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1.10.2

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@LordAro LordAro released this 01 Jun 21:20
· 27 commits to release/1.10 since this release
  • Add: Ubuntu 20.04 packages (#8127)
  • Fix: [OSX] Possible crash on failure to set colourspace (#8181)
  • Fix #8166: Prevent crash from a NewGRF with an invalid RoadType (#8180)
  • Fix #8024: Make Online Content GUI more responsive while loading (#8179)
  • Fix #7970: Disable event loop when generating crash dump (#8176)
  • Fix: [Build] Compatibility with modern Visual Studio (#8170)
  • Fix: Trees would disappear completely after a few years if tree spread was disabled (#8160)
  • Fix #8155: Roadtype speed limit in scenario editor toolbar dropdown was doubled (#8156)
  • Fix: Desync after house replacement (#8151)
  • Fix #8137: New clients can't join (desync) after funding an industry (#8140)
  • Fix #8132: Corrupted savegame with station with multiple owners caused a crash (#8134, #8142)
  • Fix: Stop gamelog when recovering from a savegame load error (#8133)
  • Fix: Exceptionally unlikely issue when reading MIDI files (#8125)
  • Fix #8119: Docking areas were not properly updated when clearing, causing desyncs (#8124, #8130)
  • Fix #8117: Memory leak for incoming admin port packets (#8122)
  • Fix: Non-roadbridges potentially had roadtype information set (#8111)
  • Fix #8108: Possible crash on loading TTD savegames with phantom oil rigs (#8109, #8110)
  • Fix #8093: Build & refit test run changed game state and could cause desyncs (#8103)
  • Fix: [Script] AreWaterTilesConnected did not handle aqueducts properly (#8074)