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Drop --videomodes, fullscreen_bpp and high_precision_fpu settings
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These have been pointless for a while.
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sfan5 committed Jun 16, 2021
1 parent dc165fe commit edf098d
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Showing 9 changed files with 3 additions and 122 deletions.
10 changes: 2 additions & 8 deletions builtin/settingtypes.txt
Expand Up @@ -660,10 +660,10 @@ viewing_range (Viewing range) int 190 20 4000
# 0.1 = Default, 0.25 = Good value for weaker tablets.
near_plane (Near plane) float 0.1 0 0.25

# Width component of the initial window size.
# Width component of the initial window size. Ignored in fullscreen mode.
screen_w (Screen width) int 1024 1

# Height component of the initial window size.
# Height component of the initial window size. Ignored in fullscreen mode.
screen_h (Screen height) int 600 1

# Save window size automatically when modified.
Expand All @@ -672,9 +672,6 @@ autosave_screensize (Autosave screen size) bool true
# Fullscreen mode.
fullscreen (Full screen) bool false

# Bits per pixel (aka color depth) in fullscreen mode.
fullscreen_bpp (Full screen BPP) int 24

# Vertical screen synchronization.
vsync (VSync) bool false

Expand Down Expand Up @@ -1477,9 +1474,6 @@ curl_parallel_limit (cURL parallel limit) int 8
# Maximum time a file download (e.g. a mod download) may take, stated in milliseconds.
curl_file_download_timeout (cURL file download timeout) int 300000

# Makes DirectX work with LuaJIT. Disable if it causes troubles.
high_precision_fpu (High-precision FPU) bool true

# Replaces the default main menu with a custom one.
main_menu_script (Main menu script) string

Expand Down
6 changes: 0 additions & 6 deletions src/client/clientlauncher.cpp
Expand Up @@ -99,10 +99,6 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args)

init_args(start_data, cmd_args);

// List video modes if requested
if (list_video_modes)
return m_rendering_engine->print_video_modes();

#if USE_SOUND
if (g_settings->getBool("enable_sound"))
g_sound_manager_singleton = createSoundManagerSingleton();
Expand Down Expand Up @@ -336,8 +332,6 @@ void ClientLauncher::init_args(GameStartData &start_data, const Settings &cmd_ar
if (cmd_args.exists("name"))
start_data.name = cmd_args.get("name");

list_video_modes = cmd_args.getFlag("videomodes");

random_input = g_settings->getBool("random_input")
|| cmd_args.getFlag("random-input");
}
Expand Down
1 change: 0 additions & 1 deletion src/client/clientlauncher.h
Expand Up @@ -46,7 +46,6 @@ class ClientLauncher

void speed_tests();

bool list_video_modes = false;
bool skip_main_menu = false;
bool random_input = false;
RenderingEngine *m_rendering_engine = nullptr;
Expand Down
78 changes: 1 addition & 77 deletions src/client/renderingengine.cpp
Expand Up @@ -92,7 +92,6 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)

// bpp, fsaa, vsync
bool vsync = g_settings->getBool("vsync");
u16 bits = g_settings->getU16("fullscreen_bpp");
u16 fsaa = g_settings->getU16("fsaa");

// stereo buffer required for pageflip stereo
Expand Down Expand Up @@ -122,15 +121,13 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
params.LoggingLevel = irr::ELL_DEBUG;
params.DriverType = driverType;
params.WindowSize = core::dimension2d<u32>(screen_w, screen_h);
params.Bits = bits;
params.AntiAlias = fsaa;
params.Fullscreen = fullscreen;
params.Stencilbuffer = false;
params.Stereobuffer = stereo_buffer;
params.Vsync = vsync;
params.EventReceiver = receiver;
params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
params.ZBufferBits = 24;
params.HighPrecisionFPU = true;
#ifdef __ANDROID__
params.PrivateData = porting::app_global;
#endif
Expand Down Expand Up @@ -171,60 +168,6 @@ void RenderingEngine::setResizable(bool resize)
m_device->setResizable(resize);
}

bool RenderingEngine::print_video_modes()
{
IrrlichtDevice *nulldevice;

bool vsync = g_settings->getBool("vsync");
u16 fsaa = g_settings->getU16("fsaa");
MyEventReceiver *receiver = new MyEventReceiver();

SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
params.DriverType = video::EDT_NULL;
params.WindowSize = core::dimension2d<u32>(640, 480);
params.Bits = 24;
params.AntiAlias = fsaa;
params.Fullscreen = false;
params.Stencilbuffer = false;
params.Vsync = vsync;
params.EventReceiver = receiver;
params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");

nulldevice = createDeviceEx(params);

if (!nulldevice) {
delete receiver;
return false;
}

std::cout << _("Available video modes (WxHxD):") << std::endl;

video::IVideoModeList *videomode_list = nulldevice->getVideoModeList();

if (videomode_list != NULL) {
s32 videomode_count = videomode_list->getVideoModeCount();
core::dimension2d<u32> videomode_res;
s32 videomode_depth;
for (s32 i = 0; i < videomode_count; ++i) {
videomode_res = videomode_list->getVideoModeResolution(i);
videomode_depth = videomode_list->getVideoModeDepth(i);
std::cout << videomode_res.Width << "x" << videomode_res.Height
<< "x" << videomode_depth << std::endl;
}

std::cout << _("Active video mode (WxHxD):") << std::endl;
videomode_res = videomode_list->getDesktopResolution();
videomode_depth = videomode_list->getDesktopDepth();
std::cout << videomode_res.Width << "x" << videomode_res.Height << "x"
<< videomode_depth << std::endl;
}

nulldevice->drop();
delete receiver;

return videomode_list != NULL;
}

void RenderingEngine::removeMesh(const scene::IMesh* mesh)
{
m_device->getSceneManager()->getMeshCache()->removeMesh(mesh);
Expand Down Expand Up @@ -582,25 +525,6 @@ void RenderingEngine::draw_menu_scene(gui::IGUIEnvironment *guienv,
get_video_driver()->endScene();
}

std::vector<core::vector3d<u32>> RenderingEngine::getSupportedVideoModes()
{
IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL);
sanity_check(nulldevice);

std::vector<core::vector3d<u32>> mlist;
video::IVideoModeList *modelist = nulldevice->getVideoModeList();

s32 num_modes = modelist->getVideoModeCount();
for (s32 i = 0; i != num_modes; i++) {
core::dimension2d<u32> mode_res = modelist->getVideoModeResolution(i);
u32 mode_depth = (u32)modelist->getVideoModeDepth(i);
mlist.emplace_back(mode_res.Width, mode_res.Height, mode_depth);
}

nulldevice->drop();
return mlist;
}

std::vector<irr::video::E_DRIVER_TYPE> RenderingEngine::getSupportedVideoDrivers()
{
std::vector<irr::video::E_DRIVER_TYPE> drivers;
Expand Down
1 change: 0 additions & 1 deletion src/client/renderingengine.h
Expand Up @@ -124,7 +124,6 @@ class RenderingEngine
return s_singleton->core->get_shadow_renderer();
return nullptr;
}
static std::vector<core::vector3d<u32>> getSupportedVideoModes();
static std::vector<irr::video::E_DRIVER_TYPE> getSupportedVideoDrivers();

private:
Expand Down
2 changes: 0 additions & 2 deletions src/defaultsettings.cpp
Expand Up @@ -177,7 +177,6 @@ void set_default_settings()
settings->setDefault("screen_h", "600");
settings->setDefault("autosave_screensize", "true");
settings->setDefault("fullscreen", "false");
settings->setDefault("fullscreen_bpp", "24");
settings->setDefault("vsync", "false");
settings->setDefault("fov", "72");
settings->setDefault("leaves_style", "fancy");
Expand Down Expand Up @@ -454,7 +453,6 @@ void set_default_settings()
settings->setDefault("server_name", "");
settings->setDefault("server_description", "");

settings->setDefault("high_precision_fpu", "true");
settings->setDefault("enable_console", "false");
settings->setDefault("screen_dpi", "72");

Expand Down
2 changes: 0 additions & 2 deletions src/main.cpp
Expand Up @@ -304,8 +304,6 @@ static void set_allowed_options(OptionList *allowed_options)
allowed_options->insert(std::make_pair("terminal", ValueSpec(VALUETYPE_FLAG,
_("Feature an interactive terminal (Only works when using minetestserver or with --server)"))));
#ifndef SERVER
allowed_options->insert(std::make_pair("videomodes", ValueSpec(VALUETYPE_FLAG,
_("Show available video modes"))));
allowed_options->insert(std::make_pair("speedtests", ValueSpec(VALUETYPE_FLAG,
_("Run speed tests"))));
allowed_options->insert(std::make_pair("address", ValueSpec(VALUETYPE_STRING,
Expand Down
23 changes: 0 additions & 23 deletions src/script/lua_api/l_mainmenu.cpp
Expand Up @@ -752,28 +752,6 @@ int ModApiMainMenu::l_get_video_drivers(lua_State *L)
return 1;
}

/******************************************************************************/
int ModApiMainMenu::l_get_video_modes(lua_State *L)
{
std::vector<core::vector3d<u32> > videomodes
= RenderingEngine::getSupportedVideoModes();

lua_newtable(L);
for (u32 i = 0; i != videomodes.size(); i++) {
lua_newtable(L);
lua_pushnumber(L, videomodes[i].X);
lua_setfield(L, -2, "w");
lua_pushnumber(L, videomodes[i].Y);
lua_setfield(L, -2, "h");
lua_pushnumber(L, videomodes[i].Z);
lua_setfield(L, -2, "depth");

lua_rawseti(L, -2, i + 1);
}

return 1;
}

/******************************************************************************/
int ModApiMainMenu::l_gettext(lua_State *L)
{
Expand Down Expand Up @@ -895,7 +873,6 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(download_file);
API_FCT(gettext);
API_FCT(get_video_drivers);
API_FCT(get_video_modes);
API_FCT(get_screen_info);
API_FCT(get_min_supp_proto);
API_FCT(get_max_supp_proto);
Expand Down
2 changes: 0 additions & 2 deletions src/script/lua_api/l_mainmenu.h
Expand Up @@ -140,8 +140,6 @@ class ModApiMainMenu: public ModApiBase

static int l_get_video_drivers(lua_State *L);

static int l_get_video_modes(lua_State *L);

//version compatibility
static int l_get_min_supp_proto(lua_State *L);

Expand Down

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