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Fix: Allow calculation for palette in spritelayout #118
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Related, I think there is a "<< 16" missing in line 219.
But this looks fine.
Indeed there was a missing '<< 16', but I'm not even sure this code is used. |
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I think it is used, when the value is computed via ActionD only and inserted as constant via Action6.
It was used for |
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Code looks fine
Fixes https://dev.openttdcoop.org/issues/8519