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Fix #8589, 653e7fa548: Motion counter is NewGRF-visible but not saved, leading to desyncs. #8591

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merged 1 commit into from Jan 18, 2021

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@michicc michicc commented Jan 18, 2021

Motivation / Problem

Vehicle motion counter is NewGRF-accessible, but not stored in saves. This can lead to desyncs, see #8589.

Description

Store motion counter in saves to make access desync safe. Motion counter was not touched since its initial r6532.

Checklist for review

Some things are not automated, and forgotten often. This list is a reminder for the reviewers.

  • The bug fix is important enough to be backported? (label: 'backport requested')
  • This PR affects the save game format? (label 'savegame upgrade')
  • This PR affects the GS/AI API? (label 'needs review: Script API')
    • ai_changelog.hpp, gs_changelog.hpp need updating.
    • The compatibility wrappers (compat_*.nut) need updating.
  • This PR affects the NewGRF API? (label 'needs review: NewGRF')

@michicc michicc added the component: NewGRF This issue is related to NewGRFs label Jan 18, 2021
@michicc michicc merged commit 7da224d into OpenTTD:master Jan 18, 2021
@michicc michicc deleted the pr/motion_counter branch January 18, 2021 20:11
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3 participants