New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
TownName Resonance Issue #116
Comments
I seem to hit it if the two lists are the same length. This happens if the lists are 2, 5, 6, or 12 items long (although I haven't tried others). |
I think the NFO output needs to be checked to see if it's a bug or not |
The NFO out of nmlc:
|
Ok I think it's a bug, |
@glx22 Thanks for fixing this so fast! I know there is a new release process...do you have any idea when we might see a 0.5.1 release containing this fix? |
Please let me know if this issue should be filed directly against the main OpenTTD repo rather than here.
With the following code:
and
This will only produce 5 town names, on any size map: 1-A, 2-B, 3-C, 4-D, 5-E.
I know that OpenTTD will stop attempting to add towns if it fails to successfully create a new town name enough times, so I think what is happening is that the map engine is going down the same paths again and again and hitting the same 5 names, rather than generating all possible 25 names, and then giving up.
I would expect this to give all 25 names, or at least more than 5.
I'm reporting this in part because I expect that there may be other combinations that hit the "resonance".
The text was updated successfully, but these errors were encountered: