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Commit 4f9ccd8

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authoredMay 6, 2020
Get rid of non-ascii characters in the debug display code (#8821)
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Diff for: ‎src/client/gameui.cpp

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Original file line numberDiff line numberDiff line change
@@ -128,9 +128,9 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_
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<< "pos: (" << (player_position.X / BS)
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<< ", " << (player_position.Y / BS)
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<< ", " << (player_position.Z / BS)
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<< ") | yaw: " << (wrapDegrees_0_360(cam.camera_yaw)) << "° "
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<< ") | yaw: " << (wrapDegrees_0_360(cam.camera_yaw)) << "\xC2\xB0 "
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<< yawToDirectionString(cam.camera_yaw)
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<< " | pitch: " << (-wrapDegrees_180(cam.camera_pitch)) << "°"
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<< " | pitch: " << (-wrapDegrees_180(cam.camera_pitch)) << "\xC2\xB0"
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<< " | seed: " << ((u64)client->getMapSeed());
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if (pointed_old.type == POINTEDTHING_NODE) {

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