Fix: [SDL2] simplify what to redraw to prevent tearing #8685
+46
−26
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Motivation / Problem
When scrolling around on the map, on SDL2 there often is some vertical tearing going on, mostly on the right side of the screen. If you move the map slowly, this is very visible on for example my system, but others reported it too.
JGRPP solves this problem with this: JGRennison/OpenTTD-patches@5147733
With the eye on the OpenGL branch, I went for a slightly different approach but with a similar effect.
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Checklist for review
Some things are not automated, and forgotten often. This list is a reminder for the reviewers.