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Use of tilePatIdx #17
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I actually think it might be something we should just remove (for now). It's a property from RapidWright/Vivado, but it is undocumented. |
Sure, from the RapidWright/Vivado perspective, its ok to remove. Since the device models don't need to be rebuilt in RapidWright from the Interchange, this won't be a problem. |
litghost
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Removing tile pattern index for now, resolves Issue #17.
litghost
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I can't find a use or purpose for the
tilePatIdx
field, it seems like it might be intended for some future graph folding work but if it's not currently being used then that should be made clear.The text was updated successfully, but these errors were encountered: