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New clients can't join (desync) after funding an industry #8137
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According to the new coverage rule changes, coal shouldn't be moving to the station, but it is. :( |
I did some quick testing on my own patchpack but was not able to reproduce this. Looking back I'd already made a change to address this here: JGRennison/OpenTTD-patches@92c48d6, reverting this change causes the desync behaviour above and output from CheckCaches. If this general approach is acceptable I can turn it into a PR. |
…lculation This could result in stations being incorrectly added in the case of non-rectangular industries where the station's catchment only intersected with a non-industry tile subset of the overall rectangular industry area. This could cause multiplayer desyncs.
Version of OpenTTD
39092ee and 1.10.1
Expected result
No desync
Actual result
Connected clients stay, new clients desync almost instantly.
Steps to reproduce
Fund a coal mine as shown on the screenshot and start taking coal from the station.
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