_PawnUtility.postfix_TrySpawnHatchedOrBornPawn
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix, [0]yayoCombat.patch_PawnWeaponGenerator_TryGenerateWeaponFor.Prefix, [0]yayoCombat.patch_PawnWeaponGenerator_TryGenerateWeaponFor.Prefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
PawnWoundDrawer.RenderOverBody: post: rjw.patch_semenOverlay.Postfix
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
Pawn_ApparelTracker.ApparelChanged: PRE: SizedApparel.ApparelTrackerPatch.Prefix
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.HasBasicApparel: post: UnderWhere.HasBasicApparel_PostPatch_Waist.PostFix
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix, O21Toolbox.HarmonyPatches.Harmony_Apparel+Harmony_Pawn_ApparelTracker_Notify_ApparelAdded.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, O21Toolbox.HarmonyPatches.Harmony_Apparel+Harmony_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix, rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove
Pawn_ApparelTracker.TryDrop: PRE: rjw.PATCH_Pawn_ApparelTracker_TryDrop.prevent_locked_apparel_drop, Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_ApparelTracker.Wear: PRE: rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear post: rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
Pawn_DraftController.set_Drafted: PRE: O21Toolbox.HarmonyPatches.Patches.Patch_Activatable_Pawn_DraftController_set_Drafted.set_DraftedPostFix post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
Pawn_DrawTracker.DrawTrackerTick: post: [0]ZombieLand.Pawn_DrawTrackerDrawTrackerTick_Patch.Postfix
Pawn_DrawTracker.get_DrawPos: PRE: Rimworld_Animations.HarmonyPatch_Pawn_DrawTracker.Prefix post: [0]ZombieLand.Pawn_DrawTracker_DrawPos_Patch.Postfix
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.DrugPolicy+Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_DrugPolicyTracker.AllowedToTakeToInventory: PRE: yayoCombat.patch_Pawn_DrugPolicyTracker_AllowedToTakeToInventory.Prefix, yayoCombat.patch_Pawn_DrugPolicyTracker_AllowedToTakeToInventory.Prefix
Pawn_EquipmentTracker.DropAllEquipment: PRE: yayoCombat.patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix, WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix, yayoCombat.patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
Pawn_EquipmentTracker.GetGizmos: PRE: yayoCombat.patch_ThingWithComps_GetGizmos.Prefix, yayoCombat.patch_ThingWithComps_GetGizmos.Prefix
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix, O21Toolbox.HarmonyPatches.Patches.Patch_Activatable_Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment_PreFix
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.CalculateMissingPartHediffsFromInjury: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CheckForStateChange: PRE: CustomDeathRandomness.Main.CheckForStateChange_Patch post: PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_CheckForStateChance, AlienRace.HarmonyPatches.CheckForStateChangePostfix
Pawn_HealthTracker.DropBloodFilth: TRANS: ZombieLand.Patches+Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.HealthTick: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_HealthTick.Postfix
Pawn_HealthTracker.MakeDowned: PRE: SpawnersandDrones.DownedPatch.Prefix, WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix, ZombieLand.Patches+Pawn_HealthTracker_MakeDowned_Patch.Postfix TRANS: Hospitality.Harmony.Pawn_HealthTracker_Patch+MakeDowned.Transpiler
Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: SpawnersandDrones.DeathLetterPatch.Prefix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage TRANS: ZombieLand.Patches+Pawn_HealthTracker_PreApplyDamage_Patch.Transpiler
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: O21Toolbox.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity.Prefix
Pawn_InteractionsTracker.CanInteractNowWith: PRE: O21Toolbox.HarmonyPatches.CompatPatch_CanInteractNowWith.Prefix
Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: O21Toolbox.HarmonyPatches.CompatPatch_InteractionsTrackerTick.Prefix TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_InteractionsTrackerTick_Patch.Transpiler
Pawn_InteractionsTracker.SocialFightChance: PRE: O21Toolbox.HarmonyPatches.CompatPatch_SocialFightChance.Prefix
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InteractionsTracker.TryInteractWith: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_TryInteractWith_Patch.Transpiler
Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_JobTracker.CleanupCurrentJob: TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix
Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_JobTracker.TryTakeOrderedJob: PRE: Rimworld_Animations.HarmonyPatch_PlayAnimJoinInBedRMB.Prefix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: yayoCombat.patch_Pawn_Pawn_MeleeVerbs_ChooseMeleeVerb.Prefix, yayoCombat.patch_Pawn_Pawn_MeleeVerbs_ChooseMeleeVerb.Prefix
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: ZombieLand.Patches+Pawn_MeleeVerbs_GetUpdatedAvailableVerbsList_Patch.Postfix
Pawn_MindState.Reset: post: Hospitality.Harmony.Pawn_MindState_Patch+TryStartMentalState.Postfix
Pawn_MindState.get_MeleeThreatStillThreat: TRANS: [800]ZombieLand.Patches+Pawn_MindState_MeleeThreatStillThreat_Patch.Transpiler
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Transpiler
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: O21Toolbox.HarmonyPatches.Patches.Patch_Pawn_NeedsTracker_ShouldHaveNeed.Postfix
Pawn_NeedsTracker.get_AllNeeds: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AllNeeds_Patch.Transpiler
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+UnclaimBed.Prefix
Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+OwnedBed.Prefix
Pawn_PathFollower.CostToMoveIntoCell: post: SyrDoorMats.CostToMoveIntoCellPatch.CostToMoveIntoCell_Postfix
Pawn_PathFollower.NeedNewPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_NeedNewPath_Patch.Transpiler
Pawn_PathFollower.SetupMoveIntoNextCell: post: SyrDoorMats.SetupMoveIntoNextCellPatch.SetupMoveIntoNextCell_Postfix
Pawn_PathFollower.StartPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_StartPath_Patch.Transpiler
Pawn_RecordsTracker.AddTo: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_AddTo_Patch.Transpiler
Pawn_RecordsTracker.Increment: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_Increment_Patch.Transpiler
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
Pawn_RelationsTracker.OpinionOf: TRANS: ZombieLand.Patches+Pawn_RelationsTracker_OpinionOf_Patch.Transpiler
Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Harmony.Pawn_TraderTracker_Patch+CanTradeNow.Prefix
Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
PlanetShapeGenerator.DoGenerate: PRE: WorldGenRules.RulesOverrider+PlanetShapeGenerator_DoGenerate_Patch.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RenameColony.Mod+RenameColony.AddWidget, CleaningArea.PlaySettingsPatch.Postfix, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, MURSpeedMod.PlaySettings_DoPlaySettingsGlobalControls.Postfix, rjw.RJW_corner_toggle.adding_RJW_toggle, RoomSense.PlaySettings_Patch.Postfix
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PriorityWork.GetGizmos: post: ZombieLand.Patches+PriorityWork_GetGizmos_Patch.Postfix
PrisonerWillingToJoinQuestUtility.GeneratePrisoner: PRE: MonsterGirl.MG_GeneratePrisonerForQuest_Patch.Prefix
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
Projectile.ImpactSomething: TRANS: ZombieLand.Patches+Projectile_ImpactSomething_Patch.Transpiler
Projectile.Launch: post: ZombieLand.Patches+Projectile_Launch_Patch.Postfix
Projectile.get_StartingTicksToImpact: PRE: yayoCombat.yayoStartingTicksToImpact.Prefix, yayoCombat.yayoStartingTicksToImpact.Prefix
QualityUtility.GenerateQualityCreatedByPawn: post: CraftingQualityRebalanced.HarmonyPatches.Postfix
QualityUtility.SendCraftNotification: PRE: CraftingQualityRebalanced.HarmonyPatches.Prefix
QuestNode_GetPawn.GeneratePawn: PRE: FactionColonies.QuestNode_GetPawnGeneratePawn.Prefix, FactionColonies.QuestNode_GetPawnGeneratePawn.Prefix
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
RaceProperties.SpecialDisplayStats: post: AnimalsLogic.AnimalProductionInfo.ProductionInfo
RaidStrategyWorker.SpawnThreats: PRE: FactionColonies.RaidStrategyWorkerSpawnThreats.Prefix, FactionColonies.RaidStrategyWorkerSpawnThreats.Prefix
Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
Recipe_RemoveBodyPart.GetPartsToApplyOn: post: Harvest_Everything.Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.Postfix, [0]ZombieLand.Patches+Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.Postfix
Recipe_RemoveImplant.GetPartsToApplyOn: post: Harvest_Everything.Recipe_RemoveImplant_GetPartsToApplyOn_Patch.Postfix
RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: O21Toolbox.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow.Prefix
RelationsUtility.HasAnySocialMemoryWith: PRE: [800]ZombieLand.Patches+RelationsUtility_HasAnySocialMemoryWith_Patch.Prefix
RelationsUtility.PawnsKnowEachOther: PRE: [800]ZombieLand.Patches+RelationsUtility_PawnsKnowEachOther_Patch.Prefix
ReloadableUtility.FindPotentiallyReloadableGear: PRE: yayoCombat.patch_ReloadableUtility_FindPotentiallyReloadableGear.Prefix, yayoCombat.patch_ReloadableUtility_FindPotentiallyReloadableGear.Prefix
ReloadableUtility.FindSomeReloadableComponent: PRE: yayoCombat.patch_ReloadableUtility_FindSomeReloadableComponent.Prefix, yayoCombat.patch_ReloadableUtility_FindSomeReloadableComponent.Prefix
ReloadableUtility.WearerOf: PRE: yayoCombat.patch_ReloadableUtility_WearerOf.Prefix, yayoCombat.patch_ReloadableUtility_WearerOf.Prefix
ResearchManager.DebugSetAllProjectsFinished: post: SRTS.StartUp.ResearchFinishAllSRTS
ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix TRANS: SRTS.StartUp.ResearchFinishProjectTranspiler
ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
ResearchProjectDef.CanBeResearchedAt: post: O21Toolbox.HarmonyPatches.Patch_CanBeResearchedAt_Postfix.PostFix
ResearchProjectDef.get_CostApparent: PRE: SRTS.StartUp.ResearchCostApparent
ResearchProjectDef.get_IsFinished: PRE: SRTS.StartUp.ResearchIsFinished
ResearchProjectDef.get_PrerequisitesCompleted: post: SRTS.StartUp.CustomPrerequisitesCompleted
ResearchProjectDef.get_ProgressPercent: PRE: SRTS.StartUp.ResearchProgressPercent
ReservationManager.CanReserve: PRE: [800]ZombieLand.Patches+ReservationManager_CanReserve_Patch.Prefix, Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
ReservationManager.Reserve: PRE: [800]ZombieLand.Patches+ReservationManager_Reserve_Patch.Prefix, Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
RestUtility.<>c__DisplayClass9_0.<FindPatientBedFor>b__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
RestUtility.IsValidBedFor: post: Hospitality.Harmony.RestUtility_Patch+IsValidBedFor.Postfix
RestUtility.TimetablePreventsLayDown: PRE: O21Toolbox.HarmonyPatches.CompatPatch_TimetablePreventsLayDown.Prefix
RoofCollapserImmediate.DropRoofInCellPhaseTwo: post: MUR_RoofRemovalByCollapse.RoofCollapserImmediate_DropRoofInCellPhaseTwo.Postfix
RoofGrid.SetRoof: post: Dubs_Skylight.Patch_SetRoof.Postfix
Room.get_Owners: PRE: Hospitality.Harmony.Room_Patch+Owners.Replacement
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
Root_Play.Update: post: ZombieLand.Patches+Root_Play_Update_Patch.Postfix
RottableUtility.IsDessicated: post: Devourment.ShowSkeletons.SkellyInTummy
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
Scenario.GetFirstConfigPage: TRANS: ZombieLand.Patches+Scenario_GetFirstConfigPage_Patch.Transpiler
SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
SelectionDrawer.DrawSelectionBracketFor: PRE: DefModExtension_BigBox.HarmonyDefModExtension_BigBox.DrawSelectionBracketFor_PreFix
SelectionDrawer.DrawSelectionOverlays: post: ZombieLand.Patches+SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
Selector.HandleMapClicks: PRE: LWM.DeepStorage.Patch_HandleMapClicks.Prefix
Selector.Select: PRE: rjw.PawnSelect.pawnSelect post: LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix
Selector.SelectAllMatchingObjectUnderMouseOnScreen: PRE: LWM.DeepStorage.Make_DoubleClick_Work.Prefix post: LWM.DeepStorage.Make_DoubleClick_Work.Postfix
Selector.SelectUnderMouse: PRE: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Prefix post: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Postfix
Settlement.GetInspectString: post: RimWar.Harmony.RimWarMod.Settlement_InspectString_WithPoints_Postfix
SettlementProximityGoodwillUtility.AppendProximityGoodwillOffsets: post: FactionColonies.FactionFC+GoodwillPatch.Postfix, FactionColonies.FactionFC+GoodwillPatch.Postfix
SettlementUtility.AttackNow: post: RimWar.Harmony.RimWarMod.AttackNow_SettlementReinforcement_Postfix
Settlement_TraderTracker.GiveSoldThingToPlayer: TRANS: SRTS.StartUp.GiveSoldThingsToSRTSTranspiler
SexAppraiser.GetOpinionFactor: post: IncestuousQuirk.IncestuousOpinionFactorPatch.Postfix
SexUtility.Aftersex: post: LicentiaLabs.ProcessSex_Patch.Aftersex
SexUtility.DrawNude: post: SizedApparel.DrawNudePatch.Postfix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
SituationalThoughtHandler.AppendSocialThoughts: PRE: [800]ZombieLand.Patches+SituationalThoughtHandler_AppendSocialThoughts_Patch.Prefix
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
SkillRecord.CalculateTotallyDisabled: PRE: rjw.Patches_SkillRecordDebug.Prefix
SkillRecord.Interval: PRE: O21Toolbox.HarmonyPatches.Patch_SkillRecord_Interval.Prefix
SkillRecord.Learn: PRE: RimworldNoSkillDecay.NoSkillDecay.PreventSkillLoss TRANS: LevelUp.SkillRecordLearnPatch.LearnTranspilerPatch
SocialCardUtility.DrawDebugOptions: TRANS: rjw.SocialCardUtilityPatch+Patch_SocialCardUtility_DrawDebugOptions.Transpiler
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
Stance_Warmup.StanceTick: TRANS: [800]ZombieLand.Patches+Stance_Warmup_StanceTick_Patch.Transpiler
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: AlienRace.HarmonyPatches.NewGeneratedStartingPawnTranspiler
StatExtension.GetStatValue: PRE: [800]ZombieLand.Patches+StatExtension_GetStatValue_Patch.Prefix post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix, O21Toolbox.HarmonyPatches.Patches.Patch_StatExtension_GetGizmos.GetStatValue_PostFix
StatPart_ReloadMarketValue.TransformAndExplain: PRE: yayoCombat.Patch_StatPart_ReloadMarketValue_TransformAndExplain.Prefix, yayoCombat.Patch_StatPart_ReloadMarketValue_TransformAndExplain.Prefix
StatWorker.FinalizeValue: post: MURSpeedMod.StatWorker_FinalizeValue.Postfix
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix, O21Toolbox.HarmonyPatches.Patches.Patch_StatWorker_StatOffsetFromGear.StatOffsetFromGear_PostFix
StatsReportUtility.DrawStatsReport: TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
StoreUtility.NoStorageBlockersIn: PRE: LWM.DeepStorage.Patch_NoStorageBlockersIn.Prefix
StoreUtility.TryFindBestBetterStoreCellFor: TRANS: LWM.DeepStorage.Patch_TryFindBestBetterStoreCellFor.Transpiler
StunHandler.Notify_DamageApplied: PRE: O21Toolbox.HarmonyPatches.Notify_DamageApplied_Patch.Prefix
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix post: SRTS.StartUp.ProcessBombingInputEvents
Targeter.TargeterOnGUI: post: SRTS.StartUp.DrawBombingTargeter
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, SRTS.StartUp.BombTargeterUpdate
TargetingParameters.CanTarget: TRANS: [800]ZombieLand.Patches+TargetingParameters_CanTarget_Patch.Transpiler
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
Thing.CanStackWith: post: CommonSense.MealStacking+CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix, LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix
Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.SpawnSetup: post: AutomaticNightOwl.AutomaticNightOwl+Patch_Thing_SpawnSetup.Postfix TRANS: ResearchableStatUpgrades.Patch.Transpiler1
Thing.SplitOff: TRANS: CommonSense.RandomIngredients+Thing_SplitOff_CommonSensePatch.CleanIngList
Thing.TakeDamage: PRE: yayoCombat.patch_Thing.Prefix, CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, O21Toolbox.HarmonyPatches.Patches.Patch_Thing_TakeDamage.TakeDamage_PreFix, O21Toolbox.HarmonyPatches.Patches.Patch_Fireproof_Thing_TakeDamage.Prefix, yayoCombat.patch_Thing.Prefix
Thing.get_AmbientTemperature: PRE: [800]ZombieLand.Patches+Thing_AmbientTemperature_Patch.Prefix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_DefaultGraphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
Thing.get_Rotation: PRE: Rimworld_Animations.HarmonyPatch_PawnRotation.Prefix
Thing.set_Position: PRE: ZombieLand.Patches+Thing_Position_Patch.Prefix
ThingDef.get_IsFoodDispenser: PRE: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+ThingDef_IsFoodDispenser.Prefix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingFilter.Allows: PRE: Hospitality.Harmony.ThingFilter_Patch+Allows.Prefix
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.SetFromPreset: PRE: yayoCombat.patch_ThingFilter_SetFromPreset.Prefix, yayoCombat.patch_ThingFilter_SetFromPreset.Prefix
ThingFilter.get_Summary: PRE: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Prefix
ThingFilterUI.DoThingFilterConfigWindow: TRANS: SimpleSearchBar.HarmonyPatches.DoThingFilterConfigWindowTranspiler
ThingListGroupHelper.Includes: PRE: CommonSense.IngredientPriority+ThingListGroupHelper_Includes_CommonSensePatch.Prefix, O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_Includes.Prefix
ThingMaker.MakeThing: PRE: ZombieLand.Patches+ThingMaker_MakeThing_Patch.Prefix post: CommonSense.RandomIngredients+ThingMaker_MakeThing_CommonSensePatch.Postfix
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingSelectionUtility.SelectableByMapClick: PRE: [800]ZombieLand.Patches+ThingSelectionUtility_SelectableByMapClick_Patch.Prefix, Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingSetMaker_RefugeePod.Generate: PRE: FactionColonies.ThingSetMaker_RefugeePodGenerate.Prefix, FactionColonies.ThingSetMaker_RefugeePodGenerate.Prefix
ThingSetMaker_TraderStock.Generate: PRE: yayoCombat.patch_ThingSetMaker_TraderStock_Generate.Prefix, yayoCombat.patch_ThingSetMaker_TraderStock_Generate.Prefix
ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
ThingWithComps.GetFloatMenuOptions: post: [0]yayoCombat.patch_ThingWithComps_GetFloatMenuOptions.Postfix, [0]yayoCombat.patch_ThingWithComps_GetFloatMenuOptions.Postfix
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Harmony.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: O21Toolbox.HarmonyPatches.Patches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied.Prefix
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.JoyPriority+ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
ThoughtHandler.GetSocialThoughts: PRE: [800]ZombieLand.Patches+ThoughtHandler_GetSocialThoughts_Patch.Prefix
ThoughtUtility.CanGetThought: PRE: [800]ZombieLand.Patches+ThoughtUtility_CanGetThought_Patch.Prefix
ThoughtUtility.CanGetThought_NewTemp: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
TickManager.DebugSetTicksGame: post: O21Toolbox.HarmonyPatches.Patches.Patch_TickManager_DebugSetTicksGame.MoonTicksUpdate
TickManager.NothingHappeningInGame: post: ZombieLand.Patches+Verse_TickManager_NothingHappeningInGame_Patch.Postfix
TickManager.TickManagerUpdate: TRANS: ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.Transpiler
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix
TimeSlower.SignalForceNormalSpeed: post: MURSpeedMod.TimeSlower_SignalForceNormalSpeed.Postfix
TimeSlower.SignalForceNormalSpeedShort: post: MURSpeedMod.TimeSlower_SignalForceNormalSpeedShort.Postfix
Toils_Combat.<>c__DisplayClass5_0.<FollowAndMeleeAttack>b__0: TRANS: [800]ZombieLand.Patches+Toils_Combat_FollowAndMeleeAttack_KillIncappedTarget_Patch.Transpiler
Toils_Haul.<>c.<JumpToCarryToNextContainerIfPossible>b__9_2: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass1_0.<StartCarryThing>b__0: TRANS: LWM.DeepStorage.Patch_StartCarryThing_Delegate.Transpiler
Toils_Haul.<>c__DisplayClass9_0.<JumpToCarryToNextContainerIfPossible>b__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_1.<JumpToCarryToNextContainerIfPossible>b__4: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__1: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__3: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.PlaceHauledThingInCell: post: LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
Toils_Ingest.TakeMealFromDispenser: PRE: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_TakeMealFromDispenser.Prefix
Toils_Jump.<>c__DisplayClass5_0.<JumpIfTargetDowned>b__0: TRANS: [800]ZombieLand.Patches+Toils_Jump_JumpIfTargetDownedDistant_Patch.Transpiler
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
Toils_Tend.FinalizeTend: PRE: O21Toolbox.HarmonyPatches.Patch_Toils_Tend_FinalizeTend.Prefix
Tool.AdjustedCooldown: post: [0]yayoCombat.patch_Tool.Postfix, [0]yayoCombat.patch_Tool.Postfix
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
TradeDeal.DoesTraderHaveEnoughSilver: post: FactionColonies.TradeHarmonyPatchEnoughSilver.Postfix, FactionColonies.TradeHarmonyPatchEnoughSilver.Postfix
TradeDeal.TryExecute: post: FactionColonies.TradeHarmonyPatchFinishedTrade.Postfix, FactionColonies.TradeHarmonyPatchFinishedTrade.Postfix
Tradeable.GetPriceFor: post: FactionColonies.TradeHarmonyPatchItemPrice.Postfix, FactionColonies.TradeHarmonyPatchItemPrice.Postfix
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TraderKindDef.WillTrade: PRE: yayoCombat.patch_TraderKindDef_WillTrade.Prefix, yayoCombat.patch_TraderKindDef_WillTrade.Prefix
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransferableOneWayWidget.FillMainRect: PRE: SimpleSearchBar.HarmonyPatches.DrawSearchBarTransfer TRANS: SimpleSearchBar.HarmonyPatches.FillMainRectTranspiler
TransferableUtility.CanStack: PRE: O21Toolbox.HarmonyPatches.Harmony_Drones+TransferableUtility_CanStack_Patch.Prefix TRANS: O21Toolbox.HarmonyPatches.Harmony_Drones+CanStackDroneTranspiler.Transpiler
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
TransportPodsArrivalActionUtility.DropTravelingTransportPods: PRE: SRTS.StartUp.DropSRTSExactSpot
TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: SRTS.HarmonyTest_AJ.Prefix
TravelingTransportPods.get_TraveledPctStepPerTick: PRE: SRTS.StartUp.CustomTravelSpeedSRTS
TurretTop.DrawTurret: PRE: O21Toolbox.Laser.PatchTuretTopDrawTurret.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, MURSpeedMod.UIRoot_UIRootOnGUI.Postfix
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.CausesTimeSlowdown: post: ZombieLand.Patches+Verb_CausesTimeSlowdown_Patch.Postfix
Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
Verb.TryStartCastOn: PRE: AbilityUser.AbilityUserMod.TryStartCastOn_Prefix, CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, O21Toolbox.HarmonyPatches.Patches.Patch_Activatable_Verb_TryStartCastOn.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix TRANS: [0]ZombieLand.Patches+Verb_TryStartCastOn_Patch.Transpiler
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbProperties.GetDamageFactorFor: post: ZombieLand.Patches+Verb_GetDamageFactorFor_Patch.Postfix
Verb_LaunchProjectile.TryCastShot: PRE: yayoCombat.yyShotReport+yayoTryCastShot.Prefix, yayoCombat.yyShotReport+yayoTryCastShot.Prefix TRANS: [800]ZombieLand.Patches+Verb_LaunchProjectile_TryCastShot_Patch.Transpiler
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: PRE: O21Toolbox.HarmonyPatches.Patches.Patch_Verb_MeleeAttack_SoundHitBuilding.SoundHitBuildingPrefix post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: PRE: O21Toolbox.HarmonyPatches.Patches.Patch_Verb_MeleeAttack_SoundHitPawn.SoundHitPawnPrefix post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: PRE: O21Toolbox.HarmonyPatches.Patches.Patch_Verb_MeleeAttack_SoundMiss.SoundMissPrefix post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix, ZombieLand.Patches+Pawn_MeleeVerbs_ChooseMeleeVerb_Patch.Postfix, O21Toolbox.HarmonyPatches.Patches.Patch_Verb_MeleeAttackDamage_DamageInfosToApply.DamageInfosToApply_PostFix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: PRE: rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Widgets.ButtonTextWorker: TRANS: ZombieLand.Patches+Widgets_ButtonText_Path.Transpiler
WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
WorkGiver_AutomatedProducer.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_AutomatedProducer.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_BestialityForFemale.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_BestialityForMale.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_BuildRoof.HasJobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_BuildRoof.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_CalmPawnDown.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_CleanFilth.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_CleanFilth.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_CleanFilth_CleaningArea.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_CleanFilth_CleaningArea.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_CleanSelf.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_CleanSelf.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ClearSnow.HasJobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_ClearSnow.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_ClearSnow.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
WorkGiver_ConstructAffectFloor.HasJobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ConstructFinishFrames.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ConstructRemoveFloor.HasJobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_ConstructRemoveFloor.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_ConstructSmoothFloor.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_ConstructSmoothWall.HasJobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_ConstructSmoothWall.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_CookFillHopper.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Deconstruct.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_DeepDrill.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_DeepDrill.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Diplomat.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Diplomat.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_DoBill.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_DoBill.TryFindBestBillIngredients: post: CommonSense.IngredientPriority+WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
WorkGiver_DoBill_Grower.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_DoBill_Grower.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Downgrade.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ExtractProductFromGrower.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_ExtractProductFromGrower.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ExtractZombieSerum.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_ExtractZombieSerum.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_FeedPatient.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FeedPatient.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_FightFires.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FightFires.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_FillFermentingBarrel.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FillFermentingBarrel.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Fish.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_FixBrokenDownBuilding.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FixBrokenDownBuilding.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Flick.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Flick.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_GatherAnimalBodyResources.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_GatherAnimalBodyResources.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_GatherMonsterGirlBodyResources.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_GatherMonsterGirlBodyResources.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_GiveEnergySourceConsumableToPatient.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_GiveEnergySourceConsumableToPatient.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_GrowerExtractProduct.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_GrowerExtractProduct.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_GrowerHarvest.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_GrowerMaintenance.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_GrowerMaintenance.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_GrowerOrderProcessor.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_GrowerOrderProcessor.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_GrowerSow.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_Haul.JobOnThing: PRE: [800]ZombieLand.Patches+WorkGiver_Haul_JobOnThing_Patch.Prefix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_HaulCorpses.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_HaulGeneral.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_HaulToInventory.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_HaulToInventory.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: yayoCombat.patch_WorkGiver_HasHuntingWeapon.Prefix, yayoCombat.patch_WorkGiver_HasHuntingWeapon.Prefix
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_HunterHunt.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_IncreaseQuality.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_LoadTransporters.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_LoadTransporters.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_MaintainGrower.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_MaintainGrower.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Masturbate.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Masturbate_Bed.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Masturbate_Chair.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Merge.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler, ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
WorkGiver_Open.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Open.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_OperateScanner.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_OperateScanner.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler, ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
WorkGiver_Quickie.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Rape.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RapeCP.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RapeEnemy.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Recruiter.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Recruiter.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Refuel.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Refuel.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RemoveBuilding.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_RemoveBuilding.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RemoveRoof.HasJobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_RemoveRoof.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_Repair.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Repair.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RescueDowned.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_RescueDowned.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Researcher.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Researcher.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
WorkGiver_Sex.JobOnThing: PRE: Rimworld_Animations.HarmonyPatch_WorkGiverSex.Prefix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Sexchecks.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Sexchecks.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Slaughter.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Slaughter.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Solicit.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Strip.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Strip.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TakeBeerOutOfFermentingBarrel.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TakeBeerOutOfFermentingBarrel.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TakeToBedToOperate.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Tame.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Tend.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Tend.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TendOther.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TendOtherUrgent.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TendSelf.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Train.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Uninstall.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_UnloadCarriers.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_UnloadCarriers.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Upgrade.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ViolateCorpse.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_VisitSickPawn.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_VisitSickPawn.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_Chat.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_DeliverFood.JobOnThing: PRE: O21Toolbox.HarmonyPatches.Harmony_Needs+Patch_WardenDeliverFood_JobOnThing.Prefix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_DoExecution.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_Feed.JobOnThing: PRE: O21Toolbox.HarmonyPatches.Harmony_Needs+Patch_WardenFeed_JobOnThing.Prefix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_ReleasePrisoner.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_TakeToBed.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CrossPromotionModule.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
World.NaturalRockTypesIn: post: O21Toolbox.HarmonyPatches.Patches.Patch_World_NaturalRockTypesIn.MakeRocksAccordingToBiome
WorldDynamicDrawManager.DrawDynamicWorldObjects: TRANS: SRTS.StartUp.DrawDynamicSRTSObjectsTranspiler
WorldFloodFiller.FloodFill: PRE: RimWar.Harmony.FloodFill_Patch.Prefix
WorldLayer_Hills.<Regenerate>d__6.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Hills_Regenerate_Patch.Transpiler
WorldLayer_Rivers.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Rivers_FinalizePoint_Patch.Transpiler
WorldLayer_Roads.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Roads_FinalizePoint_Patch.Transpiler
WorldLayer_SingleTile.<Regenerate>d__8.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_SingleTile_Regenerate_Patch.Transpiler
WorldObject.Destroy: post: RimWar.Harmony.RimWarMod+SettlementDestroyed_Patch.Postfix
WorldObject.GetGizmos: post: FactionColonies.FactionFC+WorldObjectGizmos.Postfix, FactionColonies.FactionFC+WorldObjectGizmos.Postfix
WorldPathPool.GetEmptyWorldPath: PRE: RimWar.Harmony.RimWarMod+WorldPathPool_Prefix_Patch.Prefix
WorldPawns.PassToWorld: PRE: FactionColonies.FactionFC+MercenaryPassToWorld.Prefix, FactionColonies.FactionFC+MercenaryPassToWorld.Prefix
WorldReachability.CanReach: PRE: RimWar.WorldReachability_CanReach_Patch.Prefix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.HandleWorldClicks: post: SRTS.StartUp.TravelingSRTSChangeDirection
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
WornGraphicData.BeltOffsetAt: PRE: BBBodySupport.BBBodyTypeSupportHarmony+BeltOffsetAtBBPatch.BeltOffsetAt_BBPatch
WornGraphicData.BeltScaleAt: PRE: BBBodySupport.BBBodyTypeSupportHarmony+BeltScaleAtBBPatch.BeltScaleAt_BBPatch
X2_WorkGiver_AIRobot_RepairRobot.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
Harmony versions present: 2.0.4.0: Dubwise.Dubs_Skylights, vanillaexpanded.achievements_preloaded; 2.0.2.0: net.pardeike.rimworld.lib.harmony, net.pardeike.rimworld.mod.camera+, net.pardeike.zombieland, jecstools.jecrell.abilityuser, com.o21toolbox.rimworld.mod, rjw, jecstools.jecrell.comps.activator, net.quicksilverfox.rimworld.mod.animalslogic, net.avilmask.rimworld.mod.CommonSense, Orion.Hospitality, rimworld.erdelf.alien_race.main, Uuugggg.rimworld.Everybody_Gets_One.main, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.Replace_Stuff.main, LWM.DeepStorage, jecstools.jecrell.main, weilbyte.rimworld.renamecolony, Bubbles, jecstools.jecrell.comps.oversized, jecstools.jecrell.comps.slotloadable, fed1s.rimworld.PawnTargetFix, jecstools.jecrell.comps.deflector, jecstools.jecrell.comps.installedpart, jecstools.chjees.shields, brrainz-crosspromotion, net.quicksilverfox.rimworld.mod.worldgenrules, Torann.RimWar, rimworld.torann.rimwar, jecstools.jecrell.caravanjobs, jecstools.jecrell.humanlikeorders, Linkolas.Stabilize, jecstools.jecrell.defmodextensions.bigbox, jecstools.jecrell.comps.sounds, rimworldanim, SizedApparelforRJW, KongMD.QEE, rimworld.gguake.simplesearchbar.main, LL, rjw.incestuousquirk, com.rimworld.mod.moremonstergirls; 2.0.1.0: Vegan.DevouRIMent, Syrchalis.Rimworld.Doormats, Krafs.LevelUp, com.rimwold.ogliss.harvest_everything, ChangeCaravanLoadout; 2.0.0.10: {rimworld.malistaticy.underwhere}; 2.0.0.9: AutomaticNightOwl_Ben; 2.0.0.8: UnlimitedHugs.HugsLib, SRTSExpanded.smashphil.neceros, WhatsMissingMod, falconne.RoomSense, mehni.rimworld.pickupandhaul.main, rimworld.ResearchPal, rimworld.phomor.craftingqualityrebalanced, com.yayo.combat, com.yayo.combat3, com.tammybee.whereismyweapon, Alkolyte.DeathOnDowned, fluffy.modmanager, rimworld.torann.CustomDeathRandomness, HumanBBBody.HumanBBBodyHarmony, com.showhair.rimworld.mod, BBBodySupport.BBBodyTypeSupportHarmony, AlienBBBody.AlienBBBodyHarmony, com.spdskatr.rsu.fixes, rimworld.dropspottradeships.smashphil, RimNudeWorld, baalevan.turrethunt, baalevan.allturretscansetforcedtarget, UnlimitedHugs.DefensivePositions; 2.0.0.7: roolo.RunAndGun, com.Saakra.Empire, Smuffle.HarvestOrgansPostMortem; 2.0.0.6: rimworld.murmur.speedmod, rimworld.murmur.roofremovalbycollapse, rimworld.murmur.isid, com.MonstergirlRacePatch.rimworld.mod.; 2.0.0.5: MRGames.NoSkillDecay; 2.0.0.4: rimworld.mod.charactereditor; 2.0.0.3: com.infinite.turrets; 2.0.0.2: rimworld.erdelf.minify_everything; 2.0.0.1: de.hatti.rimworld.mod.cleaningarea, de.hatti.rimworld.mod.qualitysurgeron
Platform information:
CPU: AMD Ryzen 5 2600 Six-Core Processor
OS: Windows 10 (10.0.0) 64bit
Memory: 16332 MB
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2182)
Vendor:
VRAM: 5991 MB
Driver: 27.21.14.6140
Begin MonoManager ReloadAssembly
RimWorld 1.2.2900 rev837
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <modDependencies><loadAfter><li>brrainz.harmony</li></loadAfter></modDependencies>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod OTY RJW Symbols <packageId> (OTYOTY.RJW_Symbols) is not in valid format.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <modDependencies><loadAfter><li>brrainz.harmony</li></loadAfter></modDependencies>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Voluptuous Bodies - Futa Version: targetVersion field is obsolete, use supportedVersions instead.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Voluptuous Bodies - Futa Version is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Voluptuous Bodies - Futa Version is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[HugsLib] version 8.0.1
Dubs Skylight 1.5.1471
:: Outpost 21 Toolbox - Version 1.1.6 Initialised ::
[VanillaAchievementsExpanded] Mod is not in active mod list. The base mod must be included in order to generate achievements.
RenameColony :: Postfixed
[WhatsMissing] Patched Dialog_BillConfig
Misc. Craftable Robots Addon :: LoadingOnDemand vanillaexpanded.vcef
Parsed 0.1 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[RimNudeWorld] Patch operation Verse.PatchOperationAdd(Defs/AlienRace.ThingDef_AlienRace[defName="Alien_Nyaron"]/alienRace/generalSettings/alienPartGenerator/bodyAddons) failed
file: [Rimworld_dir]\Mods\RimNudeWorld 2.0\1.2\Patches\NudePatch-Nyaron.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
d3d11: failed to create 2D texture id=9072 width=25 height=31 mips=6 dxgifmt=28 [D3D error was 80070057]
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 496)
d3d11: failed to create 2D texture shader resource view id=9072 [D3D error was 80070057]
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 460)
Rim War: adding peaceful pawngroupmaker to FactionDef Pirate
Rim War: adding trader pawngroupmaker to FactionDef Pirate
Translation data for language English has 5 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Uuugggg.rimworld.Replace_Stuff.main] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.GhostDrawer.DrawGhostThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loaded body addon variants for Human
Loading variants for Genitals/FeaturelessCrotch
Variants found for Genitals/FeaturelessCrotch: 1
Variants found for Genitals/penis_micro: 1
Variants found for Genitals/penis_huge at severity 1.01: 1
Variants found for Genitals/penis_huge at severity 0.8: 1
Variants found for Genitals/penis_large at severity 0.6: 1
Variants found for Genitals/penis_average at severity 0.4: 1
Variants found for Genitals/penis_small at severity 0.2: 1
Variants found for Genitals/penis_micro at severity 0.01: 1
Variants found for Genitals/penis_horse_micro: 1
Variants found for Genitals/penis_horse_huge at severity 1.01: 1
Variants found for Genitals/penis_horse_huge at severity 0.8: 1
Variants found for Genitals/penis_horse_large at severity 0.6: 1
Variants found for Genitals/penis_horse at severity 0.4: 2
Variants found for Genitals/penis_horse_small at severity 0.2: 1
Variants found for Genitals/penis_horse_micro at severity 0.01: 1
Variants found for Genitals/penis_feline_micro: 1
Variants found for Genitals/penis_feline_huge at severity 1.01: 1
Variants found for Genitals/penis_feline_huge at severity 0.8: 1
Variants found for Genitals/penis_feline_large at severity 0.6: 1
Variants found for Genitals/penis_feline at severity 0.4: 1
Variants found for Genitals/penis_feline_small at severity 0.2: 1
Variants found for Genitals/penis_feline_micro at severity 0.01: 1
Variants found for Genitals/penis_canine_micro: 1
Variants found for Genitals/penis_canine_giant at severity 1.01: 1
Variants found for Genitals/penis_canine_huge at severity 0.8: 1
Variants found for Genitals/penis_canine_large at severity 0.6: 1
Variants found for Genitals/penis_canine at severity 0.4: 1
Variants found for Genitals/penis_canine_small at severity 0.2: 1
Variants found for Genitals/penis_canine_micro at severity 0.01: 1
Variants found for Genitals/penis_dragon_micro: 1
Variants found for Genitals/penis_dragon_huge at severity 1.01: 1
Variants found for Genitals/penis_dragon_huge at severity 0.8: 1
Variants found for Genitals/penis_dragon_large at severity 0.6: 1
Variants found for Genitals/penis_dragon at severity 0.4: 1
Variants found for Genitals/penis_dragon_small at severity 0.2: 1
Variants found for Genitals/penis_dragon_micro at severity 0.01: 1
Variants found for Genitals/penis_croc_micro: 1
Variants found for Genitals/penis_croc_huge at severity 1.01: 1
Variants found for Genitals/penis_croc_huge at severity 0.8: 1
Variants found for Genitals/penis_croc_large at severity 0.6: 1
Variants found for Genitals/penis_croc at severity 0.4: 1
Variants found for Genitals/penis_croc_small at severity 0.2: 1
Variants found for Genitals/penis_croc_micro at severity 0.01: 1
Variants found for Genitals/penis_hemi_micro: 1
Variants found for Genitals/penis_hemi_huge at severity 1.01: 1
Variants found for Genitals/penis_hemi_huge at severity 0.8: 1
Variants found for Genitals/penis_hemi_large at severity 0.6: 1
Variants found for Genitals/penis_hemi at severity 0.4: 1
Variants found for Genitals/penis_hemi_small at severity 0.2: 1
Variants found for Genitals/penis_hemi_micro at severity 0.01: 1
Variants found for Genitals/penis_tiny_large: 1
Variants found for Genitals/penis_thin_huge at severity 1.01: 1
Variants found for Genitals/penis_thin_huge at severity 0.8: 1
Variants found for Genitals/penis_thin_large at severity 0.6: 1
Variants found for Genitals/penis_thin at severity 0.4: 1
Variants found for Genitals/penis_thin_small at severity 0.2: 1
Variants found for Genitals/penis_tiny_large at severity 0.01: 1
Variants found for Genitals/penis_tiny_small: 1
Variants found for Genitals/penis_thin_small at severity 1.01: 1
Variants found for Genitals/penis_thin_small at severity 0.8: 1
Variants found for Genitals/penis_tiny_large at severity 0.6: 1
Variants found for Genitals/penis_tiny at severity 0.4: 1
Variants found for Genitals/penis_tiny_small at severity 0.2: 1
Variants found for Genitals/penis_tiny_small at severity 0.01: 1
Variants found for Genitals/penis_insect_micro: 1
Variants found for Genitals/penis_insect_huge at severity 1.01: 1
Variants found for Genitals/penis_insect_huge at severity 0.8: 1
Variants found for Genitals/penis_insect_large at severity 0.6: 1
Variants found for Genitals/penis_insect at severity 0.4: 1
Variants found for Genitals/penis_insect_small at severity 0.2: 1
Variants found for Genitals/penis_insect_micro at severity 0.01: 1
Variants found for Genitals/penis_raccoon_micro: 1
Variants found for Genitals/penis_raccoon_huge at severity 1.01: 1
Variants found for Genitals/penis_raccoon_huge at severity 0.8: 1
Variants found for Genitals/penis_raccoon_large at severity 0.6: 1
Variants found for Genitals/penis_raccoon at severity 0.4: 1
Variants found for Genitals/penis_raccoon_small at severity 0.2: 1
Variants found for Genitals/penis_raccoon_micro at severity 0.01: 1
Variants found for Genitals/penis_demon_micro: 1
Variants found for Genitals/penis_demon_huge at severity 1.01: 1
Variants found for Genitals/penis_demon_huge at severity 0.8: 1
Variants found for Genitals/penis_demon_large at severity 0.6: 1
Variants found for Genitals/penis_demon at severity 0.4: 1
Variants found for Genitals/penis_demon_small at severity 0.2: 1
Variants found for Genitals/penis_demon_micro at severity 0.01: 1
Variants found for Genitals/penis_tentacle_micro: 1
Variants found for Genitals/penis_tentacle_huge at severity 1.01: 1
Variants found for Genitals/penis_tentacle_huge at severity 0.8: 1
Variants found for Genitals/penis_tentacle_large at severity 0.6: 1
Variants found for Genitals/penis_tentacle at severity 0.4: 1
Variants found for Genitals/penis_tentacle_small at severity 0.2: 1
Variants found for Genitals/penis_tentacle_micro at severity 0.01: 1
Variants found for Genitals/penis_peg_micro: 1
Variants found for Genitals/penis_peg_huge at severity 1.01: 1
Variants found for Genitals/penis_peg_huge at severity 0.8: 1
Variants found for Genitals/penis_peg_large at severity 0.6: 1
Variants found for Genitals/penis_peg at severity 0.4: 1
Variants found for Genitals/penis_peg_small at severity 0.2: 1
Variants found for Genitals/penis_peg_micro at severity 0.01: 1
Variants found for Genitals/penis_hyd_micro: 1
Variants found for Genitals/penis_hyd_huge at severity 1.01: 1
Variants found for Genitals/penis_hyd_huge at severity 0.8: 1
Variants found for Genitals/penis_hyd_large at severity 0.6: 1
Variants found for Genitals/penis_hyd at severity 0.4: 1
Variants found for Genitals/penis_hyd_small at severity 0.2: 1
Variants found for Genitals/penis_hyd_micro at severity 0.01: 1
Variants found for Genitals/Bionics/penis_bio_micro: 3
Variants found for Genitals/Bionics/penis_bio_huge at severity 1.01: 4
Variants found for Genitals/Bionics/penis_bio_huge at severity 0.8: 4
Variants found for Genitals/Bionics/penis_bio at severity 0.4: 3
Variants found for Genitals/Bionics/penis_bio_micro at severity 0.01: 3
Variants found for Genitals/Bionics/penis_arco_micro: 5
Variants found for Genitals/Bionics/penis_arco_huge at severity 1.01: 5
Variants found for Genitals/Bionics/penis_arco_huge at severity 0.8: 5
Variants found for Genitals/Bionics/penis_arco_large at severity 0.6: 5
Variants found for Genitals/Bionics/penis_arco at severity 0.4: 5
Variants found for Genitals/Bionics/penis_arco_small at severity 0.2: 5
Variants found for Genitals/Bionics/penis_arco_micro at severity 0.01: 5
Variants found for Injuries/crotch_missing: 1
Variants found for Genitals/penis_micro: 1
Variants found for Genitals/penis_huge at severity 1.01: 1
Variants found for Genitals/penis_huge at severity 0.8: 1
Variants found for Genitals/penis_large at severity 0.6: 1
Variants found for Genitals/penis_average at severity 0.4: 1
Variants found for Genitals/penis_small at severity 0.2: 1
Variants found for Genitals/penis_micro at severity 0.01: 1
Variants found for Genitals/penis_orc_micro: 1
Variants found for Genitals/penis_orc_huge at severity 1.01: 1
Variants found for Genitals/penis_orc_huge at severity 0.8: 1
Variants found for Genitals/penis_orc_large at severity 0.6: 1
Variants found for Genitals/penis_orc at severity 0.4: 1
Variants found for Genitals/penis_orc_small at severity 0.2: 1
Variants found for Genitals/penis_orc_micro at severity 0.01: 1
Variants found for Genitals/penis_micro: 1
Variants found for Genitals/penis_huge at severity 1.01: 1
Variants found for Genitals/penis_huge at severity 0.8: 1
Variants found for Genitals/penis_large at severity 0.6: 1
Variants found for Genitals/penis_average at severity 0.4: 1
Variants found for Genitals/penis_small at severity 0.2: 1
Variants found for Genitals/penis_micro at severity 0.01: 1
Variants found for Genitals/penis_micro: 1
Variants found for Genitals/penis_huge at severity 1.01: 1
Variants found for Genitals/penis_huge at severity 0.8: 1
Variants found for Genitals/penis_large at severity 0.6: 1
Variants found for Genitals/penis_average at severity 0.4: 1
Variants found for Genitals/penis_small at severity 0.2: 1
Variants found for Genitals/penis_micro at severity 0.01: 1
Variants found for Genitals/penis_screw_micro: 1
Variants found for Genitals/penis_screw_huge at severity 1.01: 1
Variants found for Genitals/penis_screw_huge at severity 0.8: 1
Variants found for Genitals/penis_screw_large at severity 0.6: 1
Variants found for Genitals/penis_screw at severity 0.4: 1
Variants found for Genitals/penis_screw_small at severity 0.2: 1
Variants found for Genitals/penis_screw_micro at severity 0.01: 1
Variants found for Genitals/penis_micro: 1
Variants found for Genitals/penis_huge at severity 1.01: 1
Variants found for Genitals/penis_huge at severity 0.8: 1
Variants found for Genitals/penis_large at severity 0.6: 1
Variants found for Genitals/penis_average at severity 0.4: 1
Variants found for Genitals/penis_small at severity 0.2: 1
Variants found for Genitals/penis_micro at severity 0.01: 1
Variants found for Genitals/penis_micro: 1
Variants found for Genitals/penis_huge at severity 1.01: 1
Variants found for Genitals/penis_huge at severity 0.8: 1
Variants found for Genitals/penis_large at severity 0.6: 1
Variants found for Genitals/penis_average at severity 0.4: 1
Variants found for Genitals/penis_small at severity 0.2: 1
Variants found for Genitals/penis_micro at severity 0.01: 1
Variants found for Genitals/penis_micro: 1
Variants found for Genitals/penis_huge at severity 1.01: 1
Variants found for Genitals/penis_huge at severity 0.8: 1
Variants found for Genitals/penis_large at severity 0.6: 1
Variants found for Genitals/penis_average at severity 0.4: 1
Variants found for Genitals/penis_small at severity 0.2: 1
Variants found for Genitals/penis_micro at severity 0.01: 1
Variants found for Genitals/penis_tiny_large: 1
Variants found for Genitals/penis_thin_huge at severity 1.01: 1
Variants found for Genitals/penis_thin_huge at severity 0.8: 1
Variants found for Genitals/penis_thin_large at severity 0.6: 1
Variants found for Genitals/penis_thin at severity 0.4: 1
Variants found for Genitals/penis_thin_small at severity 0.2: 1
Variants found for Genitals/penis_tiny_large at severity 0.01: 1
Variants found for Genitals/penis_micro: 1
Variants found for Genitals/penis_huge at severity 1.01: 1
Variants found for Genitals/penis_huge at severity 0.8: 1
Variants found for Genitals/penis_large at severity 0.6: 1
Variants found for Genitals/penis_average at severity 0.4: 1
Variants found for Genitals/penis_small at severity 0.2: 1
Variants found for Genitals/penis_micro at severity 0.01: 1
Variants found for Genitals/penis_rock_micro: 1
Variants found for Genitals/penis_rock_huge at severity 1.01: 1
Variants found for Genitals/penis_rock_huge at severity 0.8: 1
Variants found for Genitals/penis_rock_large at severity 0.6: 1
Variants found for Genitals/penis_rock at severity 0.4: 1
Variants found for Genitals/penis_rock_small at severity 0.2: 1
Variants found for Genitals/penis_rock_micro at severity 0.01: 1
Variants found for Genitals/penis_micro: 1
Variants found for Genitals/penis_alien_huge at severity 1.01: 1
Variants found for Genitals/penis_alien_huge at severity 0.8: 1
Variants found for Genitals/penis_alien_large at severity 0.6: 1
Variants found for Genitals/penis_alien at severity 0.4: 1
Variants found for Genitals/penis_alien_small at severity 0.2: 1
Variants found for Genitals/penis_alien_micro at severity 0.01: 1
Variants found for Genitals/penis_micro: 1
Variants found for Genitals/penis_huge at severity 1.01: 1
Variants found for Genitals/penis_huge at severity 0.8: 1
Variants found for Genitals/penis_large at severity 0.6: 1
Variants found for Genitals/penis_average at severity 0.4: 1
Variants found for Genitals/penis_small at severity 0.2: 1
Variants found for Genitals/penis_micro at severity 0.01: 1
Variants found for Genitals/penis_ghost_micro: 1
Variants found for Genitals/penis_ghost_huge at severity 1.01: 1
Variants found for Genitals/penis_ghost_huge at severity 0.8: 1
Variants found for Genitals/penis_ghost_large at severity 0.6: 1
Variants found for Genitals/penis_ghost at severity 0.4: 1
Variants found for Genitals/penis_ghost_small at severity 0.2: 1
Variants found for Genitals/penis_ghost_micro at severity 0.01: 1
Variants found for Genitals/penis_rotten_micro: 1
Variants found for Genitals/penis_rotten_huge at severity 1.01: 1
Variants found for Genitals/penis_rotten_huge at severity 0.8: 1
Variants found for Genitals/penis_rotten_large at severity 0.6: 1
Variants found for Genitals/penis_rotten at severity 0.4: 1
Variants found for Genitals/penis_rotten_small at severity 0.2: 1
Variants found for Genitals/penis_rotten_micro at severity 0.01: 1
Variants found for Genitals/penis_micro: 1
Variants found for Genitals/penis_huge at severity 1.01: 1
Variants found for Genitals/penis_huge at severity 0.8: 1
Variants found for Genitals/penis_large at severity 0.6: 1
Variants found for Genitals/penis_average at severity 0.4: 1
Variants found for Genitals/penis_small at severity 0.2: 1
Variants found for Genitals/penis_micro at severity 0.01: 1
Loading variants for Genitals/FeaturelessCrotch
Variants found for Genitals/FeaturelessCrotch: 1
Variants found for Genitals/vagina_micro: 1
Variants found for Genitals/vagina_lips at severity 1.01: 1
Variants found for Genitals/vagina_lips at severity 0.8: 1
Variants found for Genitals/vagina_lips at severity 0.6: 1
Variants found for Genitals/vagina_common at severity 0.4: 1
Variants found for Genitals/vagina_micro at severity 0.2: 1
Variants found for Genitals/vagina_micro at severity 0.01: 1
Variants found for Genitals/penis_ovi_micro: 1
Variants found for Genitals/penis_ovi_huge at severity 1.01: 1
Variants found for Genitals/penis_ovi_huge at severity 0.8: 1
Variants found for Genitals/penis_ovi_large at severity 0.6: 1
Variants found for Genitals/penis_ovi at severity 0.4: 1
Variants found for Genitals/penis_ovi_small at severity 0.2: 1
Variants found for Genitals/penis_ovi_micro at severity 0.01: 1
Variants found for Genitals/vagina_horse: 1
Variants found for Genitals/vagina_dog: 1
Variants found for Genitals/vagina_common: 1
Variants found for Genitals/vagina_micro: 1
Variants found for Genitals/vagina_micro: 1
Variants found for Genitals/vagina_micro: 1
Variants found for Genitals/vagina_micro: 1
Variants found for Genitals/vagina_lips at severity 0.6: 1
Variants found for Genitals/vagina_common at severity 0.4: 1
Variants found for Genitals/vagina_micro at severity 0.01: 1
Variants found for Genitals/vagina_hyd: 1
Variants found for Genitals/vagina_common: 1
Variants found for Genitals/vagina_arco: 1
Variants found for Injuries/crotch_missing: 1
Variants found for Genitals/vagina_micro: 1
Variants found for Genitals/vagina_lips at severity 1.01: 1
Variants found for Genitals/vagina_lips at severity 0.8: 1
Variants found for Genitals/vagina_lips at severity 0.6: 1
Variants found for Genitals/vagina_common at severity 0.4: 1
Variants found for Genitals/vagina_micro at severity 0.2: 1
Variants found for Genitals/vagina_micro at severity 0.01: 1
Variants found for Genitals/vagina_micro: 1
Variants found for Genitals/vagina_lips at severity 1.01: 1
Variants found for Genitals/vagina_lips at severity 0.8: 1
Variants found for Genitals/vagina_lips at severity 0.6: 1
Variants found for Genitals/vagina_common at severity 0.4: 1
Variants found for Genitals/vagina_micro at severity 0.2: 1
Variants found for Genitals/vagina_micro at severity 0.01: 1
Variants found for Genitals/vagina_micro: 1
Variants found for Genitals/vagina_lips at severity 1.01: 1
Variants found for Genitals/vagina_lips at severity 0.8: 1
Variants found for Genitals/vagina_lips at severity 0.6: 1
Variants found for Genitals/vagina_common at severity 0.4: 1
Variants found for Genitals/vagina_micro at severity 0.2: 1
Variants found for Genitals/vagina_micro at severity 0.01: 1
Variants found for Genitals/vagina_micro: 1
Variants found for Genitals/vagina_lips at severity 1.01: 1
Variants found for Genitals/vagina_lips at severity 0.8: 1
Variants found for Genitals/vagina_lips at severity 0.6: 1
Variants found for Genitals/vagina_common at severity 0.4: 1
Variants found for Genitals/vagina_micro at severity 0.2: 1
Variants found for Genitals/vagina_micro at severity 0.01: 1
Variants found for Genitals/vagina_micro: 1
Variants found for Genitals/vagina_lips at severity 1.01: 1
Variants found for Genitals/vagina_lips at severity 0.8: 1
Variants found for Genitals/vagina_lips at severity 0.6: 1
Variants found for Genitals/vagina_common at severity 0.4: 1
Variants found for Genitals/vagina_micro at severity 0.2: 1
Variants found for Genitals/vagina_micro at severity 0.01: 1
Variants found for Genitals/vagina_ghost: 1
Variants found for Genitals/vagina_micro: 1
Variants found for Genitals/vagina_lips at severity 1.01: 1
Variants found for Genitals/vagina_lips at severity 0.8: 1
Variants found for Genitals/vagina_lips at severity 0.6: 1
Variants found for Genitals/vagina_common at severity 0.4: 1
Variants found for Genitals/vagina_micro at severity 0.2: 1
Variants found for Genitals/vagina_micro at severity 0.01: 1
Variants found for Genitals/vagina_micro: 1
Variants found for Genitals/vagina_lips at severity 1.01: 1
Variants found for Genitals/vagina_lips at severity 0.8: 1
Variants found for Genitals/vagina_lips at severity 0.6: 1
Variants found for Genitals/vagina_common at severity 0.4: 1
Variants found for Genitals/vagina_micro at severity 0.2: 1
Variants found for Genitals/vagina_micro at severity 0.01: 1
Loading variants for Genitals/Pubes/Pubes
Variants found for Genitals/Pubes/Pubes: 5
Variants found for Genitals/Pubes/Pubes4: 1
Variants found for Genitals/Pubes/Pubes_Demon: 1
Variants found for Genitals/Pubes/Pubes_Ghost: 5
Loading variants for Breasts/FeaturelessLeft
Variants found for Breasts/FeaturelessLeft: 1
Variants found for Breasts/breasts_micro_left: 1
Variants found for Breasts/breasts_huge_left at severity 1.01: 1
Variants found for Breasts/breasts_huge_left at severity 0.8: 1
Variants found for Breasts/breasts_large_left at severity 0.6: 1
Variants found for Breasts/breasts_average_left at severity 0.4: 1
Variants found for Breasts/breasts_small_left at severity 0.2: 1
Variants found for Breasts/breasts_micro_left at severity 0.01: 1
Variants found for Breasts/breasts_udder_left: 1
Variants found for Breasts/breasts_udder_huge_left at severity 1.01: 1
Variants found for Breasts/breasts_udder_huge_left at severity 0.8: 1
Variants found for Breasts/breasts_udder_large_left at severity 0.6: 1
Variants found for Breasts/breasts_udder_left at severity 0.4: 1
Variants found for Breasts/breasts_udder_small_left at severity 0.2: 1
Variants found for Breasts/breasts_udder_micro_left at severity 0.01: 1
Variants found for Breasts/breasts_hyd_micro_left: 1
Variants found for Breasts/breasts_hyd_huge_left at severity 1.01: 1
Variants found for Breasts/breasts_hyd_huge_left at severity 0.8: 1
Variants found for Breasts/breasts_hyd_large_left at severity 0.6: 1
Variants found for Breasts/breasts_hyd_left at severity 0.4: 1
Variants found for Breasts/breasts_hyd_small_left at severity 0.2: 1
Variants found for Breasts/breasts_hyd_micro_left at severity 0.01: 1
Variants found for Breasts/breasts_bio_micro_left: 1
Variants found for Breasts/breasts_bio_huge_left at severity 1.01: 1
Variants found for Breasts/breasts_bio_huge_left at severity 0.8: 1
Variants found for Breasts/breasts_bio_large_left at severity 0.6: 1
Variants found for Breasts/breasts_bio_left at severity 0.4: 1
Variants found for Breasts/breasts_bio_small_left at severity 0.2: 1
Variants found for Breasts/breasts_bio_micro_left at severity 0.01: 1
Variants found for Breasts/breasts_arc_micro_left: 1
Variants found for Breasts/breasts_arc_huge_left at severity 1.01: 1
Variants found for Breasts/breasts_arc_huge_left at severity 0.8: 1
Variants found for Breasts/breasts_arc_large_left at severity 0.6: 1
Variants found for Breasts/breasts_arc_left at severity 0.4: 1
Variants found for Breasts/breasts_arc_small_left at severity 0.2: 1
Variants found for Breasts/breasts_arc_micro_left at severity 0.01: 1
Variants found for Injuries/breasts_missing_left: 1
Variants found for Breasts/breasts_micro_left: 1
Variants found for Breasts/breasts_huge_left at severity 1.01: 1
Variants found for Breasts/breasts_huge_left at severity 0.8: 1
Variants found for Breasts/breasts_large_left at severity 0.6: 1
Variants found for Breasts/breasts_average_left at severity 0.4: 1
Variants found for Breasts/breasts_small_left at severity 0.2: 1
Variants found for Breasts/breasts_micro_left at severity 0.01: 1
Variants found for Breasts/breasts_micro_left: 1
Variants found for Breasts/breasts_huge_left at severity 1.01: 1
Variants found for Breasts/breasts_huge_left at severity 0.8: 1
Variants found for Breasts/breasts_large_left at severity 0.6: 1
Variants found for Breasts/breasts_average_left at severity 0.4: 1
Variants found for Breasts/breasts_small_left at severity 0.2: 1
Variants found for Breasts/breasts_micro_left at severity 0.01: 1
Variants found for Breasts/breasts_scalie_micro_left: 1
Variants found for Breasts/breasts_scalie_huge_left at severity 1.01: 1
Variants found for Breasts/breasts_scalie_huge_left at severity 0.8: 1
Variants found for Breasts/breasts_scalie_large_left at severity 0.6: 1
Variants found for Breasts/breasts_scalie_average_left at severity 0.4: 1
Variants found for Breasts/breasts_scalie_small_left at severity 0.2: 1
Variants found for Breasts/breasts_scalie_micro_left at severity 0.01: 1
Variants found for Breasts/breasts_micro_left: 1
Variants found for Breasts/breasts_huge_left at severity 1.01: 1
Variants found for Breasts/breasts_huge_left at severity 0.8: 1
Variants found for Breasts/breasts_large_left at severity 0.6: 1
Variants found for Breasts/breasts_average_left at severity 0.4: 1
Variants found for Breasts/breasts_small_left at severity 0.2: 1
Variants found for Breasts/breasts_micro_left at severity 0.01: 1
Variants found for Breasts/Ghost/breasts_micro_left: 1
Variants found for Breasts/Ghost/breasts_huge_left at severity 1.01: 1
Variants found for Breasts/Ghost/breasts_huge_left at severity 0.8: 1
Variants found for Breasts/Ghost/breasts_large_left at severity 0.6: 1
Variants found for Breasts/Ghost/breasts_average_left at severity 0.4: 1
Variants found for Breasts/Ghost/breasts_small_left at severity 0.2: 1
Variants found for Breasts/Ghost/breasts_micro_left at severity 0.01: 1
Variants found for Breasts/breasts_micro_left: 1
Variants found for Breasts/breasts_huge_left at severity 1.01: 1
Variants found for Breasts/breasts_huge_left at severity 0.8: 1
Variants found for Breasts/breasts_large_left at severity 0.6: 1
Variants found for Breasts/breasts_average_left at severity 0.4: 1
Variants found for Breasts/breasts_small_left at severity 0.2: 1
Variants found for Breasts/breasts_micro_left at severity 0.01: 1
Loading variants for Breasts/FeaturelessRight
Variants found for Breasts/FeaturelessRight: 1
Variants found for Breasts/breasts_micro_right: 1
Variants found for Breasts/breasts_huge_right at severity 1.01: 1
Variants found for Breasts/breasts_huge_right at severity 0.8: 1
Variants found for Breasts/breasts_large_right at severity 0.6: 1
Variants found for Breasts/breasts_average_right at severity 0.4: 1
Variants found for Breasts/breasts_small_right at severity 0.2: 1
Variants found for Breasts/breasts_micro_right at severity 0.01: 1
Variants found for Breasts/breasts_udder_right: 1
Variants found for Breasts/breasts_udder_huge_right at severity 1.01: 1
Variants found for Breasts/breasts_udder_huge_right at severity 0.8: 1
Variants found for Breasts/breasts_udder_large_right at severity 0.6: 1
Variants found for Breasts/breasts_udder_right at severity 0.4: 1
Variants found for Breasts/breasts_udder_small_right at severity 0.2: 1
Variants found for Breasts/breasts_udder_micro_right at severity 0.01: 1
Variants found for Breasts/breasts_hyd_micro_right: 1
Variants found for Breasts/breasts_hyd_huge_right at severity 1.01: 1
Variants found for Breasts/breasts_hyd_huge_right at severity 0.8: 1
Variants found for Breasts/breasts_hyd_large_right at severity 0.6: 1
Variants found for Breasts/breasts_hyd_right at severity 0.4: 1
Variants found for Breasts/breasts_hyd_small_right at severity 0.2: 1
Variants found for Breasts/breasts_hyd_micro_right at severity 0.01: 1
Variants found for Breasts/breasts_bio_micro_right: 1
Variants found for Breasts/breasts_bio_huge_right at severity 1.01: 1
Variants found for Breasts/breasts_bio_huge_right at severity 0.8: 1
Variants found for Breasts/breasts_bio_large_right at severity 0.6: 1
Variants found for Breasts/breasts_bio_right at severity 0.4: 1
Variants found for Breasts/breasts_bio_small_right at severity 0.2: 1
Variants found for Breasts/breasts_bio_micro_right at severity 0.01: 1
Variants found for Breasts/breasts_arc_micro_right: 1
Variants found for Breasts/breasts_arc_huge_right at severity 1.01: 1
Variants found for Breasts/breasts_arc_huge_right at severity 0.8: 1
Variants found for Breasts/breasts_arc_large_right at severity 0.6: 1
Variants found for Breasts/breasts_arc_right at severity 0.4: 1
Variants found for Breasts/breasts_arc_small_right at severity 0.2: 1
Variants found for Breasts/breasts_arc_micro_right at severity 0.01: 1
Variants found for Injuries/breasts_missing_right: 1
Variants found for Breasts/breasts_micro_right: 1
Variants found for Breasts/breasts_huge_right at severity 1.01: 1
Variants found for Breasts/breasts_huge_right at severity 0.8: 1
Variants found for Breasts/breasts_large_right at severity 0.6: 1
Variants found for Breasts/breasts_average_right at severity 0.4: 1
Variants found for Breasts/breasts_small_right at severity 0.2: 1
Variants found for Breasts/breasts_micro_right at severity 0.01: 1
Variants found for Breasts/breasts_micro_right: 1
Variants found for Breasts/breasts_huge_right at severity 1.01: 1
Variants found for Breasts/breasts_huge_right at severity 0.8: 1
Variants found for Breasts/breasts_large_right at severity 0.6: 1
Variants found for Breasts/breasts_average_right at severity 0.4: 1
Variants found for Breasts/breasts_small_right at severity 0.2: 1
Variants found for Breasts/breasts_micro_right at severity 0.01: 1
Variants found for Breasts/breasts_scalie_micro_right: 1
Variants found for Breasts/breasts_scalie_huge_right at severity 1.01: 1
Variants found for Breasts/breasts_scalie_huge_right at severity 0.8: 1
Variants found for Breasts/breasts_scalie_large_right at severity 0.6: 1
Variants found for Breasts/breasts_scalie_average_right at severity 0.4: 1
Variants found for Breasts/breasts_scalie_small_right at severity 0.2: 1
Variants found for Breasts/breasts_scalie_micro_right at severity 0.01: 1
Variants found for Breasts/breasts_micro_right: 1
Variants found for Breasts/breasts_huge_right at severity 1.01: 1
Variants found for Breasts/breasts_huge_right at severity 0.8: 1
Variants found for Breasts/breasts_large_right at severity 0.6: 1
Variants found for Breasts/breasts_average_right at severity 0.4: 1
Variants found for Breasts/breasts_small_right at severity 0.2: 1
Variants found for Breasts/breasts_micro_right at severity 0.01: 1
Variants found for Breasts/Ghost/breasts_micro_right: 1
Variants found for Breasts/Ghost/breasts_huge_right at severity 1.01: 1
Variants found for Breasts/Ghost/breasts_huge_right at severity 0.8: 1
Variants found for Breasts/Ghost/breasts_large_right at severity 0.6: 1
Variants found for Breasts/Ghost/breasts_average_right at severity 0.4: 1
Variants found for Breasts/Ghost/breasts_small_right at severity 0.2: 1
Variants found for Breasts/Ghost/breasts_micro_right at severity 0.01: 1
Variants found for Breasts/breasts_micro_right: 1
Variants found for Breasts/breasts_huge_right at severity 1.01: 1
Variants found for Breasts/breasts_huge_right at severity 0.8: 1
Variants found for Breasts/breasts_large_right at severity 0.6: 1
Variants found for Breasts/breasts_average_right at severity 0.4: 1
Variants found for Breasts/breasts_small_right at severity 0.2: 1
Variants found for Breasts/breasts_micro_right at severity 0.01: 1
Loading variants for Genitals/Testicles/FeaturelessTesticles
Variants found for Genitals/Testicles/FeaturelessTesticles: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_huge: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_animal at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_huge at severity 1.01: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_animal at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_peg: 1
Variants found for Genitals/Testicles/balls_hydraulic: 1
Variants found for Genitals/Testicles/balls_bio: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Injuries/crotch_missing: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_average: 1
Variants found for Genitals/Testicles/balls_huge at severity 0.6: 1
Variants found for Genitals/Testicles/balls_large at severity 0.4: 1
Variants found for Genitals/Testicles/balls_average at severity 0.01: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_stone_micro: 1
Variants found for Genitals/Testicles/balls_stone_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_stone_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_stone_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_rot_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_rot at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Variants found for Genitals/Testicles/balls_micro: 1
Variants found for Genitals/Testicles/balls_large at severity 0.6: 1
Variants found for Genitals/Testicles/balls_average at severity 0.4: 1
Variants found for Genitals/Testicles/balls_micro at severity 0.01: 1
Loading variants for Genitals/FeaturelessCrotch
Variants found for Genitals/FeaturelessCrotch: 1
Loaded body addon variants for MG_Baphomet
Loading variants for Baphomet/FemaleBody/Female_Body
Variants found for Baphomet/FemaleBody/Female_Body: 1
Loading variants for Baphomet/Heads/FemaleHeads/Female_Head
Variants found for Baphomet/Heads/FemaleHeads/Female_Head: 1
Loading variants for Baphomet/Heads/FemaleHeads/Female_Head_Back
Variants found for Baphomet/Heads/FemaleHeads/Female_Head_Back: 1
Loading variants for Baphomet/MaleBody/Male_Body
Variants found for Baphomet/MaleBody/Male_Body: 1
Loading variants for Baphomet/Heads/MaleHeads/Male_Head
Variants found for Baphomet/Heads/MaleHeads/Male_Head: 1
Loading variants for Baphomet/Heads/MaleHeads/Male_Head_Back
Variants found for Baphomet/Heads/MaleHeads/Male_Head_Back: 1
Loaded body addon variants for MG_Catgirl
Loading variants for Catgirl/Naked_FemaleBody
Variants found for Catgirl/Naked_FemaleBody: 1
Loading variants for Catgirl/Naked_FemaleBody_Back
Variants found for Catgirl/Naked_FemaleBody_Back: 1
Loading variants for Catgirl/Heads/FemaleHead
Variants found for Catgirl/Heads/FemaleHead: 1
Loading variants for Catgirl/Heads/FemaleHead_Back
Variants found for Catgirl/Heads/FemaleHead_Back: 1
Loading variants for Catgirl/Naked_MaleBody
Variants found for Catgirl/Naked_MaleBody: 1
Loading variants for Catgirl/Naked_MaleBody_Back
Variants found for Catgirl/Naked_MaleBody_Back: 1
Loading variants for Catgirl/Heads/MaleHead
Variants found for Catgirl/Heads/MaleHead: 1
Loading variants for Catgirl/Heads/MaleHead_Back
Variants found for Catgirl/Heads/MaleHead_Back: 1
Loaded body addon variants for MG_Centaur
Loading variants for Centaur/FemaleBody/Female_Body
Variants found for Centaur/FemaleBody/Female_Body: 1
Loading variants for Centaur/Heads/FemaleHeads/Female_Head
Variants found for Centaur/Heads/FemaleHeads/Female_Head: 1
Loading variants for Centaur/Heads/FemaleHeads/Female_Head_Back
Variants found for Centaur/Heads/FemaleHeads/Female_Head_Back: 1
Loading variants for Centaur/MaleBody/Male_Body
Variants found for Centaur/MaleBody/Male_Body: 1
Loading variants for Centaur/Heads/MaleHeads/Male_Head
Variants found for Centaur/Heads/MaleHeads/Male_Head: 1
Loading variants for Centaur/Heads/MaleHeads/Male_Head_Back
Variants found for Centaur/Heads/MaleHeads/Male_Head_Back: 1
Loaded body addon variants for MG_Cowgirl
Loading variants for Cowgirl/FemaleBody/Female_Body
Variants found for Cowgirl/FemaleBody/Female_Body: 1
Loading variants for Cowgirl/Heads/FemaleHeads/Female_Head
Variants found for Cowgirl/Heads/FemaleHeads/Female_Head: 1
Loading variants for Cowgirl/Heads/FemaleHeads/Female_Head_Back
Variants found for Cowgirl/Heads/FemaleHeads/Female_Head_Back: 1
Loading variants for Cowgirl/MaleBody/Male_Body
Variants found for Cowgirl/MaleBody/Male_Body: 1
Loading variants for Cowgirl/Heads/MaleHeads/Male_Head
Variants found for Cowgirl/Heads/MaleHeads/Male_Head: 1
Loading variants for Cowgirl/Heads/MaleHeads/Male_Head_Back
Variants found for Cowgirl/Heads/MaleHeads/Male_Head_Back: 1
Loading variants for Cowgirl/Horn/Female_Horn
Variants found for Cowgirl/Horn/Female_Horn: 1
Loading variants for Cowgirl/Horn/Male_Horn
Variants found for Cowgirl/Horn/Male_Horn: 1
Loaded body addon variants for MG_Dragon
Loading variants for Dragongirl/Horn/Female_LeftHorn
Variants found for Dragongirl/Horn/Female_LeftHorn: 1
Loading variants for Dragongirl/Horn/Female_RightHorn
Variants found for Dragongirl/Horn/Female_RightHorn: 1
Loading variants for Dragongirl/Horn/Male_LeftHorn
Variants found for Dragongirl/Horn/Male_LeftHorn: 1
Loading variants for Dragongirl/Horn/Male_RightHorn
Variants found for Dragongirl/Horn/Male_RightHorn: 1
Loading variants for Dragongirl/FemaleBody/Female_Body
Variants found for Dragongirl/FemaleBody/Female_Body: 1
Loading variants for Dragongirl/FemaleBody/Female_Body_Back
Variants found for Dragongirl/FemaleBody/Female_Body_Back: 1
Loading variants for Dragongirl/Heads/FemaleHeads/Female_Head
Variants found for Dragongirl/Heads/FemaleHeads/Female_Head: 1
Loading variants for Dragongirl/Heads/FemaleHeads/Female_Head_Back
Variants found for Dragongirl/Heads/FemaleHeads/Female_Head_Back: 1
Loading variants for Dragongirl/MaleBody/Male_Body
Variants found for Dragongirl/MaleBody/Male_Body: 1
Loading variants for Dragongirl/MaleBody/Male_Body_Back
Variants found for Dragongirl/MaleBody/Male_Body_Back: 1
Loading variants for Dragongirl/Heads/MaleHeads/Male_Head
Variants found for Dragongirl/Heads/MaleHeads/Male_Head: 1
Loading variants for Dragongirl/Heads/MaleHeads/Male_Head_Back
Variants found for Dragongirl/Heads/MaleHeads/Male_Head_Back: 1
Loaded body addon variants for MG_ForestFairy
Loading variants for ForestFairy/FemaleBody/Female_Body
Variants found for ForestFairy/FemaleBody/Female_Body: 1
Loading variants for ForestFairy/FemaleBody/Female_Body_Back
Variants found for ForestFairy/FemaleBody/Female_Body_Back: 1
Loading variants for ForestFairy/Heads/FemaleHeads/Female_Head
Variants found for ForestFairy/Heads/FemaleHeads/Female_Head: 1
Loading variants for ForestFairy/Heads/FemaleHeads/Female_Head_Back
Variants found for ForestFairy/Heads/FemaleHeads/Female_Head_Back: 1
Loading variants for ForestFairy/MaleBody/Male_Body
Variants found for ForestFairy/MaleBody/Male_Body: 1
Loading variants for ForestFairy/Heads/MaleHeads/Male_Head
Variants found for ForestFairy/Heads/MaleHeads/Male_Head: 1
Loading variants for ForestFairy/Heads/MaleHeads/Male_Head_Back
Variants found for ForestFairy/Heads/MaleHeads/Male_Head_Back: 1
Loaded body addon variants for MG_Foxgirl
Loading variants for Foxgirl/FemaleBody/Female_Body
Variants found for Foxgirl/FemaleBody/Female_Body: 1
Loading variants for Foxgirl/FemaleBody/Female_Body_Back
Variants found for Foxgirl/FemaleBody/Female_Body_Back: 1
Loading variants for Foxgirl/Heads/FemaleHeads/Female_Head
Variants found for Foxgirl/Heads/FemaleHeads/Female_Head: 1
Loading variants for Foxgirl/Heads/FemaleHeads/Female_Head_Back
Variants found for Foxgirl/Heads/FemaleHeads/Female_Head_Back: 1
Loading variants for Foxgirl/MaleBody/Male_Body
Variants found for Foxgirl/MaleBody/Male_Body: 1
Loading variants for Foxgirl/MaleBody/Male_Body_Back
Variants found for Foxgirl/MaleBody/Male_Body_Back: 1
Loading variants for Foxgirl/Heads/MaleHeads/Male_Head
Variants found for Foxgirl/Heads/MaleHeads/Male_Head: 1
Loading variants for Foxgirl/Heads/MaleHeads/Male_Head_Back
Variants found for Foxgirl/Heads/MaleHeads/Male_Head_Back: 1
Loaded body addon variants for MG_Harpy
Loading variants for Harpy/FemaleBody/Female_Body
Variants found for Harpy/FemaleBody/Female_Body: 1
Loading variants for Harpy/FemaleBody/Female_Body_Back
Variants found for Harpy/FemaleBody/Female_Body_Back: 1
Loading variants for Harpy/Heads/FemaleHeads/Female_Head
Variants found for Harpy/Heads/FemaleHeads/Female_Head: 1
Loading variants for Harpy/Heads/FemaleHeads/Female_Head_Back
Variants found for Harpy/Heads/FemaleHeads/Female_Head_Back: 1
Loading variants for Harpy/MaleBody/Male_Body
Variants found for Harpy/MaleBody/Male_Body: 1
Loading variants for Harpy/MaleBody/Male_Body_Back
Variants found for Harpy/MaleBody/Male_Body_Back: 1
Loading variants for Harpy/Heads/MaleHeads/Male_Head
Variants found for Harpy/Heads/MaleHeads/Male_Head: 1
Loading variants for Harpy/Heads/MaleHeads/Male_Head_Back
Variants found for Harpy/Heads/MaleHeads/Male_Head_Back: 1
Loading variants for Harpy/Wings/Female_Wing
Variants found for Harpy/Wings/Female_Wing: 1
Loading variants for Harpy/Wings/Male_Wing
Variants found for Harpy/Wings/Male_Wing: 1
Loaded body addon variants for MG_IceFairy
Loading variants for IceFairy/FemaleBody/Female_Body
Variants found for IceFairy/FemaleBody/Female_Body: 1
Loading variants for IceFairy/Heads/FemaleHeads/Female_Head
Variants found for IceFairy/Heads/FemaleHeads/Female_Head: 1
Loading variants for IceFairy/Heads/FemaleHeads/Female_Head_Back
Variants found for IceFairy/Heads/FemaleHeads/Female_Head_Back: 1
Loading variants for IceFairy/MaleBody/Male_Body
Variants found for IceFairy/MaleBody/Male_Body: 1
Loading variants for IceFairy/Heads/MaleHeads/Male_Head
Variants found for IceFairy/Heads/MaleHeads/Male_Head: 1
Loading variants for IceFairy/Heads/MaleHeads/Male_Head_Back
Variants found for IceFairy/Heads/MaleHeads/Male_Head_Back: 1
Loaded body addon variants for MG_Slime
Loading variants for Slime/FemaleBody/Female_Body
Variants found for Slime/FemaleBody/Female_Body: 1
Loading variants for Slime/Heads/FemaleHeads/Female_Head
Variants found for Slime/Heads/FemaleHeads/Female_Head: 1
Loading variants for Slime/Heads/FemaleHeads/Female_Head_Back
Variants found for Slime/Heads/FemaleHeads/Female_Head_Back: 1
Loading variants for Slime/MaleBody/Male_Body
Variants found for Slime/MaleBody/Male_Body: 1
Loading variants for Slime/Heads/MaleHeads/Male_Head
Variants found for Slime/Heads/MaleHeads/Male_Head: 1
Loading variants for Slime/Heads/MaleHeads/Male_Head_Back
Variants found for Slime/Heads/MaleHeads/Male_Head_Back: 1
Loaded body addon variants for MG_Thrumbogirl
Loading variants for Thrumbogirl/Horn/Horn
Variants found for Thrumbogirl/Horn/Horn: 1
Variants found for Thrumbogirl/Horn/Wood/Horn: 1
Variants found for Thrumbogirl/Horn/Steel/Horn: 1
Variants found for Thrumbogirl/Horn/Silver/Horn: 1
Variants found for Thrumbogirl/Horn/Gold/Horn: 1
Variants found for Thrumbogirl/Horn/Jade/Horn: 1
Variants found for Thrumbogirl/Horn/Plasteel/Horn: 1
Loading variants for Thrumbogirl/FemaleBody/Female_Body
Variants found for Thrumbogirl/FemaleBody/Female_Body: 1
Loading variants for Thrumbogirl/FemaleBody/Female_Body_Back
Variants found for Thrumbogirl/FemaleBody/Female_Body_Back: 1
Loading variants for Thrumbogirl/Heads/FemaleHeads/Female_Head
Variants found for Thrumbogirl/Heads/FemaleHeads/Female_Head: 1
Loading variants for Thrumbogirl/Heads/FemaleHeads/Female_Head_Back
Variants found for Thrumbogirl/Heads/FemaleHeads/Female_Head_Back: 1
Loading variants for Thrumbogirl/MaleBody/Male_Body
Variants found for Thrumbogirl/MaleBody/Male_Body: 1
Loading variants for Thrumbogirl/MaleBody/Male_Body_Back
Variants found for Thrumbogirl/MaleBody/Male_Body_Back: 1
Loading variants for Thrumbogirl/Heads/MaleHeads/Male_Head
Variants found for Thrumbogirl/Heads/MaleHeads/Male_Head: 1
Loading variants for Thrumbogirl/Heads/MaleHeads/Male_Head_Back
Variants found for Thrumbogirl/Heads/MaleHeads/Male_Head_Back: 1
Loaded body addon variants for MG_Wolfgirl
Loading variants for Wolfgirl/FemaleBody/Female_Body
Variants found for Wolfgirl/FemaleBody/Female_Body: 1
Loading variants for Wolfgirl/FemaleBody/Female_Body_Back
Variants found for Wolfgirl/FemaleBody/Female_Body_Back: 1
Loading variants for Wolfgirl/Heads/FemaleHeads/Female_Head
Variants found for Wolfgirl/Heads/FemaleHeads/Female_Head: 1
Loading variants for Wolfgirl/Heads/FemaleHeads/Female_Head_Back
Variants found for Wolfgirl/Heads/FemaleHeads/Female_Head_Back: 1
Loading variants for Wolfgirl/MaleBody/Male_Body
Variants found for Wolfgirl/MaleBody/Male_Body: 1
Loading variants for Wolfgirl/MaleBody/Male_Body_Back
Variants found for Wolfgirl/MaleBody/Male_Body_Back: 1
Loading variants for Wolfgirl/Heads/MaleHeads/Male_Head
Variants found for Wolfgirl/Heads/MaleHeads/Male_Head: 1
Loading variants for Wolfgirl/Heads/MaleHeads/Male_Head_Back
Variants found for Wolfgirl/Heads/MaleHeads/Male_Head_Back: 1
Alien race successfully completed 136 patches with harmony.
[SRTS Expanded] Compatibility with Save our Ship 2 and Combat Extended are temporarily disabled at the moment. SoS2 compatibility will happen soon(ish), CE compatibility will not.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
No Skill Loss mod loaded.
[Bubbles v1.6.2] Initialized
PickUpAndHaul v0.1.1.0⅓ welcomes you to RimWorld with pointless logspam.
QEE deteched
[SizedApparel] start
[SizedApparel] RimJobWorld Found
[SizedApparel] RimJobWorld Patched
[SizedApparel] AlienRace Found
[SizedApparel] AlienRace Patched
[SizedApparel] RimNudeWorld Found
[SizedApparel] RimNudeWorldPatch
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Productivity II: Productivity I
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: AdvanceWeaponSystems has a lower techlevel than (one of) it's prerequisites
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: EnergyWeaponSystems has a lower techlevel than (one of) it's prerequisites
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[HugsLib] initializing Hospitality, Linkolas.Stabilize, StackXXL, TurretHunt, AllTurretsCanSetForcedTarget, CharacterEditor, LWM_DeepStorage, YayoCombat3, RoomSense, Autopsy, RunAndGun, DefensivePositions, RimWar, Devourment, RJW
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, sterile_table, sterile_standing_lamp
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, Bedroll, BedrollDouble, HospitalBed
[TurretHunt] TurretHuntController - Initialize
[StackXXL] Loaded
[HugsLib][ERR] RunAndGun caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RunAndGun.Utilities.WeaponUtility.getHeaviestWeapons (System.Collections.Generic.List`1[T] list, System.Single& weightMelee, System.Single& weightRanged) [0x00031] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at RunAndGun.Base.DefsLoaded () [0x00019] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <e4b32d84f714481f906e5eea5e560e3b>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 19973.
Total: 202.915300 ms (FindLiveObjects: 0.855500 ms CreateObjectMapping: 0.449000 ms MarkObjects: 201.512100 ms DeleteObjects: 0.098300 ms)
Loading game from file This is it. with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- UnlimitedHugs.HugsLib
- jecrell.jecstools
- SteelChicken.MTGA
- WexMan.Mines
- neceros.oreyields
- Oblitus.AnimalsLogic
- Revolus.AnimalsAreFun
- torann.CustomDeathRandomness
- Uuugggg.EverybodyGetsOne
- Uuugggg.ShareTheLoad
- Uuugggg.ReplaceStuff
- syrchalis.doormats
- crlsniper.realisticrooms
- weilbyte.snapout
- tammybee.whereismyweapon
- youhaveavirus.ExtendedTurrets
- BDew.FullGunSellPrice
- erdelf.HumanoidAlienRaces
- Orion.Hospitality
- smashphil.neceros.srtsexpanded
- PinoChemicali.MoreTradeShips
- Haplo.Miscellaneous.Robots
- Krafs.LevelUp
- Ykara.EPOE
- notfood.MendAndRecycle
- avilmask.CommonSense
- hatti.cleaningarea
- hatti.qualitysurgeon
- LegendaryMinuteman.DisfigCured
- Ethereal.Rejuvenate.Surgery
- Mlie.FencesAndFloors
- Linkolas.Stabilize
- brrainz.zombieland
- MRGames.NoSkillDecay
- toywalrus.easyupgrades
- Indeed.StackXXL
- baalevan.turrethunt
- baalevan.allturretscansetforcedtarget
- eatKenny.leafzxg.TurretCollection
- Brunayla.Embrasures
- WinnieTheJinPing.ShootMore
- notfood.ResearchPal
- Shotgunfrenzy.PriorityTreatment
- fed1sPlay.PawnTargetFix
- Mlie.PlasteelSurgery
- walkingproblem.wildanimalsex
- Diva.MachineGunNests
- neceros.metaldontburn
- ALIEN.MilkableMuffalo
- showhair.kv.rw
- Jaxe.Bubbles
- phomor.CraftingQualityRebalanced
- leion247658.MiscVHCraftableHRobots
- ben.automaticnightowl
- efficient.batteries
- PinoChemicali.CheaperComponents
- neceros.craftglitterworldmeds
- Dubwise.DubsSkylights
- Knight.infiniteturrets
- void.charactereditor
- Brunayla.Mannable.Turrets
- neronix17.toolbox
- yarpblat.NoRoyaltyDisabledWorkTypes
- LWM.DeepStorage
- Mehni.PickUpAndHaul
- leion247612.HigherHPower
- ssulunge.BBBodySupport
- ssulunge.BBBodyAlienRaces
- ssulunge.BBBodyHuman
- VanillaExpanded.VCEF
- shadow.mcraddon
- kongmd.qee
- Murmur.OOCMoveSpeedBoost
- com.yayo.combat3
- neceros.ceilinglights
- sjaak31367.ZoologicalTraderCaravans
- falconne.RoomSense
- Ogliss.Ykara.HarvestEverything
- Smuffle.HarvestOrgansPostMortem
- WinnieTheJinPing.OHPMPatch
- smashphil.dropspot
- Horo.AnimalTrader.11
- WinnieTheJinPing.TilledSoilOP
- rayjay.SterileExpanded
- Rakeki.GeiserFreeGeo
- Grimm.Unlimited
- Murmur.ThickRoofMiner
- erdelf.MinifyEverything
- bowen.unbalanced.stuff.adamantine.all
- XCOMWeapons.velcroboy333
- itzal.up.weps
- Alkolyte.Spawners
- cuddle.Donottakemyguns
- roolo.RunAndGun
- brrainz.cameraplus
- Mlie.FalloutTraits
- dhultgren.changecaravanloadout
- Malistaticy.UnderWhere
- hoboofserenity.thrumbohusbandry
- fluffy.modmanager
- CP.Detailed.Body.Textures.II
- Murmur.ISiD
- Oblitus.MyLittlePlanet
- weilbyte.renamecolony
- gguake.ui.simplesearchbar
- Revolus.WhatsMissing
- TY.FemaleFaces_copy
- UnlimitedHugs.DefensivePositions
- GloryHole.velcroboy333
- Razar1.MonstergirlRaces
- Saakra.Empire
- Torann.RimWar
- Volt.Kibble
- Vegan.DevouRIMent
- rim.job.world
- shauaputa.rimnudeworld
- EagleofPhantoms.betterrjw
- LustLicentia.RJWLabs
- c0ffee.rimworld.animations
- Abraxas.RJW.RaceSupport
- nugerumon.rjw.incestuousquirk
- OTYOTY.SizedApparel
- QEE.RJW
- eagle0600.massCooking
- moremonstergirls.rw
- moremonstergirls.enhanced.rw
- firefoxpdm.ResearchableStatUpgrades
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <b794371ac9ff4775865fbf8a3b981e2c>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.InitializeComps_Patch1(Verse.ThingWithComps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human38990 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human39234 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human39244 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human39252 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human39259 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human39971 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Empire - RoadBuilderQueue - Check for null roadDef
Hediff_Injury has null part after loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Updating Empire to Latest Version
Empire - Setting Null Variables
Empire - Testing Settlements for null variables
Empire - Testing for traits with no tie
Empire - Testing for invalid capital map
Empire - Testing for update change
Empire - RoadBuilderQueue - Check for null roadDef
Empire - Road queue for Macy's Planet already exists.
Empire - RoadBuilderQueue - Check for null roadDef
Updated Icon - FactionIcons/Red_Phoenix
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27358.
Total: 270.509500 ms (FindLiveObjects: 1.190800 ms CreateObjectMapping: 0.891800 ms MarkObjects: 268.345100 ms DeleteObjects: 0.081100 ms)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at UI/MainTab in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Tanket: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.FinalizeValue_Patch1(RimWorld.StatWorker,RimWorld.StatRequest,single&,bool)
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <c36f9493c9844ddaa7fb5c788416098f>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at yayoCombat.PawnRenderer_override.animateEquip (Verse.PawnRenderer __instance, Verse.Pawn pawn, UnityEngine.Vector3 rootLoc, Verse.ThingWithComps thing, Verse.Stance_Busy stance_Busy, UnityEngine.Vector3 offset, System.Boolean isSub) [0x00023] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at yayoCombat.patch_DrawEquipment.Prefix (Verse.PawnRenderer __instance, UnityEngine.Vector3 rootLoc) [0x000fc] in <b4fa78ff40004fe5ad30ec4ccffd3191>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7f
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment