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Fix #8763: [OpenGL] Cursor sprite origin can be negative. #8764

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merged 1 commit into from Feb 28, 2021

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@michicc michicc commented Feb 28, 2021

Motivation / Problem

Cursor sprite can disapper near the top/left border.

Description

While dragging, the cursor origin can get negative. Allow negative values and it will magically work.

Checklist for review

Some things are not automated, and forgotten often. This list is a reminder for the reviewers.

  • The bug fix is important enough to be backported? (label: 'backport requested')
  • This PR affects the save game format? (label 'savegame upgrade')
  • This PR affects the GS/AI API? (label 'needs review: Script API')
    • ai_changelog.hpp, gs_changelog.hpp need updating.
    • The compatibility wrappers (compat_*.nut) need updating.
  • This PR affects the NewGRF API? (label 'needs review: NewGRF')

@michicc michicc merged commit d79398a into OpenTTD:master Feb 28, 2021
@michicc michicc deleted the pr/gl_cursor_clip branch February 28, 2021 10:12
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2 participants