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Fix #8784: using alt+enter didn't update the fullscreen toggle visibly #8820

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merged 1 commit into from Mar 8, 2021

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Motivation / Problem

Not all flows for changing fullscreen resulted in invalidating the game options window.

Description

Basically, the window was not invalidated, so it was never redrawn.
This made it look like it wasn't working, but it really was.

Limitations

Checklist for review

Some things are not automated, and forgotten often. This list is a reminder for the reviewers.

  • The bug fix is important enough to be backported? (label: 'backport requested')
  • This PR affects the save game format? (label 'savegame upgrade')
  • This PR affects the GS/AI API? (label 'needs review: Script API')
    • ai_changelog.hpp, gs_changelog.hpp need updating.
    • The compatibility wrappers (compat_*.nut) need updating.
  • This PR affects the NewGRF API? (label 'needs review: NewGRF')

… visibly

Basically, the window was not invalidated, so it was never redrawn.
This made it look like it wasn't working, but it really was.
@TrueBrain TrueBrain added this to the 1.11.0 milestone Mar 8, 2021
@TrueBrain TrueBrain merged commit 04db997 into OpenTTD:master Mar 8, 2021
@TrueBrain TrueBrain deleted the mark-game-options-dirty branch March 8, 2021 15:58
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2 participants