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Fix falling image of torchlike if paramtype2="none" (#10612)
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Wuzzy2 committed Nov 15, 2020
1 parent ad58ece commit ee1853e
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Showing 2 changed files with 28 additions and 2 deletions.
9 changes: 8 additions & 1 deletion builtin/game/falling.lua
Expand Up @@ -84,6 +84,9 @@ core.register_entity(":__builtin:falling_node", {
local textures
if def.tiles and def.tiles[1] then
local tile = def.tiles[1]
if def.drawtype == "torchlike" and def.paramtype2 ~= "wallmounted" then
tile = def.tiles[2] or def.tiles[1]
end
if type(tile) == "table" then
tile = tile.name
end
Expand Down Expand Up @@ -144,7 +147,11 @@ core.register_entity(":__builtin:falling_node", {

-- Rotate entity
if def.drawtype == "torchlike" then
self.object:set_yaw(math.pi*0.25)
if def.paramtype2 == "wallmounted" then
self.object:set_yaw(math.pi*0.25)
else
self.object:set_yaw(-math.pi*0.25)
end
elseif (node.param2 ~= 0 and (def.wield_image == ""
or def.wield_image == nil))
or def.drawtype == "signlike"
Expand Down
21 changes: 20 additions & 1 deletion games/devtest/mods/testnodes/drawtypes.lua
Expand Up @@ -145,6 +145,23 @@ minetest.register_node("testnodes:fencelike", {
})

minetest.register_node("testnodes:torchlike", {
description = S("Torchlike Drawtype Test Node"),
drawtype = "torchlike",
paramtype = "light",
tiles = {
"testnodes_torchlike_floor.png",
"testnodes_torchlike_ceiling.png",
"testnodes_torchlike_wall.png",
},


walkable = false,
sunlight_propagates = true,
groups = { dig_immediate = 3 },
inventory_image = fallback_image("testnodes_torchlike_floor.png"),
})

minetest.register_node("testnodes:torchlike_wallmounted", {
description = S("Wallmounted Torchlike Drawtype Test Node"),
drawtype = "torchlike",
paramtype = "light",
Expand All @@ -162,6 +179,8 @@ minetest.register_node("testnodes:torchlike", {
inventory_image = fallback_image("testnodes_torchlike_floor.png"),
})



minetest.register_node("testnodes:signlike", {
description = S("Wallmounted Signlike Drawtype Test Node"),
drawtype = "signlike",
Expand Down Expand Up @@ -526,7 +545,7 @@ scale("allfaces_optional_waving",
scale("plantlike",
S("Double-sized Plantlike Drawtype Test Node"),
S("Half-sized Plantlike Drawtype Test Node"))
scale("torchlike",
scale("torchlike_wallmounted",
S("Double-sized Wallmounted Torchlike Drawtype Test Node"),
S("Half-sized Wallmounted Torchlike Drawtype Test Node"))
scale("signlike",
Expand Down

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