Fix: Recompute road/railtype availability after disabling the engine #8872
+6
−0
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Motivation / Problem
After disabling engines with GS road/railtype availability is not recomputed. Not only it can confuse players allowing to build types that have no vehicles but can also cause desyncs in multiplayer as availability is not stored in the save.
Steps to reproduce
Description
Recomputes availability when disabling the engine.
Checklist for review
Some things are not automated, and forgotten often. This list is a reminder for the reviewers.
This PR affects the save game format? (label 'savegame upgrade')This PR affects the GS/AI API? (label 'needs review: Script API')This PR affects the NewGRF API? (label 'needs review: NewGRF')