Passenger subsidies don't check if houses actually accept Passengers #9385
Labels
component: NewGRF
This issue is related to NewGRFs
enhancement
Issue would be a good enhancement; we accept Pull Requests!
Version of OpenTTD
1.11.2
Expected result
If my house set doesn't accept Passengers, the game will not offer subsidies to deliver Passengers from one town to another.
Actual result
I'm developing an experimental industry NewGRF where passengers ("Workers") are delivered to industries for production, and are not accepted by my NewGRF houses. The game offers subsidies for bringing Workers from one town to another, even though houses in that town do not accept Workers.
Note that I am using both the original cargo ID and label PASS for Workers, for compatibility with other NewGRFs including old house sets and vehicles with cargo subtype refits for liveries.
Steps to reproduce
Subsidy_Demo.zip
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