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Codechange: Store info about the dedicated server log file in globals…
… with automatic destruction to simplify control flow in openttd_main.
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michicc committed May 19, 2020
1 parent a265b66 commit 73409ec
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Showing 4 changed files with 26 additions and 30 deletions.
14 changes: 8 additions & 6 deletions src/dedicated.cpp
Expand Up @@ -8,9 +8,11 @@
/** @file dedicated.cpp Forking support for dedicated servers. */

#include "stdafx.h"
#include "fileio_func.h"
#include <string>

char *_log_file = nullptr; ///< File to reroute output of a forked OpenTTD to
FILE *_log_fd = nullptr; ///< File to reroute output of a forked OpenTTD to
std::string _log_file; ///< File to reroute output of a forked OpenTTD to
std::unique_ptr<FILE, FileDeleter> _log_fd; ///< File to reroute output of a forked OpenTTD to

#if defined(UNIX)

Expand Down Expand Up @@ -38,17 +40,17 @@ void DedicatedFork()

case 0: { // We're the child
/* Open the log-file to log all stuff too */
_log_fd = fopen(_log_file, "a");
if (_log_fd == nullptr) {
_log_fd.reset(fopen(_log_file.c_str(), "a"));
if (!_log_fd) {
perror("Unable to open logfile");
exit(1);
}
/* Redirect stdout and stderr to log-file */
if (dup2(fileno(_log_fd), fileno(stdout)) == -1) {
if (dup2(fileno(_log_fd.get()), fileno(stdout)) == -1) {
perror("Rerouting stdout");
exit(1);
}
if (dup2(fileno(_log_fd), fileno(stderr)) == -1) {
if (dup2(fileno(_log_fd.get()), fileno(stderr)) == -1) {
perror("Rerouting stderr");
exit(1);
}
Expand Down
5 changes: 3 additions & 2 deletions src/fileio.cpp
Expand Up @@ -1245,8 +1245,9 @@ void DeterminePaths(const char *exe)
free(tmp);
}

extern char *_log_file;
_log_file = str_fmt("%sopenttd.log", _personal_dir);
extern std::string _log_file;
_log_file = _personal_dir;
_log_file += "openttd.log";
}

/**
Expand Down
8 changes: 8 additions & 0 deletions src/fileio_func.h
Expand Up @@ -159,4 +159,12 @@ class FileCloser {
}
};

/** Helper to manage a FILE with a \c std::unique_ptr. */
struct FileDeleter {
void operator()(FILE *f)
{
if (f) fclose(f);
}
};

#endif /* FILEIO_FUNC_H */
29 changes: 7 additions & 22 deletions src/openttd.cpp
Expand Up @@ -543,7 +543,7 @@ int openttd_main(int argc, char *argv[])
Dimension resolution = {0, 0};
/* AfterNewGRFScan sets save_config to true after scanning completed. */
bool save_config = false;
AfterNewGRFScan *scanner = new AfterNewGRFScan(&save_config);
std::unique_ptr<AfterNewGRFScan> scanner(new AfterNewGRFScan(&save_config));

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@LordAro

LordAro May 19, 2020

Member

std::make_unique ? (Probably other places too, just noticed this one)

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@michicc

michicc May 19, 2020

Author Member

It's C++14...

bool dedicated = false;
char *debuglog_conn = nullptr;

Expand Down Expand Up @@ -637,7 +637,7 @@ int openttd_main(int argc, char *argv[])
DeterminePaths(argv[0]);
if (StrEmpty(mgo.opt)) {
ret = 1;
goto exit_noshutdown;
return ret;
}

char title[80];
Expand All @@ -654,12 +654,11 @@ int openttd_main(int argc, char *argv[])
GetString(buf, _load_check_data.error, lastof(buf));
fprintf(stderr, "%s\n", buf);
}
goto exit_noshutdown;
return ret;
}

WriteSavegameInfo(title);

goto exit_noshutdown;
return ret;
}
case 'G': scanner->generation_seed = strtoul(mgo.opt, nullptr, 10); break;
case 'c': free(_config_file); _config_file = stredup(mgo.opt); break;
Expand All @@ -683,8 +682,7 @@ int openttd_main(int argc, char *argv[])
BaseSounds::FindSets();
BaseMusic::FindSets();
ShowHelp();

goto exit_noshutdown;
return ret;
}

DeterminePaths(argv[0]);
Expand Down Expand Up @@ -785,8 +783,7 @@ int openttd_main(int argc, char *argv[])

if (!HandleBootstrap()) {
ShutdownGame();

goto exit_bootstrap;
return ret;
}

VideoDriver::GetInstance()->ClaimMousePointer();
Expand Down Expand Up @@ -842,8 +839,7 @@ int openttd_main(int argc, char *argv[])
CheckForMissingGlyphs();

/* ScanNewGRFFiles now has control over the scanner. */
ScanNewGRFFiles(scanner);
scanner = nullptr;
ScanNewGRFFiles(scanner.release());

VideoDriver::GetInstance()->MainLoop();

Expand All @@ -860,17 +856,6 @@ int openttd_main(int argc, char *argv[])

/* Reset windowing system, stop drivers, free used memory, ... */
ShutdownGame();

exit_noshutdown:
exit_bootstrap:

delete scanner;

extern FILE *_log_fd;
if (_log_fd != nullptr) {
fclose(_log_fd);
}

return ret;
}

Expand Down

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