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1.11.0-beta2
Play game
Assertion failed messagebox and crash:
Assertion failed at line 50 of /Users/runner/work/OpenTTD/OpenTTD/src/blitter/40bpp_anim.cpp: VideoDriver::GetInstance()->GetAnimBuffer() != nullptr
Start the game with ./openttd -v cocoa-opengl
./openttd -v cocoa-opengl
crash.log
The text was updated successfully, but these errors were encountered:
Can you please try the following?
./openttd -v cocoa-opengl -d 9
Sorry, something went wrong.
Here it is:
debugging-stderr.txt debugging-stdout.txt
Fix OpenTTD#8808: [OSX, OpenGL] Crash on switching blitters due to do…
9e838d3
…uble-mapping the video buffer.
25656a1
No branches or pull requests
Version of OpenTTD
1.11.0-beta2
Expected result
Play game
Actual result
Assertion failed messagebox and crash:
Assertion failed at line 50 of /Users/runner/work/OpenTTD/OpenTTD/src/blitter/40bpp_anim.cpp: VideoDriver::GetInstance()->GetAnimBuffer() != nullptr
Steps to reproduce
Start the game with
./openttd -v cocoa-opengl
crash.log
The text was updated successfully, but these errors were encountered: